Worldborder changes are now done synchronously.

This commit is contained in:
Fernando Pettinelli 2021-03-30 11:16:35 -03:00
parent 2d89cb7525
commit 536ae8c720

View File

@ -59,9 +59,7 @@ import javax.annotation.Nullable;
import java.io.File;
import java.io.IOException;
import java.util.*;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ConcurrentHashMap;
import java.util.stream.Collectors;
public class IslandManager {
@ -1466,14 +1464,16 @@ public class IslandManager {
}
double increment = island.getSize() % 2 != 0 ? 0.5d : 0.0d;
if (configLoad.getBoolean("Island.WorldBorder.Enable") && island.isBorder()) {
WorldBorder.send(player, island.getBorderColor(), island.getSize(),
island.getLocation(worldManager.getIslandWorld(player.getWorld()),
IslandEnvironment.Island).clone().add(increment, 0, increment));
} else {
WorldBorder.send(player, null, 1.4999992E7D, new org.bukkit.Location(player.getWorld(), 0, 0, 0));
}
Bukkit.getScheduler().runTask(plugin, () -> {
if (configLoad.getBoolean("Island.WorldBorder.Enable") && island.isBorder()) {
WorldBorder.send(player, island.getBorderColor(), island.getSize(),
island.getLocation(worldManager.getIslandWorld(player.getWorld()),
IslandEnvironment.Island).clone().add(increment, 0, increment));
} else {
WorldBorder.send(player, null, 1.4999992E7D, new org.bukkit.Location(player.getWorld(), 0, 0, 0));
}
});
}
}
});