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https://github.com/songoda/FabledSkyBlock.git
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Island levelling improvements
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parent
868ec061c9
commit
abddc11159
@ -4,7 +4,7 @@ import me.goodandevil.skyblock.command.SubCommand;
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import me.goodandevil.skyblock.config.FileManager;
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import me.goodandevil.skyblock.config.FileManager.Config;
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import me.goodandevil.skyblock.levelling.LevellingManager;
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import me.goodandevil.skyblock.levelling.Material;
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import me.goodandevil.skyblock.levelling.LevellingMaterial;
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import me.goodandevil.skyblock.message.MessageManager;
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import me.goodandevil.skyblock.sound.SoundManager;
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import me.goodandevil.skyblock.utils.NumberUtil;
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@ -46,7 +46,7 @@ public class ValueCommand extends SubCommand {
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}
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if (materials != null && levellingManager.containsMaterial(materials)) {
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Material material = levellingManager.getMaterial(materials);
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LevellingMaterial material = levellingManager.getMaterial(materials);
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double level = (double) material.getPoints()
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/ (double) fileManager.getConfig(new File(skyblock.getDataFolder(), "config.yml"))
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.getFileConfiguration().getInt("Island.Levelling.Division");
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@ -738,6 +738,9 @@ public class IslandManager {
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setNextAvailableLocation(world, islandLocation);
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saveNextAvailableLocation(world);
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// Recalculate island level
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Bukkit.getServer().getScheduler().runTaskLater(skyblock, () -> skyblock.getLevellingManager().calculatePoints(null, island), 20L);
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}
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public Set<UUID> getVisitorsAtIsland(Island island) {
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@ -1,23 +1,5 @@
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package me.goodandevil.skyblock.levelling;
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import java.io.File;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.logging.Level;
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import org.bukkit.Bukkit;
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import org.bukkit.ChunkSnapshot;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.scheduler.BukkitRunnable;
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import me.goodandevil.skyblock.SkyBlock;
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import me.goodandevil.skyblock.api.event.island.IslandLevelChangeEvent;
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import me.goodandevil.skyblock.config.FileManager.Config;
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@ -30,12 +12,22 @@ import me.goodandevil.skyblock.utils.version.Materials;
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import me.goodandevil.skyblock.utils.version.NMSUtil;
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import me.goodandevil.skyblock.utils.version.Sounds;
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import me.goodandevil.skyblock.world.WorldManager;
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import org.bukkit.*;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import java.io.File;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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import java.util.*;
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import java.util.logging.Level;
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public class LevellingManager {
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private final SkyBlock skyblock;
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private List<Material> materialStorage = new ArrayList<>();
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private List<LevellingMaterial> materialStorage = new ArrayList<>();
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public LevellingManager(SkyBlock skyblock) {
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this.skyblock = skyblock;
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@ -59,8 +51,6 @@ public class LevellingManager {
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if (!chunk.isComplete()) return;
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cancel();
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Map<String, Integer> materials = new HashMap<>();
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Method getBlockTypeMethod = null;
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Method getBlockTypeIdMethod = null;
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Method getBlockTypeDataMethod = null;
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@ -76,6 +66,8 @@ public class LevellingManager {
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}
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}
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Map<LevellingData, Integer> levellingData = new HashMap<>();
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for (ChunkSnapshot chunkSnapshotList : chunk.getChunkSnapshots()) {
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for (int x = 0; x < 16; x++) {
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for (int z = 0; z < 16; z++) {
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@ -114,23 +106,8 @@ public class LevellingManager {
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blockData = (int) getBlockTypeDataMethod.invoke(chunkSnapshotList, x, y, z);
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}
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if (blockMaterial == org.bukkit.Material.AIR) continue;
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for (Material materialList : materialStorage) {
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if (materialList == null) continue;
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ItemStack is;
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try {
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is = materialList.getItemStack();
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} catch (Exception ignored) {
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if (blockMaterial == org.bukkit.Material.AIR)
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continue;
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}
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if (blockMaterial != materialList.getItemStack().getType()) continue;
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if (NMSVersion < 13) {
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if (blockData != is.getData().getData()) {
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continue;
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}
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}
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int amount = 1;
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if (blockMaterial == Materials.SPAWNER.parseMaterial()
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@ -152,13 +129,10 @@ public class LevellingManager {
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}
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}
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if (materials.containsKey(materialList.getMaterials().name())) {
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materials.put(materialList.getMaterials().name(),
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materials.get(materialList.getMaterials().name()) + amount);
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} else {
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materials.put(materialList.getMaterials().name(), amount);
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}
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}
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LevellingData data = new LevellingData(blockMaterial, (byte)blockData);
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Integer totalAmountInteger = levellingData.get(data);
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int totalAmount = totalAmountInteger == null ? amount : totalAmountInteger + amount;
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levellingData.put(data, totalAmount);
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} catch (IllegalAccessException | IllegalArgumentException
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| InvocationTargetException | NoSuchMethodException | SecurityException e) {
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e.printStackTrace();
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@ -168,6 +142,12 @@ public class LevellingManager {
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}
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}
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Map<String, Integer> materials = new HashMap<>();
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for (LevellingData data : levellingData.keySet()) {
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int amount = levellingData.get(data);
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materials.put(data.getMaterials().name(), amount);
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}
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if (materials.size() == 0) {
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if (player != null) {
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skyblock.getMessageManager().sendMessage(player, skyblock.getFileManager()
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@ -218,15 +198,15 @@ public class LevellingManager {
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}
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public void addMaterial(Materials materials, int points) {
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materialStorage.add(new Material(materials, points));
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materialStorage.add(new LevellingMaterial(materials, points));
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}
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public void removeMaterial(Material material) {
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public void removeMaterial(LevellingMaterial material) {
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materialStorage.remove(material);
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}
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public boolean containsMaterial(Materials materials) {
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for (Material materialList : materialStorage) {
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for (LevellingMaterial materialList : materialStorage) {
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if (materialList.getMaterials().name().equals(materials.name())) {
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return true;
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}
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@ -235,8 +215,8 @@ public class LevellingManager {
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return false;
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}
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public Material getMaterial(Materials materials) {
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for (Material materialList : materialStorage) {
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public LevellingMaterial getMaterial(Materials materials) {
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for (LevellingMaterial materialList : materialStorage) {
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if (materialList.getMaterials().name().equals(materials.name())) {
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return materialList;
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}
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@ -245,7 +225,40 @@ public class LevellingManager {
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return null;
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}
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public List<Material> getMaterials() {
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public List<LevellingMaterial> getMaterials() {
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return materialStorage;
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}
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private class LevellingData {
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private final Material material;
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private final byte data;
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private LevellingData(Material material, byte data) {
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this.material = material;
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this.data = data;
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}
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@Override
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public boolean equals(Object obj) {
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if (!(obj instanceof LevellingData)) return false;
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LevellingData data = (LevellingData)obj;
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if (this == obj) return true;
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return this.material == data.material && this.data == data.data;
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}
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@Override
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public int hashCode() {
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return Objects.hash(this.material, this.data);
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}
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private Materials getMaterials() {
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if (NMSUtil.getVersionNumber() > 12) {
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try {
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return Materials.fromString(material.name());
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} catch (Exception ignored) {}
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}
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return Materials.getMaterials(this.material, this.data);
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}
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}
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}
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@ -4,12 +4,12 @@ import org.bukkit.inventory.ItemStack;
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import me.goodandevil.skyblock.utils.version.Materials;
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public class Material {
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public class LevellingMaterial {
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private Materials materials;
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private int points;
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public Material(Materials materials, int points) {
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public LevellingMaterial(Materials materials, int points) {
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this.materials = materials;
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this.points = points;
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}
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@ -2,6 +2,7 @@ package me.goodandevil.skyblock.menus;
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import java.io.File;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import org.apache.commons.lang3.text.WordUtils;
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@ -193,9 +194,10 @@ public class Levelling {
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IslandLevel level = island.getLevel();
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Map<String, Integer> testIslandMaterials = level.getMaterials();
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Map<String, Integer> islandMaterials = new HashMap<>();
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Map<String, Integer> islandMaterials = level.getMaterials();
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Config mainConfig = fileManager.getConfig(new File(skyblock.getDataFolder(), "levelling.yml"));
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Config settingsConfig = fileManager.getConfig(new File(skyblock.getDataFolder(), "config.yml"));
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// Filter out ItemStacks that can't be displayed in the inventory
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Inventory testInventory = Bukkit.createInventory(null, 9);
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@ -207,7 +209,7 @@ public class Levelling {
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Materials materials = Materials.fromString(materialName);
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ItemStack is = materials.parseItem();
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is.setAmount(testIslandMaterials.get(materialName));
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is.setAmount(Math.min(testIslandMaterials.get(materialName), 64));
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is.setType(MaterialUtil.correctMaterial(is.getType()));
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if (is == null || is.getItemMeta() == null) continue;
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@ -270,27 +272,30 @@ public class Levelling {
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if (materials != null) {
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int materialAmount = islandMaterials.get(material);
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if (mainConfig.getFileConfiguration()
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.getString("Materials." + material + ".Points") != null) {
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int pointsRequired = mainConfig.getFileConfiguration()
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.getInt("Materials." + material + ".Points");
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if (mainConfig.getFileConfiguration().getString("Materials." + material + ".Points") != null) {
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int pointsMultiplier = mainConfig.getFileConfiguration().getInt("Materials." + material + ".Points");
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if (pointsRequired != 0) {
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if (settingsConfig.getFileConfiguration().getBoolean("Island.Levelling.IncludeEmptyPointsInList") || pointsMultiplier != 0) {
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inventorySlot++;
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int pointsEarned = materialAmount * pointsRequired;
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int pointsEarned = materialAmount * pointsMultiplier;
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ItemStack is = materials.parseItem();
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is.setAmount(materialAmount);
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is.setType(MaterialUtil.correctMaterial(is.getType()));
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System.out.println(MaterialUtil.correctMaterial(is.getType()).name() + " | " + material);
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List<String> lore = configLoad.getStringList("Menu.Levelling.Item.Material.Lore");
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lore.replaceAll(x -> x.replace("%blocks", NumberUtil.formatNumberByDecimal(materialAmount)));
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nInv.addItem(nInv.createItem(is, configLoad
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.getString("Menu.Levelling.Item.Material.Displayname")
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.replace("%points", NumberUtil.formatNumberByDecimal(pointsEarned))
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.replace("%material",
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WordUtils.capitalize(material.toLowerCase().replace("_", " ")
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.replace("item", "").replace("block", ""))),
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null, null, null, null), inventorySlot);
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lore, null, null, null), inventorySlot);
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}
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}
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}
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@ -5,6 +5,7 @@ import java.io.IOException;
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import java.util.List;
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import java.util.stream.Collectors;
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import me.goodandevil.skyblock.levelling.LevellingMaterial;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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@ -56,7 +57,7 @@ public class Levelling implements Listener {
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PlayerData playerData = skyblock.getPlayerDataManager().getPlayerData(player);
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List<me.goodandevil.skyblock.levelling.Material> levellingMaterials = levellingManager.getMaterials();
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List<LevellingMaterial> levellingMaterials = levellingManager.getMaterials();
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// Filter out materials that won't be displayed in the GUI properly
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Inventory testInventory = Bukkit.createInventory(null, 9);
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@ -121,7 +122,7 @@ public class Levelling implements Listener {
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if (levellingMaterials.size() > index) {
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inventorySlot++;
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me.goodandevil.skyblock.levelling.Material material = levellingMaterials.get(index);
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LevellingMaterial material = levellingMaterials.get(index);
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nInv.addItem(
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nInv.createItem(
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new ItemStack(MaterialUtil.correctMaterial(material.getItemStack().getType()), 1,
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@ -311,7 +312,7 @@ public class Levelling implements Listener {
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}
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if (is.hasItemMeta() && is.getItemMeta().hasDisplayName()) {
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for (me.goodandevil.skyblock.levelling.Material materialList : levellingManager.getMaterials()) {
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for (LevellingMaterial materialList : levellingManager.getMaterials()) {
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Materials materials = materialList.getMaterials();
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if (event.getCurrentItem().getType() == MaterialUtil.correctMaterial(materials.parseMaterial())
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@ -23,6 +23,8 @@ public class MaterialUtil {
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material = Material.TRIPWIRE_HOOK;
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} else if (material == Material.FLOWER_POT) {
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material = Materials.LEGACY_FLOWER_POT_ITEM.getPostMaterial();
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} else if (material.name().startsWith("POTTED_")) {
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material = Material.FLOWER_POT;
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} else if (material == Materials.LEGACY_IRON_DOOR_BLOCK.getPostMaterial()) {
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material = Material.IRON_DOOR;
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} else if (material == Material.CAULDRON) {
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@ -162,6 +162,8 @@ Island:
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# time cycle or be fixed.
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Cycle: false
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Levelling:
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# Include Points: 0 in the '/is level' GUI
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IncludeEmptyPointsInList: true
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# Island Level Points divided by value
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Division: 100
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Cooldown:
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@ -1842,6 +1842,8 @@ Menu:
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Displayname: "&c&oNothing to see here..."
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Material:
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Displayname: "&7%material &8(&e+%points Points&8)"
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Lore:
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- "&8(&e%blocks Blocks&8)"
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Settings:
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Categories:
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Title: "&8Settings - Categories"
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