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Edited some comments
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@ -98,7 +98,7 @@ public class ChunkLoader extends BukkitRunnable {
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}
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@Override
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public void run() {
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public void run() { // TODO New algorithm that start from the center of the island
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for(int i = 0; i < chunkPerTick || paper; i++){
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if(x < maxX){
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if(z < maxZ){
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@ -294,7 +294,7 @@ Island:
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# items in their inventory if they die at an island.
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Enable: true
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Settings:
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# When any of these options are disabled, the setting will be removed from the 'Island Settings'
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# When any of these options are disabled, the setting will be removed from the settings menu
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# menu.
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KeepItemsOnDeath:
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Enable: true
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