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Fix for command prevention routine treating Wilderness areas as neutral faction territory in 1.7 branch
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@ -322,7 +322,7 @@ public class FactionsPlayerListener implements Listener
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}
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Rel rel = me.getRelationToLocation();
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if (rel.isAtLeast(Rel.TRUCE))
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if (rel.isAtLeast(Rel.TRUCE) || Board.getFactionAt(me.getLastStoodAt()).isNone())
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{
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return false;
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}
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