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Add DisallowCause to EventFactionsPvpDisallowed.
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src/com/massivecraft/factions/engine/DisallowCause.java
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17
src/com/massivecraft/factions/engine/DisallowCause.java
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@ -0,0 +1,17 @@
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package com.massivecraft.factions.engine;
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public enum DisallowCause
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{
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// -------------------------------------------- //
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// ENUM
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// -------------------------------------------- //
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PEACEFUL_LAND,
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FACTIONLESS,
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FRIENDLYFIRE,
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OWN_TERRITORY
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// END OF LIST
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;
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}
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@ -82,9 +82,9 @@ public class EngineCanCombatHappen extends Engine
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}
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}
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// Utility method used in "canCombatDamageHappen" below.
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// Utility method used in "canCombatDamageHappen" below.
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public static boolean falseUnlessDisallowedPvpEventCancelled(Player attacker, Player defender, EntityDamageByEntityEvent event)
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public static boolean falseUnlessDisallowedPvpEventCancelled(Player attacker, Player defender, DisallowCause reason, EntityDamageByEntityEvent event)
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{
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{
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EventFactionsPvpDisallowed dpe = new EventFactionsPvpDisallowed(attacker, defender, event);
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EventFactionsPvpDisallowed dpe = new EventFactionsPvpDisallowed(attacker, defender, reason, event);
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dpe.run();
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dpe.run();
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return dpe.isCancelled();
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return dpe.isCancelled();
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}
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}
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@ -121,11 +121,11 @@ public class EngineCanCombatHappen extends Engine
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{
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{
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// No attacker?
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// No attacker?
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// Let's behave as if it were a player
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// Let's behave as if it were a player
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return falseUnlessDisallowedPvpEventCancelled(null, defender, event);
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return falseUnlessDisallowedPvpEventCancelled(null, defender, DisallowCause.PEACEFUL_LAND, event);
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}
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}
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if (MUtil.isPlayer(eattacker))
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if (MUtil.isPlayer(eattacker))
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{
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{
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ret = falseUnlessDisallowedPvpEventCancelled((Player)eattacker, defender, event);
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ret = falseUnlessDisallowedPvpEventCancelled((Player)eattacker, defender, DisallowCause.PEACEFUL_LAND, event);
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if (!ret && notify)
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if (!ret && notify)
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{
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{
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MPlayer attacker = MPlayer.get(eattacker);
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MPlayer attacker = MPlayer.get(eattacker);
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@ -153,7 +153,7 @@ public class EngineCanCombatHappen extends Engine
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// NOTE: This check is probably not that important but we could keep it anyways.
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// NOTE: This check is probably not that important but we could keep it anyways.
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if (attackerPsFaction.getFlag(MFlag.getFlagPvp()) == false)
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if (attackerPsFaction.getFlag(MFlag.getFlagPvp()) == false)
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{
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{
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ret = falseUnlessDisallowedPvpEventCancelled(attacker, defender, event);
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ret = falseUnlessDisallowedPvpEventCancelled(attacker, defender, DisallowCause.PEACEFUL_LAND, event);
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if (!ret && notify) uattacker.msg("<i>PVP is disabled in %s.", attackerPsFaction.describeTo(uattacker));
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if (!ret && notify) uattacker.msg("<i>PVP is disabled in %s.", attackerPsFaction.describeTo(uattacker));
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return ret;
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return ret;
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}
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}
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@ -166,7 +166,7 @@ public class EngineCanCombatHappen extends Engine
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if (attackFaction.isNone() && MConf.get().disablePVPForFactionlessPlayers)
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if (attackFaction.isNone() && MConf.get().disablePVPForFactionlessPlayers)
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{
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{
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ret = falseUnlessDisallowedPvpEventCancelled(attacker, defender, event);
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ret = falseUnlessDisallowedPvpEventCancelled(attacker, defender, DisallowCause.FACTIONLESS, event);
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if (!ret && notify) uattacker.msg("<i>You can't hurt other players until you join a faction.");
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if (!ret && notify) uattacker.msg("<i>You can't hurt other players until you join a faction.");
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return ret;
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return ret;
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}
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}
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@ -179,7 +179,7 @@ public class EngineCanCombatHappen extends Engine
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}
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}
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else if (MConf.get().disablePVPForFactionlessPlayers)
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else if (MConf.get().disablePVPForFactionlessPlayers)
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{
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{
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ret = falseUnlessDisallowedPvpEventCancelled(attacker, defender, event);
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ret = falseUnlessDisallowedPvpEventCancelled(attacker, defender, DisallowCause.FACTIONLESS, event);
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if (!ret && notify) uattacker.msg("<i>You can't hurt players who are not currently in a faction.");
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if (!ret && notify) uattacker.msg("<i>You can't hurt players who are not currently in a faction.");
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return ret;
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return ret;
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}
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}
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@ -195,7 +195,7 @@ public class EngineCanCombatHappen extends Engine
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// Check the relation
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// Check the relation
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if (relation.isFriend() && defenderPsFaction.getFlag(MFlag.getFlagFriendlyire()) == false)
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if (relation.isFriend() && defenderPsFaction.getFlag(MFlag.getFlagFriendlyire()) == false)
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{
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{
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ret = falseUnlessDisallowedPvpEventCancelled(attacker, defender, event);
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ret = falseUnlessDisallowedPvpEventCancelled(attacker, defender, DisallowCause.FRIENDLYFIRE, event);
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if (!ret && notify) uattacker.msg("<i>You can't hurt %s<i>.", relation.getDescPlayerMany());
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if (!ret && notify) uattacker.msg("<i>You can't hurt %s<i>.", relation.getDescPlayerMany());
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return ret;
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return ret;
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}
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}
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@ -205,7 +205,7 @@ public class EngineCanCombatHappen extends Engine
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if (mdefender.hasFaction() && ownTerritory && relation == Rel.NEUTRAL)
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if (mdefender.hasFaction() && ownTerritory && relation == Rel.NEUTRAL)
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{
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{
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ret = falseUnlessDisallowedPvpEventCancelled(attacker, defender, event);
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ret = falseUnlessDisallowedPvpEventCancelled(attacker, defender, DisallowCause.OWN_TERRITORY, event);
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if (!ret && notify)
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if (!ret && notify)
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{
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{
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uattacker.msg("<i>You can't hurt %s<i> in their own territory unless you declare them as an enemy.", mdefender.describeTo(uattacker));
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uattacker.msg("<i>You can't hurt %s<i> in their own territory unless you declare them as an enemy.", mdefender.describeTo(uattacker));
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@ -4,6 +4,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import com.massivecraft.factions.engine.DisallowCause;
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import com.massivecraft.factions.entity.MPlayer;
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import com.massivecraft.factions.entity.MPlayer;
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/**
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/**
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@ -35,6 +36,9 @@ public class EventFactionsPvpDisallowed extends EventFactionsAbstract
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public Player getDefender() { return this.defender; }
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public Player getDefender() { return this.defender; }
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public MPlayer getMDefender() { return this.defender == null ? null : MPlayer.get(this.defender); }
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public MPlayer getMDefender() { return this.defender == null ? null : MPlayer.get(this.defender); }
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private final DisallowCause cause;
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public DisallowCause getCause() { return this.cause; }
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private final EntityDamageByEntityEvent event;
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private final EntityDamageByEntityEvent event;
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public EntityDamageByEntityEvent getEvent() { return this.event; }
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public EntityDamageByEntityEvent getEvent() { return this.event; }
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@ -42,10 +46,11 @@ public class EventFactionsPvpDisallowed extends EventFactionsAbstract
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// CONSTRUCT
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// CONSTRUCT
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// -------------------------------------------- //
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// -------------------------------------------- //
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public EventFactionsPvpDisallowed(Player attacker, Player defender, EntityDamageByEntityEvent event)
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public EventFactionsPvpDisallowed(Player attacker, Player defender, DisallowCause cause, EntityDamageByEntityEvent event)
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{
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{
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this.attacker = attacker;
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this.attacker = attacker;
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this.defender = defender;
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this.defender = defender;
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this.cause = cause;
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this.event = event;
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this.event = event;
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}
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}
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