WorldGuard Improvements

This commit is contained in:
Mark Hughes 2016-03-15 16:42:29 +11:00 committed by Olof Larsson
parent 7dcfa3b376
commit 7c131f270b

View File

@ -4,9 +4,10 @@ import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import com.massivecraft.factions.entity.MConf;
import com.massivecraft.factions.entity.MFlag;
import com.massivecraft.factions.entity.MPlayer;
@ -14,8 +15,11 @@ import com.massivecraft.factions.event.EventFactionsChunksChange;
import com.massivecraft.massivecore.Engine;
import com.massivecraft.massivecore.ps.PS;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.bukkit.WGBukkit;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.protection.regions.GlobalProtectedRegion;
import com.sk89q.worldguard.protection.regions.ProtectedCuboidRegion;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
@ -43,7 +47,7 @@ public class EngineWorldGuard extends Engine
{
if (active)
{
this.worldGuard = (WorldGuardPlugin) Bukkit.getPluginManager().getPlugin("WorldGuard");
this.worldGuard = WGBukkit.getPlugin();
}
else
{
@ -65,16 +69,22 @@ public class EngineWorldGuard extends Engine
if (event.getNewFaction().getFlag(MFlag.ID_PERMANENT)) return;
MPlayer mplayer = event.getMPlayer();
Player player = mplayer.getPlayer();
if ( ! MConf.get().worldguardCheckWorldsEnabled.contains(mplayer.getPlayer())) return;
// Only do this for players
if (player == null) return;
LocalPlayer wrapperPlayer = this.worldGuard.wrapPlayer(player);
if ( ! MConf.get().worldguardCheckWorldsEnabled.contains(player)) return;
// For overriders don't bother checking
if (mplayer.isOverriding()) return;
for (PS chunkChecking : event.getChunks())
for (PS chunk : event.getChunks())
{
// Grab any regions in the chunk
List<ProtectedRegion> regions = this.getProtectedRegionsFor(chunkChecking);
final List<ProtectedRegion> regions = this.getProtectedRegionsFor(chunk);
// Ensure there are actually regions to go over
if (regions == null || regions.isEmpty()) continue;
@ -82,13 +92,13 @@ public class EngineWorldGuard extends Engine
for (ProtectedRegion region : regions)
{
// Ensure it's not the global region, and check if they're a member
if (region.getId().equals("__global__") || region.getMembers().contains(mplayer.getUuid())) continue;
if (region instanceof GlobalProtectedRegion || region.isMember(wrapperPlayer)) continue;
// Check for a permission
if (mplayer.getPlayer().hasPermission("factions.allowregionclaim." + region.getId())) continue;
// Check for a permission - can't use Perm enum for this
if (player.hasPermission("factions.allowregionclaim." + region.getId())) continue;
// No permission, notify player and stop claiming
mplayer.msg("<b>You cannot claim the chunk at %s, %s as there is a region in the way.", chunkChecking.getChunkX(), chunkChecking.getChunkZ());
mplayer.msg("<b>You cannot claim the chunk at %s, %s as there is a region in the way.", chunk.getChunkX(), chunk.getChunkZ());
event.setCancelled(true);
return;