ExcellentEnchants-spigot/Core/src/main/java/su/nightexpress/excellentenchants/enchantment/impl/tool/CurseOfBreakingEnchant.java

90 lines
3.3 KiB
Java

package su.nightexpress.excellentenchants.enchantment.impl.tool;
import org.bukkit.enchantments.EnchantmentTarget;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.player.PlayerItemDamageEvent;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import su.nightexpress.excellentenchants.EnchantsPlugin;
import su.nightexpress.excellentenchants.api.Modifier;
import su.nightexpress.excellentenchants.api.enchantment.Rarity;
import su.nightexpress.excellentenchants.api.enchantment.data.ChanceData;
import su.nightexpress.excellentenchants.api.enchantment.data.ChanceSettings;
import su.nightexpress.excellentenchants.api.enchantment.type.GenericEnchant;
import su.nightexpress.excellentenchants.enchantment.data.AbstractEnchantmentData;
import su.nightexpress.excellentenchants.enchantment.data.ChanceSettingsImpl;
import su.nightexpress.excellentenchants.enchantment.util.EnchantUtils;
import su.nightexpress.nightcore.config.FileConfig;
import su.nightexpress.nightcore.manager.SimpeListener;
import su.nightexpress.nightcore.util.NumberUtil;
import java.io.File;
import static su.nightexpress.excellentenchants.Placeholders.*;
public class CurseOfBreakingEnchant extends AbstractEnchantmentData implements GenericEnchant, SimpeListener, ChanceData {
public static final String ID = "curse_of_breaking";
private Modifier durabilityAmount;
private ChanceSettingsImpl chanceSettings;
public CurseOfBreakingEnchant(@NotNull EnchantsPlugin plugin, @NotNull File file) {
super(plugin, file);
this.setDescription(ENCHANTMENT_CHANCE + "% chance to consume extra " + GENERIC_AMOUNT + " durability points.");
this.setMaxLevel(3);
this.setRarity(Rarity.COMMON);
}
@Override
protected void loadAdditional(@NotNull FileConfig config) {
this.chanceSettings = ChanceSettingsImpl.create(config, Modifier.multiply(10, 1, 1, 100));
this.durabilityAmount = Modifier.read(config, "Settings.Durability_Amount",
Modifier.add(0, 1, 1, 5),
"Amount of durability points to be taken from the item.");
this.addPlaceholder(GENERIC_AMOUNT, level -> NumberUtil.format(this.getDurabilityAmount(level)));
}
@Override
public boolean isCurse() {
return true;
}
@NotNull
@Override
public ChanceSettings getChanceSettings() {
return chanceSettings;
}
public int getDurabilityAmount(int level) {
return (int) this.durabilityAmount.getValue(level);
}
@NotNull
@Override
public EnchantmentTarget getCategory() {
return EnchantmentTarget.BREAKABLE;
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onItemDurability(PlayerItemDamageEvent event) {
Player player = event.getPlayer();
if (!this.isAvailableToUse(player)) return;
ItemStack item = event.getItem();
int level = EnchantUtils.getLevel(item, this.getEnchantment());
if (level < 1) return;
if (!this.checkTriggerChance(level)) return;
int durabilityAmount = this.getDurabilityAmount(level);
if (durabilityAmount <= 0) return;
event.setDamage(event.getDamage() + durabilityAmount);
}
}