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Use the CompatibleMaterial class correctly.
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f33ea6f473
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@ -57,10 +57,7 @@ public class ChallengeCategory {
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CompatibleMaterial compatibleMaterial = CompatibleMaterial.getMaterial(strItem);
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if (compatibleMaterial == null)
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throw new IllegalArgumentException("Item " + strItem + " isn't a correct material");
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Material item = compatibleMaterial.getMaterial();
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if (item == null)
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throw new IllegalArgumentException("Item " + strItem + " isn't a correct material");
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ItemChallenge ic = new ItemChallenge(show, row, col, item, amount, lore);
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ItemChallenge ic = new ItemChallenge(show, row, col, compatibleMaterial, amount, lore);
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Challenge c = new Challenge(this, id, name, maxTimes, showInChat, require, reward, ic);
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challenges.put(id, c);
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} catch (IllegalArgumentException ex) {
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@ -4,6 +4,7 @@ import java.io.File;
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import java.util.List;
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import java.util.UUID;
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import com.songoda.core.compatibility.CompatibleMaterial;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.configuration.file.FileConfiguration;
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@ -18,13 +19,13 @@ public class ItemChallenge {
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private boolean show;
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private int row;
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private int col;
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private Material type;
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private CompatibleMaterial type;
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private int amount;
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private List<String> lore;
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private String itemTitle;
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public ItemChallenge(boolean show, int row, int col, Material type, int amount, List<String> lore) {
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public ItemChallenge(boolean show, int row, int col, CompatibleMaterial type, int amount, List<String> lore) {
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this.show = show;
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this.row = row;
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this.col = col;
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@ -39,7 +40,8 @@ public class ItemChallenge {
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}
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public ItemStack createItem(UUID player, int amount) {
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ItemStack is = new ItemStack(type, this.amount);
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ItemStack is = type.getItem();
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is.setAmount(this.amount);
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// Air
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ItemMeta im = is.getItemMeta();
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if (im != null) {
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@ -73,7 +75,7 @@ public class ItemChallenge {
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return col;
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}
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public Material getType() {
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public CompatibleMaterial getType() {
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return type;
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}
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