138 lines
5.8 KiB
Java
138 lines
5.8 KiB
Java
package su.nightexpress.excellentenchants.enchantment.impl.bow;
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import org.bukkit.Particle;
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import org.bukkit.World;
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import org.bukkit.enchantments.EnchantmentTarget;
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import org.bukkit.entity.*;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityShootBowEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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import su.nexmedia.engine.api.config.JOption;
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import su.nexmedia.engine.utils.NumberUtil;
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import su.nexmedia.engine.utils.values.UniParticle;
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import su.nightexpress.excellentenchants.ExcellentEnchants;
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import su.nightexpress.excellentenchants.Placeholders;
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import su.nightexpress.excellentenchants.api.enchantment.meta.Arrowed;
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import su.nightexpress.excellentenchants.api.enchantment.meta.Chanced;
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import su.nightexpress.excellentenchants.api.enchantment.type.BowEnchant;
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import su.nightexpress.excellentenchants.enchantment.config.EnchantScaler;
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import su.nightexpress.excellentenchants.enchantment.impl.ExcellentEnchant;
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import su.nightexpress.excellentenchants.enchantment.impl.meta.ArrowImplementation;
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import su.nightexpress.excellentenchants.enchantment.impl.meta.ChanceImplementation;
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public class EnchantExplosiveArrows extends ExcellentEnchant implements Chanced, Arrowed, BowEnchant {
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public static final String ID = "explosive_arrows";
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public static final String PLACEHOLDER_EXPLOSION_POWER = "%enchantment_explosion_power%";
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private boolean explosionFireSpread;
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private boolean explosionDamageItems;
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private boolean explosionDamageBlocks;
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private EnchantScaler explosionSize;
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private ArrowImplementation arrowImplementation;
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private ChanceImplementation chanceImplementation;
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private Entity lastExploder;
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public EnchantExplosiveArrows(@NotNull ExcellentEnchants plugin) {
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super(plugin, ID);
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this.getDefaults().setDescription(Placeholders.ENCHANTMENT_CHANCE + "% chance to launch an explosive arrow.");
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this.getDefaults().setLevelMax(3);
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this.getDefaults().setTier(0.7);
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this.getDefaults().setConflicts(EnchantEnderBow.ID, EnchantGhast.ID, EnchantBomber.ID);
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}
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@Override
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public void loadSettings() {
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super.loadSettings();
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this.arrowImplementation = ArrowImplementation.create(this, UniParticle.of(Particle.SMOKE_NORMAL));
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this.chanceImplementation = ChanceImplementation.create(this,
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"10.0 + " + Placeholders.ENCHANTMENT_LEVEL + " * 5");
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this.explosionFireSpread = JOption.create("Settings.Explosion.Fire_Spread", true,
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"When 'true' creates fire on nearby blocks.").read(cfg);
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this.explosionDamageItems = JOption.create("Settings.Explosion.Damage_Items", false,
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"When 'true' inflicts damage to items on the ground.").read(cfg);
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this.explosionDamageBlocks = JOption.create("Settings.Explosion.Damage_Blocks", false,
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"When 'true' allows to break blocks by explosion.").read(cfg);
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this.explosionSize = EnchantScaler.read(this, "Settings.Explosion.Size",
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"2.0 + " + Placeholders.ENCHANTMENT_LEVEL,
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"Sets the explosion size. The more size - the bigger explosion.");
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this.addPlaceholder(PLACEHOLDER_EXPLOSION_POWER, level -> NumberUtil.format(this.getExplosionSize(level)));
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}
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@NotNull
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@Override
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public ArrowImplementation getArrowImplementation() {
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return arrowImplementation;
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}
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@NotNull
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@Override
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public ChanceImplementation getChanceImplementation() {
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return chanceImplementation;
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}
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@NotNull
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@Override
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public EnchantmentTarget getCategory() {
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return EnchantmentTarget.BOW;
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}
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public final double getExplosionSize(int level) {
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return this.explosionSize.getValue(level);
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}
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public final boolean isExplosionFireSpread() {
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return this.explosionFireSpread;
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}
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public final boolean isExplosionDamageBlocks() {
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return this.explosionDamageBlocks;
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}
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@Override
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public boolean onShoot(@NotNull EntityShootBowEvent event, @NotNull LivingEntity shooter, @NotNull ItemStack bow, int level) {
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return this.checkTriggerChance(level);
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}
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@Override
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public boolean onHit(@NotNull ProjectileHitEvent event, LivingEntity user, @NotNull Projectile projectile, @NotNull ItemStack bow, int level) {
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if (!this.isOurProjectile(projectile)) return false;
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if (projectile.getShooter() instanceof Entity entity) {
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this.lastExploder = entity;
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}
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World world = projectile.getWorld();
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float explSize = (float) this.getExplosionSize(level);
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boolean explFire = this.isExplosionFireSpread();
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boolean explBlocks = this.isExplosionDamageBlocks();
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boolean exploded = world.createExplosion(projectile.getLocation(), explSize, explFire, explBlocks, this.lastExploder);
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this.lastExploder = null;
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return false;
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}
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@Override
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public boolean onDamage(@NotNull EntityDamageByEntityEvent event, @NotNull Projectile projectile, @NotNull LivingEntity shooter, @NotNull LivingEntity victim, @NotNull ItemStack weapon, int level) {
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return false;
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onItemDamage(EntityDamageByEntityEvent event) {
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if (event.getCause() != EntityDamageEvent.DamageCause.ENTITY_EXPLOSION) return;
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if (this.explosionDamageItems) return;
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if (this.lastExploder == null || this.lastExploder != event.getDamager()) return;
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if (event.getEntity() instanceof Item || event.getEntity() instanceof ItemFrame) {
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event.setCancelled(true);
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}
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}
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}
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