ExcellentEnchants-spigot/Core/src/main/java/su/nightexpress/excellentenchants/enchantment/impl/armor/SaturationEnchant.java

79 lines
3.2 KiB
Java

package su.nightexpress.excellentenchants.enchantment.impl.armor;
import org.bukkit.enchantments.EnchantmentTarget;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import su.nexmedia.engine.utils.NumberUtil;
import su.nightexpress.excellentenchants.ExcellentEnchants;
import su.nightexpress.excellentenchants.Placeholders;
import su.nightexpress.excellentenchants.api.enchantment.type.PassiveEnchant;
import su.nightexpress.excellentenchants.enchantment.config.EnchantScaler;
import su.nightexpress.excellentenchants.enchantment.impl.ExcellentEnchant;
import su.nightexpress.excellentenchants.enchantment.impl.meta.PeriodImplementation;
public class SaturationEnchant extends ExcellentEnchant implements PassiveEnchant {
public static final String ID = "saturation";
private static final String PLACEHOLDER_SATURATION_AMOUNT = "%enchantment_saturation_amount%";
private static final String PLACEHOLDER_SATURATION_MAX_FOOD_LEVEL = "%enchantment_saturation_max_food_level%";
private EnchantScaler saturationAmount;
private EnchantScaler saturationMaxFoodLevel;
private PeriodImplementation periodImplementation;
public SaturationEnchant(@NotNull ExcellentEnchants plugin) {
super(plugin, ID);
this.getDefaults().setDescription("Restores " + PLACEHOLDER_SATURATION_AMOUNT + " food points every few seconds.");
this.getDefaults().setLevelMax(3);
this.getDefaults().setTier(0.5);
}
@Override
public void loadSettings() {
super.loadSettings();
this.periodImplementation = PeriodImplementation.create(this, "100");
this.saturationAmount = EnchantScaler.read(this, "Settings.Saturation.Amount", Placeholders.ENCHANTMENT_LEVEL,
"Amount of food points to restore.");
this.saturationMaxFoodLevel = EnchantScaler.read(this, "Settings.Saturation.Max_Food_Level", "20",
"Maximal player's food level for the enchantment to stop feeding them.");
this.addPlaceholder(PLACEHOLDER_SATURATION_AMOUNT, level -> NumberUtil.format(this.getSaturationAmount(level)));
this.addPlaceholder(PLACEHOLDER_SATURATION_MAX_FOOD_LEVEL, level -> NumberUtil.format(this.getMaxFoodLevel(level)));
}
@NotNull
@Override
public PeriodImplementation getPeriodImplementation() {
return periodImplementation;
}
@Override
@NotNull
public EnchantmentTarget getCategory() {
return EnchantmentTarget.ARMOR_HEAD;
}
public final int getSaturationAmount(int level) {
return (int) this.saturationAmount.getValue(level);
}
public final int getMaxFoodLevel(int level) {
return (int) this.saturationMaxFoodLevel.getValue(level);
}
@Override
public boolean onTrigger(@NotNull LivingEntity entity, @NotNull ItemStack item, int level) {
if (!(entity instanceof Player player)) return false;
if (player.getFoodLevel() >= this.getMaxFoodLevel(level)) return false;
int amount = this.getSaturationAmount(level);
player.setFoodLevel(Math.min(20, player.getFoodLevel() + amount));
return true;
}
}