Added back 1.8 level scanning support. (Not sure where it went)

This commit is contained in:
Brianna 2020-04-06 06:07:22 -04:00
parent e40a3ed6f0
commit ddc2f026e5

View File

@ -114,9 +114,12 @@ public final class BlockScanner extends BukkitRunnable {
for (int z = 0; z < 16; z++) { for (int z = 0; z < 16; z++) {
for (int y = scanY; y < 256; y++) { for (int y = scanY; y < 256; y++) {
final CompatibleMaterial type = CompatibleMaterial.getMaterial(shot.getBlockType(x, y, z));
if (type == CompatibleMaterial.AIR || type == CompatibleMaterial.WATER) continue; final CompatibleMaterial type = CompatibleMaterial.getBlockMaterial(VERSION > 12
? shot.getBlockType(x, y, z) : MaterialIDHelper.getLegacyMaterial(getBlockTypeID(shot, x, y, z)));
if (type == null || type == CompatibleMaterial.AIR || type == CompatibleMaterial.WATER) continue;
blocks.add(new BlockInfo(world, x + (cX), y, z + (cZ))); blocks.add(new BlockInfo(world, x + (cX), y, z + (cZ)));
} }