Command: Help: # Lists all commands rather than pages. List: false # Shows all aliases of the commands. Aliases: Enable: true Sound: # When disabled all sounds will be disabled. Enable: true Island: Size: # [!] Do not go over 1000 for both of these options. # The size of an Island when created. # [!] Do not go over the maximum. Minimum: 100 # The maximum size of an Island based on the permission note 'skyblock.size.'. Maximum: 200 Creation: # Rather than opening the 'Island Creator' menu. Create an island # as soon as a player performs the '/island' or '/island create' # command. # [!] The first created structure will be selected. Menu: Enable: true # [!] You are adviced to keep these options both enabled to prevent any issues. Cooldown: # When enabled cooldown will start when a player creates an Island. Creation: Enable: true # When enabled cooldown will start when a player deletes their Island. Deletion: Enable: true Time: 60 # Commands that are executed either by the player or the console on Island creation. # [!] To add commands, create a list and remove the open and closed brackets. # Use the variable %player to get the players name. Commands: Player: [] Console: [] World: # [!] The Island height is 72 blocks. # Delete the Island world when changing the liquid option. Normal: Name: "island_normal_world" Liquid: Enable: false Height: 60 Nether: Name: "island_nether_world" Enable: true Liquid: Enable: false Height: 60 Member: # Max amount of players allowed to be in a team. Capacity: 12 WorldBorder: # Generates a worldborder around Islands. # [!] WorldBorders will not show in Nether world due to centring bug # with some Spigot builds. Enable: true # Prevent blocks being placed that would go outside of the Island border # Pistons | Dispensers | Liquid Flow Block: true Spawn: # Prevents blocks being placed inside the location where players spawn on # an Island. When setting the spawn points, this option when enabled will # require the player to position themselves at the centre of the block. # [!] Recommended to use especially to prevent players glitching in blocks # and to prevent liquid flow at spawn point. Protection: true Block: Piston: # Prevent Piston blocks being retracted or extended when connected to a circuit # [!] Prevents Pistons extending out of Island border bug Connected: Retract: false Extent: false Leaderboard: Reset: # Time until Leaderboard resets Time: 300 Invite: # Time until Island invite expires Time: 300 Visitor: # When an Island is unloaded if enabled players won't be able to visit the Island # even if it's open. # [!] Enabling will prevent possible memory leak issues affecting performance. Unload: false # Upon Island creation is the Island open to visit? Open: false # Allow players to vote for Islands. This will filter Islands with more votes first # in the Visit Island menu. Vote: true Welcome: # When disabled Island owners or operators will not be able to set a Welcome Message # and visitors will not see the Welcome Message. Enable: true # Maximum lines allowed for Welcome Message Lines: 6 # Length allowed for each line Length: 30 Signature: # When disabled Island owners or operators will not be able to set a Signature and # a Signature will not be visible in the Island Visit menu. Enable: true # Maximum lines allowed for Signature Lines: 6 # Length allowed for each line Length: 30 # Max amount of players allowed at a Island. This also includes Island Members. # [!] Set to -1 for unlimited capacity. Capacity: 25 # Allow Island Operators or Owners to ban players from their Island. Banning: true Biome: # Default Biome set when a player creates an Island # Biomes Available: # PLAINS | FOREST | SWAMPLAND | DESERT | COLD_BEACH # JUNGLE | ROOFED_JUNGLE Default: Type: Plains Cooldown: 900 Weather: Default: # The weather and time will operate the same weather and time as the world. # If disabled, the weather and time will be fixed to the weather and time # options. Synchronised: true # [!] Make sure the time is one of the choices below # Choices: 0 | 1000 | 6000 | 12000 | 13000 | 18000 Time: 6000 Weather: Clear # Prevents ice and snow layer blocks being set in snowy conditions. # [!] Recommended to keep this disabled to prevent confusion if island weather # and time is not synchronised. IceAndSnow: false Time: # When the Island is not synchronised with the time of the World, should the # time cycle or be fixed. Cycle: false Levelling: # Island Level Points divided by value Division: 100 # Time until Island level rescan expires Cooldown: 60 Confirmation: # Time until confirmation expires for island ownership and island deletion # confirmations. Timeout: 10 Ownership: Transfer: Role: # When Island ownership is transfer to a different player the previous # Island owner will become an operator. Operator: true Password: # When ownership has been assigned to a player the Island password will # be reset. Reset: true Void: Teleport: # Prevents players from being killed by the Void when at an Island. Enable: true # The Y position that the player is teleported when reached. Offset: 30 Liquid: Teleport: # Teleports the player back to the Island if they enter the liquid if world is a # liquid world. Enable: true Death: AutoRespawn: true Respawn: # When a Player respawns after dying at an Island decide where they respawn. # [!] If Enabled Players will respawn at the Island they died at. If Disabled # Players will respawn at the Spawn location. Island: true Admin: Structure: # Item Material used to select positions for a structure. Selector: "DIAMOND_AXE" Scoreboard: Enable: true Generator: Enable: true # Stuff you shouldn't change World: Normal: nextAvailableLocation: x: 0.0 z: 0.0 Nether: nextAvailableLocation: x: 0.0 z: 0.0