From e85df9b7143666f0b51530b5d08fd30f8723e7ec Mon Sep 17 00:00:00 2001 From: iBurkeX Date: Sun, 25 Dec 2016 16:04:33 -0500 Subject: [PATCH] Updated Home (markdown) --- Home.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Home.md b/Home.md index 3be095b..bd39421 100644 --- a/Home.md +++ b/Home.md @@ -148,7 +148,7 @@ If Admins wish to exempt certain players from this feature when `spawn-on-join` Players can now set their AFK message when using the `/afk` command to notify others of their situation. This helps give insight on how long the player will be back so that other inquiring players can be informed and act appropriately. -Players are informed with the AFK message by default when they `/msg` a player who is AFK. However, when a player goes AFK with a message, by default the message will not be broadcast. However, this can be changed in the locale file by modifying `userIsAwayWithMessage` and using the `{1}` argument, the message. +Players are informed with the AFK message by default when they `/msg` a player who is AFK. However, when a player goes AFK with a message, by default the message will not be broadcast. However, this can be changed in the locale file (messages_en.proeprties, or whichever locale file you are using) by modifying `userIsAwayWithMessage` and using the `{1}` argument, the message. This can be found in the jar file. To set the AFK message simply type `/afk ` e.g. `/afk I'm walking my dog`.