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Fix bug when checking the environment
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@ -27,7 +27,9 @@ public class VoidGenerator extends ChunkGenerator {
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final ConfigurationSection worldSection = configLoad.getConfigurationSection("Island.World");
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for (IslandWorld worldList : IslandWorld.values()) {
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if (world.getEnvironment() == worldList.getUncheckedEnvironment()) {
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if (world.getEnvironment() == World.Environment.NETHER
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|| world.getEnvironment() == World.Environment.NORMAL
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|| world.getEnvironment() == World.Environment.THE_END) {
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ConfigurationSection section = worldSection.getConfigurationSection(worldList.name());
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