Added optional faction tag entry to /f sethome command to set the home of any faction, which is only allowed if the user has adminBypass permission

This commit is contained in:
Brettflan 2011-07-20 15:42:51 -05:00
parent 0b8a33e44a
commit 66bc427454

View File

@ -2,6 +2,7 @@ package com.massivecraft.factions.commands;
import com.massivecraft.factions.Conf;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.Factions;
import com.massivecraft.factions.struct.Role;
public class FCommandSethome extends FBaseCommand {
@ -9,6 +10,8 @@ public class FCommandSethome extends FBaseCommand {
public FCommandSethome() {
aliases.add("sethome");
optionalParameters.add("faction tag");
helpDescription = "Set the faction home";
}
@ -32,16 +35,34 @@ public class FCommandSethome extends FBaseCommand {
return;
}
if (Conf.homesMustBeInClaimedTerritory && !me.isInOwnTerritory()) {
Faction myFaction = me.getFaction();
if (parameters.size() > 0) {
if (!Factions.hasPermAdminBypass(player)) {
me.sendMessage("You cannot set the home of another faction without adminBypass permission.");
return;
}
myFaction = findFaction(parameters.get(0), true);
if (myFaction == null) {
me.sendMessage("No such faction seems to exist.");
return;
}
}
if (Conf.homesMustBeInClaimedTerritory && !me.isInOwnTerritory() && !Factions.hasPermAdminBypass(player)) {
me.sendMessage("Sorry, your faction home can only be set inside your own claimed territory.");
return;
}
Faction myFaction = me.getFaction();
myFaction.setHome(player.getLocation());
myFaction.sendMessage(me.getNameAndRelevant(myFaction)+Conf.colorSystem+" set the home for your faction. You can now use:");
myFaction.sendMessage(new FCommandHome().getUseageTemplate());
if (myFaction != me.getFaction()) {
me.sendMessage("You have set the home for the "+myFaction.getTag(me)+Conf.colorSystem+" faction.");
}
}
}