ExcellentEnchants-spigot/Core/src/main/java/su/nightexpress/excellentenchants/enchantment/impl/weapon/NimbleEnchant.java

78 lines
2.6 KiB
Java

package su.nightexpress.excellentenchants.enchantment.impl.weapon;
import org.bukkit.enchantments.EnchantmentTarget;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityResurrectEvent;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import su.nightexpress.excellentenchants.EnchantsPlugin;
import su.nightexpress.excellentenchants.api.enchantment.Rarity;
import su.nightexpress.excellentenchants.api.enchantment.data.ChanceData;
import su.nightexpress.excellentenchants.api.enchantment.data.ChanceSettings;
import su.nightexpress.excellentenchants.api.enchantment.type.DeathEnchant;
import su.nightexpress.excellentenchants.enchantment.data.AbstractEnchantmentData;
import su.nightexpress.excellentenchants.enchantment.data.ChanceSettingsImpl;
import su.nightexpress.nightcore.config.FileConfig;
import su.nightexpress.nightcore.util.Players;
import java.io.File;
public class NimbleEnchant extends AbstractEnchantmentData implements ChanceData, DeathEnchant {
public static final String ID = "nimble";
private ChanceSettingsImpl chanceSettings;
public NimbleEnchant(@NotNull EnchantsPlugin plugin, @NotNull File file) {
super(plugin, file);
this.setDescription("Moves all mob's loot directly to your inventory.");
this.setMaxLevel(1);
this.setRarity(Rarity.UNCOMMON);
}
@Override
protected void loadAdditional(@NotNull FileConfig config) {
this.chanceSettings = ChanceSettingsImpl.create(config);
}
@NotNull
@Override
public ChanceSettings getChanceSettings() {
return chanceSettings;
}
@NotNull
@Override
public EnchantmentTarget getCategory() {
return EnchantmentTarget.WEAPON;
}
@NotNull
@Override
public EventPriority getKillPriority() {
return EventPriority.HIGHEST;
}
@Override
public boolean onKill(@NotNull EntityDeathEvent event, @NotNull LivingEntity entity, @NotNull Player killer, ItemStack weapon, int level) {
if (!this.checkTriggerChance(level)) return false;
event.getDrops().forEach(item -> Players.addItem(killer, item));
event.getDrops().clear();
return true;
}
@Override
public boolean onDeath(@NotNull EntityDeathEvent event, @NotNull LivingEntity entity, ItemStack item, int level) {
return false;
}
@Override
public boolean onResurrect(@NotNull EntityResurrectEvent event, @NotNull LivingEntity entity, @NotNull ItemStack item, int level) {
return false;
}
}