Fix nether lava issues.
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af918a7c9f
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@ -47,9 +47,9 @@ public class WorldManager {
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String netherWorldGeneratorName = configLoad.getString("Island.World.End.CustomWorldGenerator");
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String endWorldGeneratorName = configLoad.getString("Island.World.End.CustomWorldGenerator");
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normalWorldWorldGenerator = getWorldGenerator(normalWorldName, normalWorldGeneratorName);
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netherWorldWorldGenerator = getWorldGenerator(netherWorldName, netherWorldGeneratorName);
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endWorldWorldGenerator = getWorldGenerator(endWorldName, endWorldGeneratorName);
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normalWorldWorldGenerator = getWorldGenerator(normalWorldName, normalWorldGeneratorName, IslandWorld.Normal);
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netherWorldWorldGenerator = getWorldGenerator(netherWorldName, netherWorldGeneratorName, IslandWorld.Nether);
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endWorldWorldGenerator = getWorldGenerator(endWorldName, endWorldGeneratorName, IslandWorld.End);
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normalWorld = Bukkit.getServer().getWorld(normalWorldName);
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netherWorld = Bukkit.getServer().getWorld(netherWorldName);
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@ -138,9 +138,9 @@ public class WorldManager {
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return location;
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}
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private ChunkGenerator getWorldGenerator(String mapName, String worldGeneratorName) {
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private ChunkGenerator getWorldGenerator(String mapName, String worldGeneratorName, IslandWorld islandWorld) {
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if (worldGeneratorName == null || worldGeneratorName == "default" || worldGeneratorName.length() == 0) {
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return new VoidGenerator();
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return new VoidGenerator(islandWorld);
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}
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ChunkGenerator customWorldGenerator = WorldCreator.getGeneratorForName(mapName, worldGeneratorName, null);
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@ -149,7 +149,7 @@ public class WorldManager {
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return customWorldGenerator;
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}
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return new VoidGenerator();
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return new VoidGenerator(islandWorld);
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}
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public ChunkGenerator getWorldGeneratorForMapName(String mapName) {
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@ -159,6 +159,6 @@ public class WorldManager {
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if (endWorld != null && endWorld.getName().equals(mapName)) return endWorldWorldGenerator;
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return new VoidGenerator();
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return new VoidGenerator(IslandWorld.Normal);
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}
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}
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@ -21,6 +21,11 @@ import java.util.Random;
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public class VoidGenerator extends ChunkGenerator {
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private final IslandWorld islandWorld;
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public VoidGenerator(IslandWorld islandWorld) {
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this.islandWorld = islandWorld;
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}
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@Override
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public @Nonnull ChunkData generateChunkData(@Nonnull World world, @Nonnull Random random, int chunkX, int chunkZ, @Nonnull BiomeGrid biomeGrid) {
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final ChunkData chunkData = createChunkData(world);
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@ -28,7 +33,7 @@ public class VoidGenerator extends ChunkGenerator {
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final SkyBlock plugin = SkyBlock.getInstance();
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final Configuration configLoad = plugin.getConfiguration();
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final ConfigurationSection worldSection = configLoad.getConfigurationSection("Island.World");
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Biome biome;
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switch (world.getEnvironment()) {
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@ -50,26 +55,19 @@ public class VoidGenerator extends ChunkGenerator {
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} else {
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setChunkBiome2D(biome, biomeGrid);
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}
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for (IslandWorld worldList : IslandWorld.values()) {
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if (world.getEnvironment() == World.Environment.NETHER
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|| world.getEnvironment() == World.Environment.NORMAL
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|| world.getEnvironment() == World.Environment.THE_END) {
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ConfigurationSection section = worldSection.getConfigurationSection(worldList.name());
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ConfigurationSection section = worldSection.getConfigurationSection(islandWorld.name());
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if (section.getBoolean("Liquid.Enable")) {
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if (section.getBoolean("Liquid.Lava")) {
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setBlock(chunkData, CompatibleMaterial.LAVA.getBlockMaterial(), section.getInt("Liquid.Height"));
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} else {
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setBlock(chunkData, CompatibleMaterial.WATER.getBlockMaterial(), section.getInt("Liquid.Height"));
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}
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}
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break;
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if (section.getBoolean("Liquid.Enable")) {
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if (section.getBoolean("Liquid.Lava")) {
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setBlock(chunkData, CompatibleMaterial.LAVA.getBlockMaterial(), section.getInt("Liquid.Height"));
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} else {
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setBlock(chunkData, CompatibleMaterial.WATER.getBlockMaterial(), section.getInt("Liquid.Height"));
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}
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}
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return chunkData;
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}
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@ -96,7 +94,7 @@ public class VoidGenerator extends ChunkGenerator {
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}
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}
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}
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// Do not use - Too laggy
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private void setChunkBiome3D(Biome biome, BiomeGrid grid, World world) {
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for(int x = 0; x < 16; x++){
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@ -107,7 +105,7 @@ public class VoidGenerator extends ChunkGenerator {
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}
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}
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}
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private void setChunkBiome2D(Biome biome, BiomeGrid grid) {
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for(int x = 0; x < 16; x++){
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for(int z = 0; z < 16; z++){
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