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Fix check for over claiming. Resolves #230.
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@ -702,6 +702,9 @@ public abstract class MemoryFPlayer implements FPlayer {
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} else if (!currentFaction.hasLandInflation()) {
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// TODO more messages WARN current faction most importantly
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error = P.p.txt.parse(TL.CLAIM_THISISSPARTA.toString(), currentFaction.getTag(this));
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} else if (currentFaction.hasLandInflation() && !P.p.getConfig().getBoolean("hcf.allow-overclaim", true)) {
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// deny over claim when it normally would be allowed.
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error = P.p.txt.parse(TL.CLAIM_OVERCLAIM_DISABLED.toString());
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} else if (!Board.getInstance().isBorderLocation(flocation)) {
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error = P.p.txt.parse(TL.CLAIM_BORDER.toString());
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}
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@ -536,6 +536,7 @@ public enum TL {
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CLAIM_FORCLAIM("for claiming this land"),
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CLAIM_CLAIMED("<h>%s<i> claimed land for <h>%s<i> from <h>%s<i>."),
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CLAIM_CLAIMEDLOG("%s claimed land at (%s) for the faction: %s"),
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CLAIM_OVERCLAIM_DISABLED("<i>Over claiming is disabled on this server."),
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/**
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* More generic, or less easily categorisable translations, which may apply to more than one class
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@ -182,7 +182,7 @@ hcf:
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# Should we allow Factions to over claim if they are raidable (above has no effect on this)?
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# This has always been true, allowing factions to over claim others.
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overclaim: true
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allow-overclaim: true
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# Power Freeze
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# After a player dies, how long should the faction not be able to regen power?
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