mirror of
https://github.com/songoda/FabledSkyBlock.git
synced 2024-11-27 04:35:46 +01:00
Working on new menus
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parent
48ef9e922d
commit
41d850cdc1
@ -66,7 +66,7 @@ public class GuiBankSelector extends Gui {
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event.player.closeInventory();
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});
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String action = "";
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String action;
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switch(type){
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case DEPOSIT:
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action = "Deposit";
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@ -39,12 +39,16 @@ public class GuiBans extends Gui {
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this.island = island;
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this.languageLoad = plugin.getFileManager()
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.getConfig(new File(plugin.getDataFolder(), "language.yml")).getFileConfiguration();
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setDefaultItem(CompatibleMaterial.BLACK_STAINED_GLASS_PANE.getItem());
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setDefaultItem(null);
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setTitle(TextUtils.formatText("Bans"));
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paint();
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}
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public void paint() {
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if (inventory != null)
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inventory.clear();
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setActionForRange(0, 0, 1, 8, null);
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setButton(0, GuiUtils.createButtonItem(CompatibleMaterial.OAK_FENCE_GATE, // Exit
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TextUtils.formatText(languageLoad.getString("Menu.Bans.Item.Exit.Displayname"))), (event) -> {
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CompatibleSound.BLOCK_CHEST_CLOSE.play(event.player);
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124
src/main/java/com/songoda/skyblock/gui/wip/GuiBiome.java
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124
src/main/java/com/songoda/skyblock/gui/wip/GuiBiome.java
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@ -0,0 +1,124 @@
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package com.songoda.skyblock.gui.wip;
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import com.songoda.core.compatibility.CompatibleBiome;
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import com.songoda.core.compatibility.CompatibleMaterial;
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import com.songoda.core.compatibility.CompatibleSound;
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import com.songoda.core.gui.AnvilGui;
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import com.songoda.core.gui.Gui;
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import com.songoda.core.gui.GuiUtils;
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import com.songoda.core.hooks.EconomyManager;
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import com.songoda.core.utils.TextUtils;
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import com.songoda.skyblock.SkyBlock;
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import com.songoda.skyblock.bank.BankManager;
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import com.songoda.skyblock.bank.Transaction;
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import com.songoda.skyblock.gui.bank.GuiBankSelector;
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import com.songoda.skyblock.island.Island;
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import com.songoda.skyblock.island.IslandWorld;
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import com.songoda.skyblock.message.MessageManager;
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import com.songoda.skyblock.utils.NumberUtil;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import java.io.File;
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import java.text.SimpleDateFormat;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Objects;
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public class GuiBiome extends Gui {
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private final SkyBlock plugin;
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private final Island island;
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private final FileConfiguration languageLoad;
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private final FileConfiguration config;
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private final Gui returnGui;
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private final Player player;
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private final IslandWorld world;
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private final boolean admin;
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public GuiBiome(SkyBlock plugin, Player player, Island island, IslandWorld world, Gui returnGui, boolean admin) {
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super(returnGui);
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this.plugin = plugin;
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this.island = island;
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this.world = world;
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this.player = player;
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this.returnGui = returnGui;
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this.admin = admin;
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this.config = plugin.getFileManager()
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.getConfig(new File(plugin.getDataFolder(), "config.yml")).getFileConfiguration();
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this.languageLoad = plugin.getFileManager()
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.getConfig(new File(plugin.getDataFolder(), "language.yml")).getFileConfiguration();
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setDefaultItem(null);
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setTitle(TextUtils.formatText(languageLoad.getString("Menu.Input.Title")));
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paint();
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}
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public void paint() {
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if (inventory != null)
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inventory.clear();
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setActionForRange(0, 0, 1, 8, null);
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setButton(0, GuiUtils.createButtonItem(CompatibleMaterial.OAK_FENCE_GATE, // Exit
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TextUtils.formatText(languageLoad.getString("Menu.Bans.Item.Exit.Displayname"))), (event) -> {
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CompatibleSound.BLOCK_CHEST_CLOSE.play(event.player);
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event.player.closeInventory();
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});
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setButton(8, GuiUtils.createButtonItem(CompatibleMaterial.OAK_FENCE_GATE, // Exit
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TextUtils.formatText(languageLoad.getString("Menu.Bans.Item.Exit.Displayname"))), (event) -> {
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CompatibleSound.BLOCK_CHEST_CLOSE.play(event.player);
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event.player.closeInventory();
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});
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for(int i=9; i<18; i++){
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setItem(i, CompatibleMaterial.BLACK_STAINED_GLASS_PANE.getItem());
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}
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List<CompatibleBiome> biomes = new ArrayList<>();
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for(CompatibleBiome biome : CompatibleBiome.getCompatibleBiomes()) {
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if(biome.isCompatible()
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&& player.hasPermission("fabledskyblock.biome." + biome.name().toLowerCase())
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&& config.getBoolean("Island.Biome." + world.name() + "." + biome.name(), false)){
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biomes.add(biome);
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}
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}
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if(biomes.size() > 0){
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this.pages = (int) Math.max(1, Math.ceil((double) biomes.size() / 27d));
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if (page != 1)
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setButton(5, 2, GuiUtils.createButtonItem(CompatibleMaterial.ARROW,
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TextUtils.formatText(languageLoad.getString("Menu.Bank.Item.Last.Displayname"))),
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(event) -> {
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page--;
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paint();
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});
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if (page != pages)
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setButton(5, 6, GuiUtils.createButtonItem(CompatibleMaterial.ARROW,
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TextUtils.formatText(languageLoad.getString("Menu.Bank.Item.Next.Displayname"))),
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(event) -> {
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page++;
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paint();
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});
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for (int i = 9; i < ((getRows()-1)*9)+9; i++) {
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int current = ((page - 1) * 36) - 9;
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if (current + i >= biomes.size()) {
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setItem(i, null);
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continue;
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}
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CompatibleBiome transaction = biomes.get(current + i);
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if (transaction == null) continue;
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ItemStack is = null;
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// TODO create the item
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setItem(i, is);
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}
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} else {
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setItem(31, CompatibleMaterial.BARRIER.getItem());
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}
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}
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}
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114
src/main/resources/menus.yml
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114
src/main/resources/menus.yml
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@ -0,0 +1,114 @@
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GUI:
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Bank:
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Main:
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Title: 'Bank'
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Placeholder:
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Material: BLACK_STAINED_GLASS_PANE
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DisplayName: "&fBank"
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Lore: []
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Exit1:
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Material: OAK_FENCE_GATE
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Position: 0
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DisplayName: "&cExit"
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Lore:
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- "&7Exits the Menu"
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Exit2:
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Material: OAK_FENCE_GATE
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Position: 8
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DisplayName: "&cExit"
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Lore:
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- "&7Exits the Menu"
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Transaction:
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Material: BOOK
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Position: 4
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DisplayName: "&fTransaction log"
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Lore:
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- "Click to view full log"
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Balance:
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Material: GOLD_INGOT
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Position: 13
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DisplayName: "&fBalance"
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Lore:
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- "&7Bank balance: &6${BALANCE}"
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Deposit:
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Material: GREEN_DYE
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Position: 10
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DisplayName: "&a{DATETIME}"
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Lore:
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- '&7Click to deposit your money. Everything or a custom amount.'
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Withdraw:
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Material: RED_DYE
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Position: 16
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DisplayName: "&c{DATETIME}"
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Lore:
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- '&7Click to withdraw your money. Everything or a custom amount.'
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Selector:
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Title: 'Select amount'
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Placeholder:
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Material: BLACK_STAINED_GLASS_PANE
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DisplayName: "&fBank"
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Lore: []
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Exit1:
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Material: OAK_FENCE_GATE
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Position: 0
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DisplayName: "&cExit"
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Lore:
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- "&7Exits the Menu"
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Exit2:
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Material: OAK_FENCE_GATE
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Position: 8
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DisplayName: "&cExit"
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Lore:
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- "&7Exits the Menu"
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All:
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Material: GOLD_BLOCK
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Position: 2
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DisplayName: "&fAll"
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Lore: []
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Custom:
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Material: PAPER
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Position: 6
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DisplayName: "&fCustom"
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Lore: []
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Transactions:
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Title: 'Transactions'
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Placeholder:
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Material: AIR
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DisplayName: ""
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Lore: []
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Empty:
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Material: BARRIER
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Position: 31
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DisplayName: "&cBank"
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Lore: []
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Info:
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Material: PAINTING
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Position: 31
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Displayname: '&fInfo'
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Lore:
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- '&7Total transactions: {TRANSACTIONS}'
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Deposit:
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Material: GREEN_DYE
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Position: 31
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Displayname: '&a%dateTime'
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Lore:
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- '&7 {PLAYERNAME} deposited {AMOUNT}'
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Withdraw:
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Material: RED_DYE
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Position: 31
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Displayname: '&c%dateTime'
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Lore:
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- '&7 {PLAYERNAME} withdrawn {AMOUNT}'
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PrevPage:
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Material: ARROW
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Position: 50
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Displayname: '&a&lPrevious Page'
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Lore:
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- '&7 {PLAYERNAME} withdrawn {AMOUNT}'
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NextPage:
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Material: ARROW
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Position: 54
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Displayname: '&a&lNext Page'
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Lore:
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- '&7 {PLAYERNAME} withdrawn {AMOUNT}'
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