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https://github.com/MassiveCraft/Factions.git
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Added radius claim
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@ -1,8 +1,12 @@
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package com.massivecraft.factions;
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import java.util.HashSet;
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import java.util.LinkedHashSet;
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import java.util.Set;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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@ -64,6 +68,11 @@ public class FLocation
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{
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return worldName;
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}
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public World getWorld()
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{
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return Bukkit.getWorld(worldName);
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}
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public void setWorldName(String worldName)
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{
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@ -104,10 +113,46 @@ public class FLocation
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// Misc Geometry
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//----------------------------------------------//
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public FLocation getRelative(int dx, int dz) {
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public FLocation getRelative(int dx, int dz)
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{
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return new FLocation(this.worldName, this.x + dx, this.z + dz);
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}
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public double getDistanceTo(FLocation that)
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{
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double dx = that.x - this.x;
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double dz = that.z - this.z;
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return Math.sqrt(dx*dx+dz*dz);
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}
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//----------------------------------------------//
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// Some Geometry
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//----------------------------------------------//
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public Set<FLocation> getCircle(double radius)
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{
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Set<FLocation> ret = new LinkedHashSet<FLocation>();
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if (radius <= 0) return ret;
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int xfrom = (int) Math.floor(this.x - radius);
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int xto = (int) Math.ceil(this.x + radius);
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int zfrom = (int) Math.floor(this.z - radius);
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int zto = (int) Math.ceil(this.z + radius);
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for (int x=xfrom; x<=xto; x++)
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{
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for (int z=zfrom; z<=zto; z++)
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{
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FLocation potential = new FLocation(this.worldName, x, z);
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if (this.getDistanceTo(potential) <= radius)
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{
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ret.add(potential);
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}
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}
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}
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return ret;
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}
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public static HashSet<FLocation> getArea(FLocation from, FLocation to)
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{
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HashSet<FLocation> ret = new HashSet<FLocation>();
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@ -1,5 +1,10 @@
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package com.massivecraft.factions.cmd;
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import java.util.Set;
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import org.bukkit.Location;
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import com.massivecraft.factions.FLocation;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.struct.Permission;
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@ -13,6 +18,7 @@ public class CmdClaim extends FCommand
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//this.requiredArgs.add("");
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this.optionalArgs.put("faction", "your");
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this.optionalArgs.put("radius", "1");
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this.permission = Permission.CLAIM.node;
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this.disableOnLock = true;
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@ -28,8 +34,23 @@ public class CmdClaim extends FCommand
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@Override
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public void perform()
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{
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// Read and validate input
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Faction forFaction = this.argAsFaction(0, myFaction);
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fme.attemptClaim(forFaction, me.getLocation(), true);
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double radius = this.argAsDouble(1, 1d);
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radius -= 0.5;
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if (radius <= 0)
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{
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msg("<b>That radius is to small.");
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return;
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}
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// Get the FLocations
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Set<FLocation> flocs = new FLocation(me).getCircle(radius);
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p.log(flocs);
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for (FLocation floc : flocs)
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{
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fme.attemptClaim(forFaction, new Location(floc.getWorld(), floc.getX()*16, 1, floc.getZ()*16), true);
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}
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}
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}
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