FabledSkyBlock/resources/config.yml
TheCreeperCow 6924f5095b Pom File
2018-11-22 23:22:24 +01:00

177 lines
6.5 KiB
YAML

Command:
Help:
# Lists all commands rather than pages.
List: false
# Shows all aliases of the commands.
Aliases:
Enable: true
Sound:
# When disabled all sounds will be disabled.
Enable: true
Island:
# The size of an Island when created.
# [!] If you go over 1000, the size of the Island will be 100.
Size: 100
Creation:
Cooldown:
# When enabled cooldown will start when a player creates an Island.
Creation:
Enable: true
# When enabled cooldown will start when a player deletes their Island.
Deletion:
Enable: true
Time: 300
World:
# [!] The Island height is 72 blocks.
# Delete the Island world when changing the liquid option.
Normal:
Name: "island_normal_world"
Liquid:
Enable: false
Height: 60
Nether:
Name: "island_nether_world"
Enable: true
Liquid:
Enable: false
Height: 60
Member:
# Max amount of players allowed to be in a team.
Capacity: 12
WorldBorder:
# Generates a worldborder around Islands.
# [!] WorldBorders will not show in Nether world due to centring bug
# with some Spigot builds.
Enable: true
# Prevent blocks being placed that would go outside of the Island border
# Pistons | Dispensers | Liquid Flow
Block: true
Spawn:
# Prevents blocks being placed inside the location where players spawn on
# an Island. When setting the spawn points, this option when enabled will
# require the player to position themselves at the centre of the block.
# [!] Recommended to use especially to prevent players glitching in blocks
# and to prevent liquid flow at spawn point.
Protection: true
Block:
Piston:
# Prevent Piston blocks being retracted or extended when connected to a circuit
# [!] Prevents Pistons extending out of Island border bug
Connected:
Retract: false
Extent: false
Invite:
# Time until Island invite expires
Time: 300
Visitor:
# When an Island is unloaded if enabled players won't be able to visit the Island
# even if it's open.
# [!] Enabling will prevent possible memory leak issues affecting performance.
Unload: false
# Upon Island creation is the Island open to visit?
Open: false
# Allow players to vote for Islands. This will filter Islands with more votes first
# in the Visit Island menu.
Vote: true
Welcome:
# When disabled Island owners or operators will not be able to set a Welcome Message
# and visitors will not see the Welcome Message.
Enable: true
# Maximum lines allowed for Welcome Message
Lines: 6
# Length allowed for each line
Length: 30
Signature:
# When disabled Island owners or operators will not be able to set a Signature and
# a Signature will not be visible in the Island Visit menu.
Enable: true
# Maximum lines allowed for Signature
Lines: 6
# Length allowed for each line
Length: 30
# Max amount of players allowed at a Island. This also includes Island Members.
# [!] Set to -1 for unlimited capacity.
Capacity: 25
# Allow Island Operators or Owners to ban players from their Island.
Banning: true
Biome:
# Default Biome set when a player creates an Island
# Biomes Available:
# PLAINS | FOREST | SWAMPLAND | DESERT | COLD_BEACH
# JUNGLE | ROOFED_JUNGLE
Default:
Type: Plains
Cooldown: 900
Weather:
Default:
# The weather and time will operate the same weather and time as the world.
# If disabled, the weather and time will be fixed to the weather and time
# options.
Synchronised: true
# [!] Make sure the time is one of the choices below
# Choices: 0 | 1000 | 6000 | 12000 | 13000 | 18000
Time: 6000
Weather: Clear
# Prevents ice and snow layer blocks being set in snowy conditions.
# [!] Recommended to keep this disabled to prevent confusion if island weather
# and time is not synchronised.
IceAndSnow: false
Time:
# When the Island is not synchronised with the time of the World, should the
# time cycle or be fixed.
Cycle: false
Levelling:
# Island Level Points divided by value
Division: 100
# Time until Island level rescan expires
Cooldown: 60
Confirmation:
# Time until confirmation expires for island ownership and island deletion
# confirmations.
Timeout: 10
Ownership:
Transfer:
Role:
# When Island ownership is transfer to a different player the previous
# Island owner will become an operator.
Operator: true
Password:
# When ownership has been assigned to a player the Island password will
# be reset.
Reset: true
Void:
Teleport:
# Prevents players from being killed by the Void when at an Island.
Enable: true
# The Y position that the player is teleported when reached.
Offset: 30
Liquid:
Teleport:
# Teleports the player back to the Island if they enter the liquid if world is a
# liquid world.
Enable: true
Death:
AutoRespawn: true
Respawn:
# When a Player respawns after dying at an Island decide where they respawn.
# [!] If Enabled Players will respawn at the Island they died at. If Disabled
# Players will respawn at the Spawn location.
Island: true
Admin:
Structure:
# Item Material used to select positions for a structure.
Selector: "DIAMOND_AXE"
Scoreboard:
Enable: true
Generator:
Enable: true
# Stuff you shouldn't change
World:
Normal:
nextAvailableLocation:
x: 0.0
z: 0.0
Nether:
nextAvailableLocation:
x: 0.0
z: 0.0