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'/is level' material name formatting
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@ -289,16 +289,14 @@ public class Levelling {
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lore.replaceAll(x -> x.replace("%points", NumberUtil.formatNumberByDecimal(pointsEarned))
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.replace("%blocks", NumberUtil.formatNumberByDecimal(materialAmount))
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.replace("%material",
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WordUtils.capitalize(material.toLowerCase().replace("_", " ")
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.replace("item", "").replace("block", ""))));
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WordUtils.capitalize(material.toLowerCase().replace("_", " ")).trim()));
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nInv.addItem(nInv.createItem(is, configLoad
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.getString("Menu.Levelling.Item.Material.Displayname")
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.replace("%points", NumberUtil.formatNumberByDecimal(pointsEarned))
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.replace("%blocks", NumberUtil.formatNumberByDecimal(materialAmount))
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.replace("%material",
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WordUtils.capitalize(material.toLowerCase().replace("_", " ")
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.replace("item", "").replace("block", ""))),
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WordUtils.capitalize(material.toLowerCase().replace("_", " ")).trim()),
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lore, null, null, null), inventorySlot);
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}
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}
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