package su.nightexpress.excellentenchants.enchantment.impl.tool; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.Particle; import org.bukkit.Sound; import org.bukkit.block.Block; import org.bukkit.block.Container; import org.bukkit.enchantments.Enchantment; import org.bukkit.enchantments.EnchantmentTarget; import org.bukkit.entity.LivingEntity; import org.bukkit.event.EventPriority; import org.bukkit.event.block.BlockDropItemEvent; import org.bukkit.inventory.ItemStack; import org.jetbrains.annotations.NotNull; import su.nexmedia.engine.api.config.JOption; import su.nexmedia.engine.utils.LocationUtil; import su.nexmedia.engine.utils.values.UniParticle; import su.nexmedia.engine.utils.values.UniSound; import su.nightexpress.excellentenchants.ExcellentEnchants; import su.nightexpress.excellentenchants.Placeholders; import su.nightexpress.excellentenchants.api.enchantment.meta.Chanced; import su.nightexpress.excellentenchants.api.enchantment.type.BlockDropEnchant; import su.nightexpress.excellentenchants.enchantment.impl.ExcellentEnchant; import su.nightexpress.excellentenchants.enchantment.impl.meta.ChanceImplementation; import su.nightexpress.excellentenchants.api.enchantment.ItemCategory; import java.util.Map; public class SmelterEnchant extends ExcellentEnchant implements Chanced, BlockDropEnchant { public static final String ID = "smelter"; private UniSound sound; private Map smeltingTable; private ChanceImplementation chanceImplementation; public SmelterEnchant(@NotNull ExcellentEnchants plugin) { super(plugin, ID); this.getDefaults().setDescription(Placeholders.ENCHANTMENT_CHANCE + "% chance to smelt a block/ore."); this.getDefaults().setLevelMax(5); this.getDefaults().setTier(0.3); this.getDefaults().setConflicts( DivineTouchEnchant.ID, Enchantment.SILK_TOUCH.getKey().getKey() ); } @Override public void loadSettings() { super.loadSettings(); this.chanceImplementation = ChanceImplementation.create(this, "25.0 + " + Placeholders.ENCHANTMENT_LEVEL + " * 10"); this.sound = JOption.create("Settings.Sound",UniSound.of(Sound.BLOCK_LAVA_EXTINGUISH), "Sound to play on smelting.", "https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html").read(cfg); this.smeltingTable = JOption.forMap("Settings.Smelting_Table", key -> Material.getMaterial(key.toUpperCase()), (cfg, path, key) -> Material.getMaterial(cfg.getString(path + "." + key, "").toUpperCase()), Map.of( Material.RAW_IRON, Material.IRON_INGOT, Material.RAW_GOLD, Material.GOLD_INGOT ), "Table of Original -> Smelted items.", "Syntax: 'Material Source : Material Result'.", "Note: Material source is material name of the dropped item, not the broken block!", "https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html" ).setWriter((cfg, path, map) -> map.forEach((src, to) -> cfg.set(path + "." + src.name(), to.name()))).read(cfg); } @NotNull @Override public ChanceImplementation getChanceImplementation() { return chanceImplementation; } @Override @NotNull public ItemCategory[] getFitItemTypes() { return new ItemCategory[]{ItemCategory.PICKAXE, ItemCategory.AXE, ItemCategory.SHOVEL}; } @Override @NotNull public EnchantmentTarget getCategory() { return EnchantmentTarget.TOOL; } @NotNull @Override public EventPriority getDropPriority() { return EventPriority.NORMAL; } @Override public boolean onDrop(@NotNull BlockDropItemEvent event, @NotNull LivingEntity player, @NotNull ItemStack item, int level) { // TODO Use furnace recipes & Re-add smelted items instead of setType if (event.getBlockState() instanceof Container) return false; if (!this.checkTriggerChance(level)) return false; if (event.getItems().stream().noneMatch(drop -> this.isSmeltable(drop.getItemStack().getType()))) return false; event.getItems().forEach(drop -> { Material material = this.smeltingTable.get(drop.getItemStack().getType()); if (material != null) { ItemStack stack = drop.getItemStack(); stack.setType(material); drop.setItemStack(stack); } }); Block block = event.getBlockState().getBlock(); if (this.hasVisualEffects()) { Location location = LocationUtil.getCenter(block.getLocation(), true); UniParticle.of(Particle.FLAME).play(location, 0.25, 0.05, 20); this.sound.play(location); } return true; } public boolean isSmeltable(@NotNull Material material) { return this.smeltingTable.containsKey(material); } }