Use .get() method always.

This commit is contained in:
Olof Larsson 2013-04-10 08:40:41 +02:00
parent 00774087d3
commit ab498b9f60
2 changed files with 3 additions and 7 deletions

View File

@ -13,8 +13,6 @@ public class FPlayerColl extends PlayerEntityCollection<FPlayer>
{
public static FPlayerColl i = new FPlayerColl();
Factions p = Factions.get();
private FPlayerColl()
{
super
@ -41,7 +39,7 @@ public class FPlayerColl extends PlayerEntityCollection<FPlayer>
{
if ( ! FactionColl.i.exists(fplayer.getFactionId()))
{
p.log("Reset faction data (invalid faction) for player "+fplayer.getName());
Factions.get().log("Reset faction data (invalid faction) for player "+fplayer.getName());
fplayer.resetFactionData(false);
}
}

View File

@ -20,8 +20,6 @@ public class FactionColl extends EntityCollection<Faction>
{
public static FactionColl i = new FactionColl();
Factions p = Factions.get();
private FactionColl()
{
super
@ -183,7 +181,7 @@ public class FactionColl extends EntityCollection<Faction>
{
if ( ! this.exists(id))
{
p.log(Level.WARNING, "Non existing factionId "+id+" requested! Issuing cleaning!");
Factions.get().log(Level.WARNING, "Non existing factionId "+id+" requested! Issuing cleaning!");
Board.clean();
FPlayerColl.i.clean();
}