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Enchants fixes
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@ -433,5 +433,6 @@ public abstract class ExcellentEnchant extends Enchantment implements IEnchantme
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@Override
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public void consumeCharges(@NotNull ItemStack item) {
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EnchantManager.consumeEnchantmentCharges(item, this);
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EnchantManager.updateEnchantmentsDisplay(item);
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}
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}
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@ -55,7 +55,8 @@ public class Config {
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Set.of("enchant_name", "other_enchant"),
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"A list of enchantments, that will be disabled and removed from the game (server).",
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"Enchantment names are the same as enchantment file name in /enchants/ folder. ! Must be in lower_case !",
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"Example: To disable 'Explosive Arrows' you need to add 'explosive_arrows' here.");
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"Example: To disable 'Explosive Arrows' you need to add 'explosive_arrows' here.")
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.mapReader(set -> set.stream().map(String::toLowerCase).collect(Collectors.toSet()));
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public static final JOption<Map<String, Set<String>>> ENCHANTMENTS_DISABLED_IN_WORLDS = new JOption<Map<String, Set<String>>>("Enchantments.Disabled_In_Worlds",
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(cfg, path, def) -> cfg.getSection(path).stream().collect(Collectors.toMap(k -> k, worldName -> cfg.getStringSet(path + "." + worldName))),
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@ -226,6 +226,7 @@ public class EnchantManager extends AbstractManager<ExcellentEnchants> {
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lore.add(0, enchant.getNameFormatted(level, getEnchantmentCharges(meta, enchant)));
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});
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}
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else sizeReal = 0;
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meta.setLore(lore);
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PDCUtil.set(meta, KEY_LORE_SIZE, sizeReal);
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@ -132,6 +132,7 @@ public class EnchantRegrowth extends ExcellentEnchant implements PassiveEnchant,
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for (LivingEntity entity : this.getEntities()) {
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EnchantManager.getEquippedEnchants(entity, EnchantRegrowth.class).forEach((item, enchants) -> {
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enchants.forEach((enchant, level) -> {
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if (enchant.isOutOfCharges(item)) return;
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if (enchant.onTrigger(entity, item, level)) {
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enchant.consumeCharges(item);
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}
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@ -114,6 +114,7 @@ public class EnchantSaturation extends ExcellentEnchant implements PassiveEnchan
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for (LivingEntity entity : this.getEntities()) {
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EnchantManager.getEquippedEnchants(entity, EnchantSaturation.class).forEach((item, enchants) -> {
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enchants.forEach((enchant, level) -> {
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if (enchant.isOutOfCharges(item)) return;
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if (enchant.onTrigger(entity, item, level)) {
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enchant.consumeCharges(item);
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}
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@ -5,6 +5,7 @@ import org.bukkit.enchantments.EnchantmentTarget;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.jetbrains.annotations.NotNull;
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import su.nexmedia.engine.utils.EffectUtil;
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@ -44,16 +45,13 @@ public class EnchantSurprise extends PotionEnchant implements Chanced, CombatEnc
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return EnchantmentTarget.WEAPON;
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}
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@Override
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public PotionEffectType getEffectType() {
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return Rnd.get(PotionEffectType.values());
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}
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@Override
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public boolean onAttack(@NotNull EntityDamageByEntityEvent e, @NotNull LivingEntity damager, @NotNull LivingEntity victim, @NotNull ItemStack weapon, int level) {
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if (!this.isAvailableToUse(damager)) return false;
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if (!this.checkTriggerChance(level)) return false;
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if (!this.addEffect(victim, level)) return false;
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PotionEffect effect = new PotionEffect(Rnd.get(PotionEffectType.values()), this.getEffectDuration(level), Math.max(0, this.getEffectAmplifier(level) - 1), false, false);
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if (!victim.addPotionEffect(effect)) return false;
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if (this.hasVisualEffects()) {
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EffectUtil.playEffect(victim.getEyeLocation(), Particle.SPELL_WITCH, "", 0.25, 0.25, 0.25, 0.1f, 30);
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