103 lines
4.1 KiB
Java
103 lines
4.1 KiB
Java
package su.nightexpress.excellentenchants.enchantment.impl.weapon;
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import org.bukkit.*;
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import org.bukkit.enchantments.EnchantmentTarget;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Firework;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.FireworkMeta;
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import org.jetbrains.annotations.NotNull;
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import su.nexmedia.engine.utils.LocationUtil;
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import su.nexmedia.engine.utils.random.Rnd;
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import su.nightexpress.excellentenchants.ExcellentEnchants;
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import su.nightexpress.excellentenchants.Placeholders;
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import su.nightexpress.excellentenchants.api.enchantment.meta.Chanced;
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import su.nightexpress.excellentenchants.api.enchantment.type.CombatEnchant;
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import su.nightexpress.excellentenchants.enchantment.config.EnchantScaler;
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import su.nightexpress.excellentenchants.enchantment.impl.ExcellentEnchant;
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import su.nightexpress.excellentenchants.enchantment.impl.meta.ChanceImplementation;
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import su.nightexpress.excellentenchants.enchantment.util.EnchantPriority;
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public class EnchantRocket extends ExcellentEnchant implements Chanced, CombatEnchant {
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public static final String ID = "rocket";
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private EnchantScaler fireworkPower;
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private ChanceImplementation chanceImplementation;
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public EnchantRocket(@NotNull ExcellentEnchants plugin) {
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super(plugin, ID, EnchantPriority.MEDIUM);
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this.getDefaults().setDescription(Placeholders.ENCHANTMENT_CHANCE + "% chance to launch your enemy into the space.");
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this.getDefaults().setLevelMax(3);
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this.getDefaults().setTier(0.5);
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}
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@Override
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public void loadSettings() {
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super.loadSettings();
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this.chanceImplementation = ChanceImplementation.create(this,
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"4.0 + " + Placeholders.ENCHANTMENT_LEVEL);
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this.fireworkPower = EnchantScaler.read(this, "Settings.Firework_Power",
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Placeholders.ENCHANTMENT_LEVEL + " * 0.25",
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"Firework power. The more power = the higher fly distance.");
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}
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@NotNull
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@Override
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public ChanceImplementation getChanceImplementation() {
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return chanceImplementation;
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}
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public final double getFireworkPower(int level) {
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return this.fireworkPower.getValue(level);
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}
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@Override
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@NotNull
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public EnchantmentTarget getItemTarget() {
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return EnchantmentTarget.WEAPON;
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}
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@Override
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public boolean onAttack(@NotNull EntityDamageByEntityEvent event, @NotNull LivingEntity damager, @NotNull LivingEntity victim, @NotNull ItemStack weapon, int level) {
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if (!this.isAvailableToUse(damager)) return false;
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if (!this.checkTriggerChance(level)) return false;
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if (victim.isInsideVehicle()) {
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victim.leaveVehicle();
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}
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Firework firework = this.createRocket(victim.getLocation(), level);
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firework.addPassenger(victim);
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LocationUtil.sound(victim.getLocation(), Sound.ENTITY_FIREWORK_ROCKET_LAUNCH);
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return true;
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}
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@NotNull
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private Firework createRocket(@NotNull Location location, int level) {
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World world = location.getWorld();
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if (world == null) {
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throw new IllegalStateException("World is null!");
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}
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Firework firework = (Firework) world.spawnEntity(location, EntityType.FIREWORK);
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FireworkMeta meta = firework.getFireworkMeta();
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FireworkEffect.Type type = Rnd.get(FireworkEffect.Type.values());
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Color color = Color.fromBGR(Rnd.nextInt(255), Rnd.nextInt(255), Rnd.nextInt(255));
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Color fade = Color.fromBGR(Rnd.nextInt(255), Rnd.nextInt(255), Rnd.nextInt(255));
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FireworkEffect effect = FireworkEffect.builder().flicker(Rnd.nextBoolean()).withColor(color).withFade(fade).with(type).trail(Rnd.nextBoolean()).build();
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meta.addEffect(effect);
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meta.setPower((int) this.getFireworkPower(level));
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firework.setFireworkMeta(meta);
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return firework;
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}
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@Override
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public boolean onProtect(@NotNull EntityDamageByEntityEvent event, @NotNull LivingEntity damager, @NotNull LivingEntity victim, @NotNull ItemStack weapon, int level) {
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return false;
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}
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}
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