ExcellentEnchants-spigot/Core/src/main/java/su/nightexpress/excellentenchants/enchantment/impl/fishing/DoubleCatchEnchant.java

72 lines
2.5 KiB
Java

package su.nightexpress.excellentenchants.enchantment.impl.fishing;
import org.bukkit.enchantments.EnchantmentTarget;
import org.bukkit.entity.Item;
import org.bukkit.event.EventPriority;
import org.bukkit.event.player.PlayerFishEvent;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import su.nightexpress.excellentenchants.EnchantsPlugin;
import su.nightexpress.excellentenchants.api.Modifier;
import su.nightexpress.excellentenchants.api.enchantment.Rarity;
import su.nightexpress.excellentenchants.api.enchantment.data.ChanceData;
import su.nightexpress.excellentenchants.api.enchantment.data.ChanceSettings;
import su.nightexpress.excellentenchants.api.enchantment.type.FishingEnchant;
import su.nightexpress.excellentenchants.enchantment.data.AbstractEnchantmentData;
import su.nightexpress.excellentenchants.enchantment.data.ChanceSettingsImpl;
import su.nightexpress.nightcore.config.FileConfig;
import java.io.File;
import static su.nightexpress.excellentenchants.Placeholders.*;
public class DoubleCatchEnchant extends AbstractEnchantmentData implements FishingEnchant, ChanceData {
public static final String ID = "double_catch";
private ChanceSettingsImpl chanceSettings;
public DoubleCatchEnchant(@NotNull EnchantsPlugin plugin, @NotNull File file) {
super(plugin, file);
this.setDescription("Increases amount of caught item by x2 with " + ENCHANTMENT_CHANCE + "% chance.");
this.setMaxLevel(3);
this.setRarity(Rarity.RARE);
}
@Override
protected void loadAdditional(@NotNull FileConfig config) {
this.chanceSettings = ChanceSettingsImpl.create(config, Modifier.add(4, 2, 1, 100));
}
@NotNull
@Override
public EnchantmentTarget getCategory() {
return EnchantmentTarget.FISHING_ROD;
}
@NotNull
@Override
public EventPriority getFishingPriority() {
return EventPriority.HIGHEST;
}
@Override
@NotNull
public ChanceSettings getChanceSettings() {
return this.chanceSettings;
}
@Override
public boolean onFishing(@NotNull PlayerFishEvent event, @NotNull ItemStack item, int level) {
if (event.getState() != PlayerFishEvent.State.CAUGHT_FISH) return false;
if (!(event.getCaught() instanceof Item drop)) return false;
if (!this.checkTriggerChance(level)) return false;
ItemStack stack = drop.getItemStack();
stack.setAmount(Math.min(stack.getMaxStackSize(), stack.getAmount() * 2));
drop.setItemStack(stack);
return true;
}
}