ExcellentEnchants-spigot/Core/src/main/java/su/nightexpress/excellentenchants/enchantment/impl/universal/RestoreEnchant.java

98 lines
3.8 KiB
Java

package su.nightexpress.excellentenchants.enchantment.impl.universal;
import org.bukkit.Sound;
import org.bukkit.enchantments.EnchantmentTarget;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.player.PlayerItemDamageEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.Damageable;
import org.jetbrains.annotations.NotNull;
import su.nexmedia.engine.api.manager.EventListener;
import su.nexmedia.engine.utils.NumberUtil;
import su.nexmedia.engine.utils.values.UniSound;
import su.nightexpress.excellentenchants.ExcellentEnchants;
import su.nightexpress.excellentenchants.Placeholders;
import su.nightexpress.excellentenchants.api.enchantment.meta.Chanced;
import su.nightexpress.excellentenchants.api.enchantment.type.GenericEnchant;
import su.nightexpress.excellentenchants.enchantment.config.EnchantScaler;
import su.nightexpress.excellentenchants.enchantment.impl.ExcellentEnchant;
import su.nightexpress.excellentenchants.enchantment.impl.meta.ChanceImplementation;
import su.nightexpress.excellentenchants.enchantment.util.EnchantUtils;
public class RestoreEnchant extends ExcellentEnchant implements GenericEnchant, Chanced, EventListener {
public static final String ID = "restore";
public static final String PLACEHOLDER_DURABILITY_RESTORE = "%durability_restore%";
private ChanceImplementation chanceImplementation;
private EnchantScaler durabilityRestore;
public RestoreEnchant(@NotNull ExcellentEnchants plugin) {
super(plugin, ID);
this.getDefaults().setDescription(Placeholders.ENCHANTMENT_CHANCE + "% chance to save item from breaking back to " + PLACEHOLDER_DURABILITY_RESTORE + "%");
this.getDefaults().setLevelMax(5);
this.getDefaults().setTier(0.6);
}
@Override
public void loadSettings() {
super.loadSettings();
this.chanceImplementation = ChanceImplementation.create(this,
"35.0 + " + Placeholders.ENCHANTMENT_LEVEL + " * 8");
this.durabilityRestore = EnchantScaler.read(this, "Settings.Durability_Restoration",
"25.0 + " + Placeholders.ENCHANTMENT_LEVEL + " * 5",
"Amount of durability (in percent of item max) to be restored.");
this.addPlaceholder(PLACEHOLDER_DURABILITY_RESTORE, level -> NumberUtil.format(this.getDurabilityRestore(level)));
}
@NotNull
@Override
public ChanceImplementation getChanceImplementation() {
return chanceImplementation;
}
@NotNull
@Override
public EnchantmentTarget getCategory() {
return EnchantmentTarget.BREAKABLE;
}
public double getDurabilityRestore(int level) {
return this.durabilityRestore.getValue(level);
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onItemDamage(PlayerItemDamageEvent event) {
ItemStack item = event.getItem();
if (!(item.getItemMeta() instanceof Damageable damageable)) return;
int damage = event.getDamage();
int maxDurability = item.getType().getMaxDurability();
if (damageable.getDamage() + damage < maxDurability) return;
int level = EnchantUtils.getLevel(item, this.getBackend());
if (level <= 0) return;
if (this.isOutOfCharges(item)) return;
if (!this.checkTriggerChance(level)) return;
event.setCancelled(true);
this.consumeChargesNoUpdate(item, level);
double restorePercent = 100D - this.getDurabilityRestore(level);
int restored = (int) (maxDurability * (restorePercent / 100D));
damageable.setDamage(restored);
item.setItemMeta(damageable);
EnchantUtils.remove(item, this.getBackend());
if (this.hasVisualEffects()) {
UniSound.of(Sound.ITEM_TOTEM_USE).play(event.getPlayer());
}
}
}