134 lines
5.2 KiB
Java
134 lines
5.2 KiB
Java
package su.nightexpress.excellentenchants.enchantment.impl.weapon;
|
|
|
|
import org.bukkit.Sound;
|
|
import org.bukkit.enchantments.EnchantmentTarget;
|
|
import org.bukkit.entity.Item;
|
|
import org.bukkit.entity.LivingEntity;
|
|
import org.bukkit.entity.Player;
|
|
import org.bukkit.event.EventPriority;
|
|
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
|
import org.bukkit.inventory.EntityEquipment;
|
|
import org.bukkit.inventory.ItemStack;
|
|
import org.bukkit.inventory.meta.Damageable;
|
|
import org.bukkit.inventory.meta.ItemMeta;
|
|
import org.jetbrains.annotations.NotNull;
|
|
import su.nightexpress.excellentenchants.EnchantsPlugin;
|
|
import su.nightexpress.excellentenchants.api.Modifier;
|
|
import su.nightexpress.excellentenchants.api.enchantment.Rarity;
|
|
import su.nightexpress.excellentenchants.api.enchantment.data.ChanceData;
|
|
import su.nightexpress.excellentenchants.api.enchantment.data.ChanceSettings;
|
|
import su.nightexpress.excellentenchants.api.enchantment.type.CombatEnchant;
|
|
import su.nightexpress.excellentenchants.enchantment.data.AbstractEnchantmentData;
|
|
import su.nightexpress.excellentenchants.enchantment.data.ChanceSettingsImpl;
|
|
import su.nightexpress.nightcore.config.ConfigValue;
|
|
import su.nightexpress.nightcore.config.FileConfig;
|
|
import su.nightexpress.nightcore.util.NumberUtil;
|
|
import su.nightexpress.nightcore.util.random.Rnd;
|
|
import su.nightexpress.nightcore.util.wrapper.UniParticle;
|
|
import su.nightexpress.nightcore.util.wrapper.UniSound;
|
|
|
|
import java.io.File;
|
|
|
|
import static su.nightexpress.excellentenchants.Placeholders.*;
|
|
|
|
public class CutterEnchant extends AbstractEnchantmentData implements ChanceData, CombatEnchant {
|
|
|
|
public static final String ID = "cutter";
|
|
|
|
private Modifier durabilityReduction;
|
|
private ChanceSettingsImpl chanceSettings;
|
|
private boolean allowPlayers;
|
|
private boolean allowMobs;
|
|
|
|
public CutterEnchant(@NotNull EnchantsPlugin plugin, @NotNull File file) {
|
|
super(plugin, file);
|
|
this.setDescription(ENCHANTMENT_CHANCE + "% chance to throw away enemy''s armor and damage it for " + GENERIC_DAMAGE + "%.");
|
|
this.setMaxLevel(5);
|
|
this.setRarity(Rarity.RARE);
|
|
}
|
|
|
|
@Override
|
|
protected void loadAdditional(@NotNull FileConfig config) {
|
|
this.chanceSettings = ChanceSettingsImpl.create(config, Modifier.add(1, 0.5, 1, 100));
|
|
|
|
this.durabilityReduction = Modifier.read(config, "Settings.Item.Durability_Reduction",
|
|
Modifier.add(0, 0.01, 1, 1D),
|
|
"Amount (in percent) of how much item durability will be reduced.");
|
|
|
|
this.allowPlayers = ConfigValue.create("Settings.Allow_Players",
|
|
true,
|
|
"Sets whether or not this enchantment will have effect on players.").read(config);
|
|
|
|
this.allowMobs = ConfigValue.create("Settings.Allow_Mobs",
|
|
true,
|
|
"Sets whether or not this enchantment will have effect on mobs.").read(config);
|
|
|
|
this.addPlaceholder(GENERIC_DAMAGE, level -> NumberUtil.format(this.getDurabilityReduction(level) * 100D));
|
|
}
|
|
|
|
@NotNull
|
|
@Override
|
|
public ChanceSettings getChanceSettings() {
|
|
return chanceSettings;
|
|
}
|
|
|
|
public final double getDurabilityReduction(int level) {
|
|
return this.durabilityReduction.getValue(level);
|
|
}
|
|
|
|
@Override
|
|
@NotNull
|
|
public EnchantmentTarget getCategory() {
|
|
return EnchantmentTarget.WEAPON;
|
|
}
|
|
|
|
@NotNull
|
|
@Override
|
|
public EventPriority getAttackPriority() {
|
|
return EventPriority.HIGHEST;
|
|
}
|
|
|
|
@Override
|
|
public boolean onAttack(@NotNull EntityDamageByEntityEvent event, @NotNull LivingEntity damager, @NotNull LivingEntity victim, @NotNull ItemStack weapon, int level) {
|
|
EntityEquipment equipment = victim.getEquipment();
|
|
if (equipment == null) return false;
|
|
|
|
ItemStack[] armor = equipment.getArmorContents();
|
|
if (armor.length == 0) return false;
|
|
|
|
boolean isPlayer = victim instanceof Player;
|
|
if (isPlayer && !this.allowPlayers || (!isPlayer && !this.allowMobs)) return false;
|
|
|
|
int get = Rnd.get(armor.length);
|
|
ItemStack itemCut = armor[get];
|
|
|
|
if (itemCut == null || itemCut.getType().isAir() || itemCut.getType().getMaxDurability() == 0) return false;
|
|
|
|
ItemMeta meta = itemCut.getItemMeta();
|
|
if (!(meta instanceof Damageable damageable)) return false;
|
|
if (!this.checkTriggerChance(level)) return false;
|
|
|
|
damageable.setDamage((int) (itemCut.getType().getMaxDurability() * this.getDurabilityReduction(level)));
|
|
itemCut.setItemMeta(damageable);
|
|
|
|
armor[get] = null;
|
|
equipment.setArmorContents(armor);
|
|
|
|
Item drop = victim.getWorld().dropItemNaturally(victim.getLocation(), itemCut);
|
|
drop.setPickupDelay(50);
|
|
drop.getVelocity().multiply(3D);
|
|
|
|
if (this.hasVisualEffects()) {
|
|
UniParticle.itemCrack(itemCut).play(victim.getEyeLocation(), 0.25, 0.15, 30);
|
|
UniSound.of(Sound.ENTITY_ITEM_BREAK).play(victim.getLocation());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public boolean onProtect(@NotNull EntityDamageByEntityEvent event, @NotNull LivingEntity damager, @NotNull LivingEntity victim, @NotNull ItemStack weapon, int level) {
|
|
return false;
|
|
}
|
|
}
|