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Revert reformat on Conf.java
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@ -269,7 +269,20 @@ public class Conf {
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public static int dynmapLayerMinimumZoom = 0;
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// Format for popup - substitute values for macros
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public static String dynmapDescription = "<div class=\"infowindow\">\n" + "<span style=\"font-weight: bold; font-size: 150%;\">%name%</span><br>\n" + "<span style=\"font-style: italic; font-size: 110%;\">%description%</span><br>" + "<br>\n" + "<span style=\"font-weight: bold;\">Leader:</span> %players.leader%<br>\n" + "<span style=\"font-weight: bold;\">Admins:</span> %players.admins.count%<br>\n" + "<span style=\"font-weight: bold;\">Moderators:</span> %players.moderators.count%<br>\n" + "<span style=\"font-weight: bold;\">Members:</span> %players.normals.count%<br>\n" + "<span style=\"font-weight: bold;\">TOTAL:</span> %players.count%<br>\n" + "</br>\n" + "<span style=\"font-weight: bold;\">Bank:</span> %money%<br>\n" + "<br>\n" + "</div>";
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public static String dynmapDescription =
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"<div class=\"infowindow\">\n"
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+ "<span style=\"font-weight: bold; font-size: 150%;\">%name%</span><br>\n"
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+ "<span style=\"font-style: italic; font-size: 110%;\">%description%</span><br>"
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+ "<br>\n"
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+ "<span style=\"font-weight: bold;\">Leader:</span> %players.leader%<br>\n"
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+ "<span style=\"font-weight: bold;\">Admins:</span> %players.admins.count%<br>\n"
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+ "<span style=\"font-weight: bold;\">Moderators:</span> %players.moderators.count%<br>\n"
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+ "<span style=\"font-weight: bold;\">Members:</span> %players.normals.count%<br>\n"
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+ "<span style=\"font-weight: bold;\">TOTAL:</span> %players.count%<br>\n"
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+ "</br>\n"
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+ "<span style=\"font-weight: bold;\">Bank:</span> %money%<br>\n"
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+ "<br>\n"
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+ "</div>";
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// Enable the %money% macro. Only do this if you know your economy manager is thread-safe.
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public static boolean dynmapDescriptionMoney = false;
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@ -297,11 +310,21 @@ public class Conf {
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public static final transient String DYNMAP_STYLE_HOME_MARKER = "greenflag";
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public static final transient boolean DYNMAP_STYLE_BOOST = false;
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public static DynmapStyle dynmapDefaultStyle = new DynmapStyle().setStrokeColor(DYNMAP_STYLE_LINE_COLOR).setLineOpacity(DYNMAP_STYLE_LINE_OPACITY).setLineWeight(DYNMAP_STYLE_LINE_WEIGHT).setFillColor(DYNMAP_STYLE_FILL_COLOR).setFillOpacity(DYNMAP_STYLE_FILL_OPACITY).setHomeMarker(DYNMAP_STYLE_HOME_MARKER).setBoost(DYNMAP_STYLE_BOOST);
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public static DynmapStyle dynmapDefaultStyle = new DynmapStyle()
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.setStrokeColor(DYNMAP_STYLE_LINE_COLOR)
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.setLineOpacity(DYNMAP_STYLE_LINE_OPACITY)
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.setLineWeight(DYNMAP_STYLE_LINE_WEIGHT)
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.setFillColor(DYNMAP_STYLE_FILL_COLOR)
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.setFillOpacity(DYNMAP_STYLE_FILL_OPACITY)
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.setHomeMarker(DYNMAP_STYLE_HOME_MARKER)
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.setBoost(DYNMAP_STYLE_BOOST);
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// Optional per Faction style overrides. Any defined replace those in dynmapDefaultStyle.
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// Specify Faction either by name or UUID.
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public static Map<String, DynmapStyle> dynmapFactionStyles = ImmutableMap.of("SafeZone", new DynmapStyle().setStrokeColor("#FF00FF").setFillColor("#FF00FF").setBoost(false), "WarZone", new DynmapStyle().setStrokeColor("#FF0000").setFillColor("#FF0000").setBoost(false));
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public static Map<String, DynmapStyle> dynmapFactionStyles = ImmutableMap.of(
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"SafeZone", new DynmapStyle().setStrokeColor("#FF00FF").setFillColor("#FF00FF").setBoost(false),
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"WarZone", new DynmapStyle().setStrokeColor("#FF0000").setFillColor("#FF0000").setBoost(false)
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);
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//Faction banks, to pay for land claiming and other costs instead of individuals paying for them
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