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[Fixed] Island Scan MinY Level fixed. Instead of 0 it will now fetch from World.MinHeight.
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@ -114,7 +114,7 @@ public final class BlockScanner extends BukkitRunnable {
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if (ignoreY) {
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if (ignoreY) {
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startY = world.getMaxHeight();
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startY = world.getMaxHeight();
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} else {
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} else {
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startY = !ignoreLiquidsY && liquidSection.getBoolean("Enable") && !config.getBoolean("Island.Levelling.ScanLiquid") ? liquidSection.getInt("Height") + 1 : 0;
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startY = !ignoreLiquidsY && liquidSection.getBoolean("Enable") && !config.getBoolean("Island.Levelling.ScanLiquid") ? liquidSection.getInt("Height") + 1 : world.getMinHeight();
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}
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}
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for (List<CachedChunk> sub : parts) {
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for (List<CachedChunk> sub : parts) {
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