mirror of
https://github.com/MassiveCraft/Factions.git
synced 2024-11-24 03:05:52 +01:00
Changes to the default configuration
This commit is contained in:
parent
04074bc2b4
commit
3de70b6db8
@ -22,7 +22,7 @@ public class Conf
|
||||
public static double powerPerMinute = 0.2; // Default health rate... it takes 5 min to heal one power
|
||||
public static double powerPerDeath = 4.0; // A death makes you lose 4 power
|
||||
public static boolean powerRegenOffline = false; // does player power regenerate even while they're offline?
|
||||
public static double powerOfflineLossPerDay = 1.0; // players will lose this much power per day offline
|
||||
public static double powerOfflineLossPerDay = 0.0; // players will lose this much power per day offline
|
||||
public static double powerOfflineLossLimit = 0.0; // players will no longer lose power from being offline once their power drops to this amount or less
|
||||
public static double powerFactionMax = 0.0; // if greater than 0, the cap on how much power a faction can have (additional power from players beyond that will act as a "buffer" of sorts)
|
||||
|
||||
@ -61,7 +61,7 @@ public class Conf
|
||||
public static String factionChatFormat = "%s"+ChatColor.WHITE+" %s";
|
||||
public static String allianceChatFormat = "%s"+ChatColor.WHITE+" %s";
|
||||
|
||||
public static double autoLeaveAfterDaysOfInactivity = 14.0;
|
||||
public static double autoLeaveAfterDaysOfInactivity = 10.0;
|
||||
|
||||
public static boolean worldGuardChecking = false;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user