Cleanup EngineMoveChunk and use cleaner method structure.

This commit is contained in:
ulumulu1510 2017-03-30 00:03:58 +02:00
parent 577c164e2a
commit 8f45585a8d
4 changed files with 132 additions and 73 deletions

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@ -0,0 +1,52 @@
package com.massivecraft.factions;
import com.massivecraft.massivecore.Colorized;
import com.massivecraft.massivecore.util.Txt;
import org.bukkit.ChatColor;
public enum AccessStatus implements Colorized
{
// -------------------------------------------- //
// ENUM
// -------------------------------------------- //
STANDARD(ChatColor.WHITE, null),
ELEVATED(ChatColor.GREEN, true),
DECREASED(ChatColor.RED, false),
// END OF LIST
;
// -------------------------------------------- //
// FIELDS
// -------------------------------------------- //
private final ChatColor color;
@Override public ChatColor getColor() { return this.color; }
private final Boolean access;
public Boolean hasAccess() { return access; }
// -------------------------------------------- //
// CONSTRUCT
// -------------------------------------------- //
AccessStatus(ChatColor color, Boolean access)
{
this.color = color;
this.access = access;
}
// -------------------------------------------- //
// MESSAGE
// -------------------------------------------- //
public String getStatusMessage()
{
ChatColor color = this.getColor();
String status = Txt.getNicedEnum(this).toLowerCase();
return Txt.parse("%sYou have %s access to this area.", color.toString(), status);
}
}

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@ -1,7 +1,6 @@
package com.massivecraft.factions;
import com.massivecraft.factions.entity.Faction;
import com.massivecraft.factions.entity.FactionColl;
import com.massivecraft.factions.entity.MPlayer;
import com.massivecraft.massivecore.collections.MassiveSet;
@ -198,22 +197,25 @@ public class TerritoryAccess
}
// -------------------------------------------- //
// HAS CHECK
// ACCESS STATUS
// -------------------------------------------- //
// true means elevated access
// false means decreased access
// null means standard access
public Boolean hasTerritoryAccess(MPlayer mplayer)
public AccessStatus getTerritoryAccess(MPlayer mplayer)
{
if (this.isMPlayerGranted(mplayer)) return true;
if (this.isMPlayerGranted(mplayer)) return AccessStatus.ELEVATED;
String factionId = mplayer.getFaction().getId();
if (this.getFactionIds().contains(factionId)) return true;
if (this.getFactionIds().contains(factionId)) return AccessStatus.ELEVATED;
if (this.getHostFactionId().equals(factionId) && !this.isHostFactionAllowed()) return false;
if (this.getHostFactionId().equals(factionId) && !this.isHostFactionAllowed()) return AccessStatus.DECREASED;
return null;
return AccessStatus.STANDARD;
}
}
@Deprecated
public Boolean hasTerritoryAccess(MPlayer mplayer)
{
return this.getTerritoryAccess(mplayer).hasAccess();
}
}

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@ -1,5 +1,7 @@
package com.massivecraft.factions.engine;
import com.massivecraft.factions.AccessStatus;
import com.massivecraft.factions.Const;
import com.massivecraft.factions.TerritoryAccess;
import com.massivecraft.factions.entity.BoardColl;
import com.massivecraft.factions.entity.Faction;
@ -46,84 +48,85 @@ public class EngineMoveChunk extends Engine
PS chunkFrom = PS.valueOf(event.getFrom()).getChunk(true);
PS chunkTo = PS.valueOf(event.getTo()).getChunk(true);
// ... send info onwards and try auto-claiming.
sendChunkInfo(mplayer, player, chunkFrom, chunkTo);
tryAutoClaim(mplayer, chunkTo);
}
// -------------------------------------------- //
// MOVE CHUNK: SEND CHUNK INFO
// -------------------------------------------- //
private static void sendChunkInfo(MPlayer mplayer, Player player, PS chunkFrom, PS chunkTo)
{
sendAutoMapUpdate(mplayer, player);
sendFactionTerritoryInfo(mplayer, player, chunkFrom, chunkTo);
sendTerritoryAccessMessage(mplayer, chunkFrom, chunkTo);
}
private static void sendAutoMapUpdate(MPlayer mplayer, Player player)
{
if (!mplayer.isMapAutoUpdating()) return;
AsciiMap map = new AsciiMap(mplayer, player, false);
mplayer.message(map.render());
}
private static void sendFactionTerritoryInfo(MPlayer mplayer, Player player, PS chunkFrom, PS chunkTo)
{
Faction factionFrom = BoardColl.get().getFactionAt(chunkFrom);
Faction factionTo = BoardColl.get().getFactionAt(chunkTo);
// ... and send info onwards.
this.moveChunkTerritoryInfo(mplayer, player, chunkFrom, chunkTo, factionFrom, factionTo);
this.moveChunkAutoClaim(mplayer, chunkTo);
}
// -------------------------------------------- //
// MOVE CHUNK: TERRITORY INFO
// -------------------------------------------- //
public void moveChunkTerritoryInfo(MPlayer mplayer, Player player, PS chunkFrom, PS chunkTo, Faction factionFrom, Faction factionTo)
{
// send host faction info updates
if (mplayer.isMapAutoUpdating())
if (factionFrom == factionTo) return;
if (mplayer.isTerritoryInfoTitles())
{
AsciiMap map = new AsciiMap(mplayer, player, false);
mplayer.message(map.render());
String titleMain = parseTerritoryInfo(MConf.get().territoryInfoTitlesMain, mplayer, factionTo);
String titleSub = parseTerritoryInfo(MConf.get().territoryInfoTitlesSub, mplayer, factionTo);
int ticksIn = MConf.get().territoryInfoTitlesTicksIn;
int ticksStay = MConf.get().territoryInfoTitlesTicksStay;
int ticksOut = MConf.get().territoryInfoTitleTicksOut;
MixinTitle.get().sendTitleMessage(player, ticksIn, ticksStay, ticksOut, titleMain, titleSub);
}
else if (factionFrom != factionTo)
else
{
if (mplayer.isTerritoryInfoTitles())
{
String maintitle = parseTerritoryInfo(MConf.get().territoryInfoTitlesMain, mplayer, factionTo);
String subtitle = parseTerritoryInfo(MConf.get().territoryInfoTitlesSub, mplayer, factionTo);
MixinTitle.get().sendTitleMessage(player, MConf.get().territoryInfoTitlesTicksIn, MConf.get().territoryInfoTitlesTicksStay, MConf.get().territoryInfoTitleTicksOut, maintitle, subtitle);
}
else
{
String message = parseTerritoryInfo(MConf.get().territoryInfoChat, mplayer, factionTo);
MixinMessage.get().messageOne(player, message);
}
}
// Show access level message if it changed.
TerritoryAccess accessFrom = BoardColl.get().getTerritoryAccessAt(chunkFrom);
Boolean hasTerritoryAccessFrom = accessFrom.hasTerritoryAccess(mplayer);
TerritoryAccess accessTo = BoardColl.get().getTerritoryAccessAt(chunkTo);
Boolean hasTerritoryAccessTo = accessTo.hasTerritoryAccess(mplayer);
if ( ! MUtil.equals(hasTerritoryAccessFrom, hasTerritoryAccessTo))
{
if (hasTerritoryAccessTo == null)
{
mplayer.msg("<i>You have standard access to this area.");
}
else if (hasTerritoryAccessTo)
{
mplayer.msg("<g>You have elevated access to this area.");
}
else
{
mplayer.msg("<b>You have decreased access to this area.");
}
String message = parseTerritoryInfo(MConf.get().territoryInfoChat, mplayer, factionTo);
player.sendMessage(message);
}
}
public String parseTerritoryInfo(String string, MPlayer mplayer, Faction faction)
private static String parseTerritoryInfo(String string, MPlayer mplayer, Faction faction)
{
if (string == null) throw new NullPointerException("string");
if (faction == null) throw new NullPointerException("faction");
string = Txt.parse(string);
string = string.replace("{name}", faction.getName());
string = string.replace("{relcolor}", faction.getColorTo(mplayer).toString());
string = string.replace("{desc}", faction.getDescriptionDesc());
return string;
}
private static void sendTerritoryAccessMessage(MPlayer mplayer, PS chunkFrom, PS chunkTo)
{
// Get TerritoryAccess for from & to chunks
TerritoryAccess accessFrom = BoardColl.get().getTerritoryAccessAt(chunkFrom);
TerritoryAccess accessTo = BoardColl.get().getTerritoryAccessAt(chunkTo);
// See if the status has changed
AccessStatus statusFrom = accessFrom.getTerritoryAccess(mplayer);
AccessStatus statusTo = accessTo.getTerritoryAccess(mplayer);
if (statusFrom == statusTo) return;
// Inform
mplayer.message(statusTo.getStatusMessage());
}
// -------------------------------------------- //
// MOVE CHUNK: AUTO CLAIM
// MOVE CHUNK: TRY AUTO CLAIM
// -------------------------------------------- //
public void moveChunkAutoClaim(MPlayer mplayer, PS chunkTo)
private static void tryAutoClaim(MPlayer mplayer, PS chunkTo)
{
// If the player is auto claiming ...
Faction autoClaimFaction = mplayer.getAutoClaimFaction();

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@ -1,5 +1,6 @@
package com.massivecraft.factions.entity;
import com.massivecraft.factions.AccessStatus;
import com.massivecraft.factions.Perm;
import com.massivecraft.factions.Rel;
import com.massivecraft.factions.TerritoryAccess;
@ -377,14 +378,15 @@ public class MPerm extends Entity<MPerm> implements Prioritized, Registerable, N
if (this.isTerritory())
{
Boolean hasTerritoryAccess = ta.hasTerritoryAccess(mplayer);
if (hasTerritoryAccess != null)
AccessStatus accessStatus = ta.getTerritoryAccess(mplayer);
if (accessStatus != AccessStatus.STANDARD)
{
if (verboose && !hasTerritoryAccess)
if (verboose && accessStatus == AccessStatus.DECREASED)
{
mplayer.message(this.createDeniedMessage(mplayer, hostFaction));
}
return hasTerritoryAccess;
return accessStatus.hasAccess();
}
}