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Reformat
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a1ab22554c
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caa6f0f0f0
@ -269,20 +269,7 @@ public class Conf {
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public static int dynmapLayerMinimumZoom = 0;
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// Format for popup - substitute values for macros
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public static String dynmapDescription =
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"<div class=\"infowindow\">\n"
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+ "<span style=\"font-weight: bold; font-size: 150%;\">%name%</span><br>\n"
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+ "<span style=\"font-style: italic; font-size: 110%;\">%description%</span><br>"
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+ "<br>\n"
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+ "<span style=\"font-weight: bold;\">Leader:</span> %players.leader%<br>\n"
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+ "<span style=\"font-weight: bold;\">Admins:</span> %players.admins.count%<br>\n"
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+ "<span style=\"font-weight: bold;\">Moderators:</span> %players.moderators.count%<br>\n"
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+ "<span style=\"font-weight: bold;\">Members:</span> %players.normals.count%<br>\n"
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+ "<span style=\"font-weight: bold;\">TOTAL:</span> %players.count%<br>\n"
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+ "</br>\n"
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+ "<span style=\"font-weight: bold;\">Bank:</span> %money%<br>\n"
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+ "<br>\n"
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+ "</div>";
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public static String dynmapDescription = "<div class=\"infowindow\">\n" + "<span style=\"font-weight: bold; font-size: 150%;\">%name%</span><br>\n" + "<span style=\"font-style: italic; font-size: 110%;\">%description%</span><br>" + "<br>\n" + "<span style=\"font-weight: bold;\">Leader:</span> %players.leader%<br>\n" + "<span style=\"font-weight: bold;\">Admins:</span> %players.admins.count%<br>\n" + "<span style=\"font-weight: bold;\">Moderators:</span> %players.moderators.count%<br>\n" + "<span style=\"font-weight: bold;\">Members:</span> %players.normals.count%<br>\n" + "<span style=\"font-weight: bold;\">TOTAL:</span> %players.count%<br>\n" + "</br>\n" + "<span style=\"font-weight: bold;\">Bank:</span> %money%<br>\n" + "<br>\n" + "</div>";
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// Enable the %money% macro. Only do this if you know your economy manager is thread-safe.
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public static boolean dynmapDescriptionMoney = false;
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@ -310,21 +297,11 @@ public class Conf {
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public static final transient String DYNMAP_STYLE_HOME_MARKER = "greenflag";
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public static final transient boolean DYNMAP_STYLE_BOOST = false;
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public static DynmapStyle dynmapDefaultStyle = new DynmapStyle()
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.setStrokeColor(DYNMAP_STYLE_LINE_COLOR)
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.setLineOpacity(DYNMAP_STYLE_LINE_OPACITY)
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.setLineWeight(DYNMAP_STYLE_LINE_WEIGHT)
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.setFillColor(DYNMAP_STYLE_FILL_COLOR)
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.setFillOpacity(DYNMAP_STYLE_FILL_OPACITY)
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.setHomeMarker(DYNMAP_STYLE_HOME_MARKER)
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.setBoost(DYNMAP_STYLE_BOOST);
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public static DynmapStyle dynmapDefaultStyle = new DynmapStyle().setStrokeColor(DYNMAP_STYLE_LINE_COLOR).setLineOpacity(DYNMAP_STYLE_LINE_OPACITY).setLineWeight(DYNMAP_STYLE_LINE_WEIGHT).setFillColor(DYNMAP_STYLE_FILL_COLOR).setFillOpacity(DYNMAP_STYLE_FILL_OPACITY).setHomeMarker(DYNMAP_STYLE_HOME_MARKER).setBoost(DYNMAP_STYLE_BOOST);
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// Optional per Faction style overrides. Any defined replace those in dynmapDefaultStyle.
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// Specify Faction either by name or UUID.
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public static Map<String, DynmapStyle> dynmapFactionStyles = ImmutableMap.of(
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"SafeZone", new DynmapStyle().setStrokeColor("#FF00FF").setFillColor("#FF00FF").setBoost(false),
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"WarZone", new DynmapStyle().setStrokeColor("#FF0000").setFillColor("#FF0000").setBoost(false)
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);
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public static Map<String, DynmapStyle> dynmapFactionStyles = ImmutableMap.of("SafeZone", new DynmapStyle().setStrokeColor("#FF00FF").setFillColor("#FF00FF").setBoost(false), "WarZone", new DynmapStyle().setStrokeColor("#FF0000").setFillColor("#FF0000").setBoost(false));
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//Faction banks, to pay for land claiming and other costs instead of individuals paying for them
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@ -38,7 +38,7 @@ public class Essentials {
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}
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public static boolean isVanished(Player player) {
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if(essentials == null) {
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if (essentials == null) {
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return false;
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}
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return essentials.getUser(player).isVanished();
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@ -2,65 +2,111 @@ package com.massivecraft.factions.integration.dynmap;
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import com.massivecraft.factions.Conf;
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public class DynmapStyle
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{
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public class DynmapStyle {
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// -------------------------------------------- //
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// FIELDS
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// -------------------------------------------- //
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public String lineColor = null;
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public int getLineColor() { return getColor(coalesce(this.lineColor, Conf.dynmapDefaultStyle.lineColor, Conf.DYNMAP_STYLE_LINE_COLOR)); }
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public DynmapStyle setStrokeColor(String strokeColor) { this.lineColor = strokeColor; return this; }
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public int getLineColor() {
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return getColor(coalesce(this.lineColor, Conf.dynmapDefaultStyle.lineColor, Conf.DYNMAP_STYLE_LINE_COLOR));
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}
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public DynmapStyle setStrokeColor(String strokeColor) {
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this.lineColor = strokeColor;
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return this;
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}
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public Double lineOpacity = null;
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public double getLineOpacity() { return coalesce(this.lineOpacity, Conf.dynmapDefaultStyle.lineOpacity, Conf.DYNMAP_STYLE_LINE_OPACITY); }
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public DynmapStyle setLineOpacity(Double strokeOpacity) { this.lineOpacity = strokeOpacity; return this; }
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public double getLineOpacity() {
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return coalesce(this.lineOpacity, Conf.dynmapDefaultStyle.lineOpacity, Conf.DYNMAP_STYLE_LINE_OPACITY);
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}
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public DynmapStyle setLineOpacity(Double strokeOpacity) {
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this.lineOpacity = strokeOpacity;
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return this;
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}
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public Integer lineWeight = null;
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public int getLineWeight() { return coalesce(this.lineWeight, Conf.dynmapDefaultStyle.lineWeight, Conf.DYNMAP_STYLE_LINE_WEIGHT); }
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public DynmapStyle setLineWeight(Integer strokeWeight) { this.lineWeight = strokeWeight; return this; }
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public int getLineWeight() {
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return coalesce(this.lineWeight, Conf.dynmapDefaultStyle.lineWeight, Conf.DYNMAP_STYLE_LINE_WEIGHT);
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}
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public DynmapStyle setLineWeight(Integer strokeWeight) {
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this.lineWeight = strokeWeight;
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return this;
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}
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public String fillColor = null;
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public int getFillColor() { return getColor(coalesce(this.fillColor, Conf.dynmapDefaultStyle.fillColor, Conf.DYNMAP_STYLE_FILL_COLOR)); }
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public DynmapStyle setFillColor(String fillColor) { this.fillColor = fillColor; return this; }
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public int getFillColor() {
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return getColor(coalesce(this.fillColor, Conf.dynmapDefaultStyle.fillColor, Conf.DYNMAP_STYLE_FILL_COLOR));
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}
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public DynmapStyle setFillColor(String fillColor) {
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this.fillColor = fillColor;
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return this;
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}
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public Double fillOpacity = null;
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public double getFillOpacity() { return coalesce(this.fillOpacity, Conf.dynmapDefaultStyle.fillOpacity, Conf.DYNMAP_STYLE_FILL_OPACITY); }
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public DynmapStyle setFillOpacity(Double fillOpacity) { this.fillOpacity = fillOpacity; return this; }
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public double getFillOpacity() {
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return coalesce(this.fillOpacity, Conf.dynmapDefaultStyle.fillOpacity, Conf.DYNMAP_STYLE_FILL_OPACITY);
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}
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public DynmapStyle setFillOpacity(Double fillOpacity) {
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this.fillOpacity = fillOpacity;
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return this;
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}
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// NOTE: We just return the string here. We do not return the resolved Dynmap MarkerIcon object.
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// The reason is we use this class in the MConf. For serialization to work Dynmap would have to be loaded and we can't require that.
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// Using dynmap is optional.
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public String homeMarker = null;
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public String getHomeMarker() { return coalesce(this.homeMarker, Conf.dynmapDefaultStyle.homeMarker, Conf.DYNMAP_STYLE_HOME_MARKER); }
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public DynmapStyle setHomeMarker(String homeMarker) { this.homeMarker = homeMarker; return this; }
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public String getHomeMarker() {
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return coalesce(this.homeMarker, Conf.dynmapDefaultStyle.homeMarker, Conf.DYNMAP_STYLE_HOME_MARKER);
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}
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public DynmapStyle setHomeMarker(String homeMarker) {
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this.homeMarker = homeMarker;
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return this;
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}
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public Boolean boost = null;
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public boolean getBoost() { return coalesce(this.boost, Conf.dynmapDefaultStyle.boost, Conf.DYNMAP_STYLE_BOOST); }
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public DynmapStyle setBoost(Boolean boost) { this.boost = boost; return this; }
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public boolean getBoost() {
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return coalesce(this.boost, Conf.dynmapDefaultStyle.boost, Conf.DYNMAP_STYLE_BOOST);
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}
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public DynmapStyle setBoost(Boolean boost) {
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this.boost = boost;
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return this;
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}
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// -------------------------------------------- //
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// UTIL
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// -------------------------------------------- //
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@SafeVarargs
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public static <T> T coalesce(T... items)
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{
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for (T item : items)
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{
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if (item != null) return item;
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public static <T> T coalesce(T... items) {
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for (T item : items) {
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if (item != null) {
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return item;
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}
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}
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return null;
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}
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public static int getColor(String string)
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{
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public static int getColor(String string) {
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int ret = 0x00FF00;
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try
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{
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try {
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ret = Integer.parseInt(string.substring(1), 16);
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} catch (NumberFormatException ignored) {
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}
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catch (NumberFormatException ignored) {}
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return ret;
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}
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@ -16,8 +16,7 @@ import java.util.*;
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import java.util.Map.Entry;
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// This source code is a heavily modified version of mikeprimms plugin Dynmap-Factions.
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public class EngineDynmap
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{
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public class EngineDynmap {
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// -------------------------------------------- //
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// CONSTANTS
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// -------------------------------------------- //
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@ -42,27 +41,28 @@ public class EngineDynmap
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// -------------------------------------------- //
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private static EngineDynmap i = new EngineDynmap();
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public static EngineDynmap getInstance() { return i; }
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private EngineDynmap() {}
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public static EngineDynmap getInstance() {
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return i;
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}
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private EngineDynmap() {
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}
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public DynmapAPI dynmapApi;
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public MarkerAPI markerApi;
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public MarkerSet markerset;
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public void init()
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{
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public void init() {
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Plugin dynmap = Bukkit.getServer().getPluginManager().getPlugin("dynmap");
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if (dynmap == null || !dynmap.isEnabled())
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{
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if (dynmap == null || !dynmap.isEnabled()) {
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return;
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}
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// Should we even use dynmap?
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if (!Conf.dynmapUse)
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{
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if (this.markerset != null)
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{
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if (!Conf.dynmapUse) {
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if (this.markerset != null) {
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this.markerset.deleteMarkerSet();
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this.markerset = null;
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}
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@ -70,20 +70,22 @@ public class EngineDynmap
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}
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// Shedule non thread safe sync at the end!
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Bukkit.getScheduler().scheduleSyncRepeatingTask(P.p, new Runnable()
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{
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Bukkit.getScheduler().scheduleSyncRepeatingTask(P.p, new Runnable() {
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@Override
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public void run()
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{
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public void run() {
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final Map<String, TempMarker> homes = createHomes();
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final Map<String, TempAreaMarker> areas = createAreas();
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final Map<String, Set<String>> playerSets = createPlayersets();
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if (!updateCore()) return;
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if (!updateCore()) {
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return;
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}
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// createLayer() is thread safe but it makes use of fields set in updateCore() so we must have it after.
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if (!updateLayer(createLayer())) return;
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if (!updateLayer(createLayer())) {
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return;
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}
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updateHomes(homes);
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updateAreas(areas);
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@ -93,20 +95,17 @@ public class EngineDynmap
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}
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// Thread Safe / Asynchronous: No
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public boolean updateCore()
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{
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public boolean updateCore() {
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// Get DynmapAPI
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this.dynmapApi = (DynmapAPI) Bukkit.getPluginManager().getPlugin("dynmap");
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if (this.dynmapApi == null)
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{
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if (this.dynmapApi == null) {
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severe("Could not retrieve the DynmapAPI.");
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return false;
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}
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// Get MarkerAPI
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this.markerApi = this.dynmapApi.getMarkerAPI();
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if (this.markerApi == null)
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{
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if (this.markerApi == null) {
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severe("Could not retrieve the MarkerAPI.");
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return false;
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}
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@ -115,8 +114,7 @@ public class EngineDynmap
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}
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// Thread Safe / Asynchronous: Yes
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public TempMarkerSet createLayer()
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{
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public TempMarkerSet createLayer() {
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TempMarkerSet ret = new TempMarkerSet();
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ret.label = Conf.dynmapLayerName;
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ret.minimumZoom = Conf.dynmapLayerMinimumZoom;
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@ -126,20 +124,15 @@ public class EngineDynmap
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}
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// Thread Safe / Asynchronous: No
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public boolean updateLayer(TempMarkerSet temp)
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{
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public boolean updateLayer(TempMarkerSet temp) {
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this.markerset = this.markerApi.getMarkerSet(FACTIONS_MARKERSET);
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if (this.markerset == null)
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{
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if (this.markerset == null) {
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this.markerset = temp.create(this.markerApi, FACTIONS_MARKERSET);
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if (this.markerset == null)
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{
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if (this.markerset == null) {
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severe("Could not create the Faction Markerset/Layer");
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return false;
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}
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}
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else
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{
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} else {
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temp.update(this.markerset);
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}
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return true;
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@ -150,15 +143,15 @@ public class EngineDynmap
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// -------------------------------------------- //
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// Thread Safe / Asynchronous: Yes
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public Map<String, TempMarker> createHomes()
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{
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public Map<String, TempMarker> createHomes() {
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Map<String, TempMarker> ret = new HashMap<String, TempMarker>();
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// Loop current factions
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for (Faction faction : Factions.getInstance().getAllFactions())
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{
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for (Faction faction : Factions.getInstance().getAllFactions()) {
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Location ps = faction.getHome();
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if (ps == null) continue;
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if (ps == null) {
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continue;
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}
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DynmapStyle style = getStyle(faction);
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@ -181,18 +174,15 @@ public class EngineDynmap
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// Thread Safe / Asynchronous: No
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// This method places out the faction home markers into the factions markerset.
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public void updateHomes(Map<String, TempMarker> homes)
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{
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public void updateHomes(Map<String, TempMarker> homes) {
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// Put all current faction markers in a map
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Map<String, Marker> markers = new HashMap<String, Marker>();
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for (Marker marker : this.markerset.getMarkers())
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{
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for (Marker marker : this.markerset.getMarkers()) {
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markers.put(marker.getMarkerID(), marker);
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}
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// Loop homes
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for (Entry<String, TempMarker> entry : homes.entrySet())
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{
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for (Entry<String, TempMarker> entry : homes.entrySet()) {
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String markerId = entry.getKey();
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TempMarker temp = entry.getValue();
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@ -200,24 +190,19 @@ public class EngineDynmap
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// NOTE: I remove from the map created just in the beginning of this method.
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// NOTE: That way what is left at the end will be outdated markers to remove.
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Marker marker = markers.remove(markerId);
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if (marker == null)
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{
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if (marker == null) {
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marker = temp.create(this.markerApi, this.markerset, markerId);
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if (marker == null)
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{
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if (marker == null) {
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EngineDynmap.severe("Could not get/create the home marker " + markerId);
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}
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}
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else
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{
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} else {
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temp.update(this.markerApi, marker);
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}
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}
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// Delete Deprecated Markers
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// Only old markers should now be left
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for (Marker marker : markers.values())
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{
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for (Marker marker : markers.values()) {
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marker.deleteMarker();
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}
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}
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@ -227,35 +212,31 @@ public class EngineDynmap
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// -------------------------------------------- //
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// Thread Safe: YES
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public Map<String, TempAreaMarker> createAreas()
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{
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public Map<String, TempAreaMarker> createAreas() {
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Map<String, Map<Faction, Set<FLocation>>> worldFactionChunks = createWorldFactionChunks();
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return createAreas(worldFactionChunks);
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}
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// Thread Safe: YES
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public Map<String, Map<Faction, Set<FLocation>>> createWorldFactionChunks()
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{
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public Map<String, Map<Faction, Set<FLocation>>> createWorldFactionChunks() {
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// Create map "world name --> faction --> set of chunk coords"
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Map<String, Map<Faction, Set<FLocation>>> worldFactionChunks = new HashMap<String, Map<Faction, Set<FLocation>>>();
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// Note: The board is the world. The board id is the world name.
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MemoryBoard board = (MemoryBoard) Board.getInstance();
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for (Entry<FLocation,String> entry : board.flocationIds.entrySet())
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{
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for (Entry<FLocation, String> entry : board.flocationIds.entrySet()) {
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String world = entry.getKey().getWorldName();
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Faction chunkOwner = Factions.getInstance().getFactionById(entry.getValue());
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Map<Faction, Set<FLocation>> factionChunks = worldFactionChunks.get(world);
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if (factionChunks == null)
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{
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if (factionChunks == null) {
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factionChunks = new HashMap<Faction, Set<FLocation>>();
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||||
worldFactionChunks.put(world, factionChunks);
|
||||
}
|
||||
|
||||
Set<FLocation> factionTerritory = factionChunks.get(chunkOwner);
|
||||
if (factionTerritory == null){
|
||||
if (factionTerritory == null) {
|
||||
factionTerritory = new HashSet<FLocation>();
|
||||
factionChunks.put(chunkOwner, factionTerritory);
|
||||
}
|
||||
@ -267,19 +248,16 @@ public class EngineDynmap
|
||||
}
|
||||
|
||||
// Thread Safe: YES
|
||||
public Map<String, TempAreaMarker> createAreas(Map<String, Map<Faction, Set<FLocation>>> worldFactionChunks)
|
||||
{
|
||||
public Map<String, TempAreaMarker> createAreas(Map<String, Map<Faction, Set<FLocation>>> worldFactionChunks) {
|
||||
Map<String, TempAreaMarker> ret = new HashMap<String, TempAreaMarker>();
|
||||
|
||||
// For each world
|
||||
for (Entry<String, Map<Faction, Set<FLocation>>> entry : worldFactionChunks.entrySet())
|
||||
{
|
||||
for (Entry<String, Map<Faction, Set<FLocation>>> entry : worldFactionChunks.entrySet()) {
|
||||
String world = entry.getKey();
|
||||
Map<Faction, Set<FLocation>> factionChunks = entry.getValue();
|
||||
|
||||
// For each faction and its chunks in that world
|
||||
for (Entry<Faction, Set<FLocation>> entry1 : factionChunks.entrySet())
|
||||
{
|
||||
for (Entry<Faction, Set<FLocation>> entry1 : factionChunks.entrySet()) {
|
||||
Faction faction = entry1.getKey();
|
||||
Set<FLocation> chunks = entry1.getValue();
|
||||
Map<String, TempAreaMarker> worldFactionMarkers = createAreas(world, faction, chunks);
|
||||
@ -293,15 +271,18 @@ public class EngineDynmap
|
||||
// Thread Safe: YES
|
||||
// Handle specific faction on specific world
|
||||
// "handle faction on world"
|
||||
public Map<String, TempAreaMarker> createAreas(String world, Faction faction, Set<FLocation> chunks)
|
||||
{
|
||||
public Map<String, TempAreaMarker> createAreas(String world, Faction faction, Set<FLocation> chunks) {
|
||||
Map<String, TempAreaMarker> ret = new HashMap<String, TempAreaMarker>();
|
||||
|
||||
// If the faction is visible ...
|
||||
if (!isVisible(faction, world)) return ret;
|
||||
if (!isVisible(faction, world)) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
// ... and has any chunks ...
|
||||
if (chunks.isEmpty()) return ret;
|
||||
if (chunks.isEmpty()) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Index of polygon for given faction
|
||||
int markerIndex = 0;
|
||||
@ -315,29 +296,25 @@ public class EngineDynmap
|
||||
// Loop through chunks: set flags on chunk map
|
||||
TileFlags allChunkFlags = new TileFlags();
|
||||
LinkedList<FLocation> allChunks = new LinkedList<FLocation>();
|
||||
for (FLocation chunk : chunks)
|
||||
{
|
||||
allChunkFlags.setFlag((int)chunk.getX(), (int)chunk.getZ(), true); // Set flag for chunk
|
||||
for (FLocation chunk : chunks) {
|
||||
allChunkFlags.setFlag((int) chunk.getX(), (int) chunk.getZ(), true); // Set flag for chunk
|
||||
allChunks.addLast(chunk);
|
||||
}
|
||||
|
||||
// Loop through until we don't find more areas
|
||||
while (allChunks != null)
|
||||
{
|
||||
while (allChunks != null) {
|
||||
TileFlags ourChunkFlags = null;
|
||||
LinkedList<FLocation> ourChunks = null;
|
||||
LinkedList<FLocation> newChunks = null;
|
||||
|
||||
int minimumX = Integer.MAX_VALUE;
|
||||
int minimumZ = Integer.MAX_VALUE;
|
||||
for (FLocation chunk : allChunks)
|
||||
{
|
||||
int chunkX = (int)chunk.getX();
|
||||
int chunkZ = (int)chunk.getZ();
|
||||
for (FLocation chunk : allChunks) {
|
||||
int chunkX = (int) chunk.getX();
|
||||
int chunkZ = (int) chunk.getZ();
|
||||
|
||||
// If we need to start shape, and this block is not part of one yet
|
||||
if (ourChunkFlags == null && allChunkFlags.getFlag(chunkX, chunkZ))
|
||||
{
|
||||
if (ourChunkFlags == null && allChunkFlags.getFlag(chunkX, chunkZ)) {
|
||||
ourChunkFlags = new TileFlags(); // Create map for shape
|
||||
ourChunks = new LinkedList<FLocation>();
|
||||
floodFillTarget(allChunkFlags, ourChunkFlags, chunkX, chunkZ); // Copy shape
|
||||
@ -346,23 +323,20 @@ public class EngineDynmap
|
||||
minimumZ = chunkZ;
|
||||
}
|
||||
// If shape found, and we're in it, add to our node list
|
||||
else if (ourChunkFlags != null && ourChunkFlags.getFlag(chunkX, chunkZ))
|
||||
{
|
||||
else if (ourChunkFlags != null && ourChunkFlags.getFlag(chunkX, chunkZ)) {
|
||||
ourChunks.add(chunk);
|
||||
if (chunkX < minimumX)
|
||||
{
|
||||
if (chunkX < minimumX) {
|
||||
minimumX = chunkX;
|
||||
minimumZ = chunkZ;
|
||||
}
|
||||
else if (chunkX == minimumX && chunkZ < minimumZ)
|
||||
{
|
||||
} else if (chunkX == minimumX && chunkZ < minimumZ) {
|
||||
minimumZ = chunkZ;
|
||||
}
|
||||
}
|
||||
// Else, keep it in the list for the next polygon
|
||||
else
|
||||
{
|
||||
if (newChunks == null) newChunks = new LinkedList<FLocation>();
|
||||
else {
|
||||
if (newChunks == null) {
|
||||
newChunks = new LinkedList<FLocation>();
|
||||
}
|
||||
newChunks.add(chunk);
|
||||
}
|
||||
}
|
||||
@ -370,7 +344,9 @@ public class EngineDynmap
|
||||
// Replace list (null if no more to process)
|
||||
allChunks = newChunks;
|
||||
|
||||
if (ourChunkFlags == null) continue;
|
||||
if (ourChunkFlags == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Trace outline of blocks - start from minx, minz going to x+
|
||||
int initialX = minimumX;
|
||||
@ -379,78 +355,56 @@ public class EngineDynmap
|
||||
int currentZ = minimumZ;
|
||||
Direction direction = Direction.XPLUS;
|
||||
ArrayList<int[]> linelist = new ArrayList<int[]>();
|
||||
linelist.add(new int[]{ initialX, initialZ }); // Add start point
|
||||
while ((currentX != initialX) || (currentZ != initialZ) || (direction != Direction.ZMINUS))
|
||||
{
|
||||
switch (direction)
|
||||
{
|
||||
linelist.add(new int[]{initialX, initialZ}); // Add start point
|
||||
while ((currentX != initialX) || (currentZ != initialZ) || (direction != Direction.ZMINUS)) {
|
||||
switch (direction) {
|
||||
case XPLUS: // Segment in X+ direction
|
||||
if (!ourChunkFlags.getFlag(currentX + 1, currentZ))
|
||||
{ // Right turn?
|
||||
linelist.add(new int[]{ currentX + 1, currentZ }); // Finish line
|
||||
if (!ourChunkFlags.getFlag(currentX + 1, currentZ)) { // Right turn?
|
||||
linelist.add(new int[]{currentX + 1, currentZ}); // Finish line
|
||||
direction = Direction.ZPLUS; // Change direction
|
||||
}
|
||||
else if (!ourChunkFlags.getFlag(currentX + 1, currentZ - 1))
|
||||
{ // Straight?
|
||||
} else if (!ourChunkFlags.getFlag(currentX + 1, currentZ - 1)) { // Straight?
|
||||
currentX++;
|
||||
}
|
||||
else
|
||||
{ // Left turn
|
||||
linelist.add(new int[]{ currentX + 1, currentZ }); // Finish line
|
||||
} else { // Left turn
|
||||
linelist.add(new int[]{currentX + 1, currentZ}); // Finish line
|
||||
direction = Direction.ZMINUS;
|
||||
currentX++;
|
||||
currentZ--;
|
||||
}
|
||||
break;
|
||||
case ZPLUS: // Segment in Z+ direction
|
||||
if (!ourChunkFlags.getFlag(currentX, currentZ + 1))
|
||||
{ // Right turn?
|
||||
linelist.add(new int[]{ currentX + 1, currentZ + 1 }); // Finish line
|
||||
if (!ourChunkFlags.getFlag(currentX, currentZ + 1)) { // Right turn?
|
||||
linelist.add(new int[]{currentX + 1, currentZ + 1}); // Finish line
|
||||
direction = Direction.XMINUS; // Change direction
|
||||
}
|
||||
else if (!ourChunkFlags.getFlag(currentX + 1, currentZ + 1))
|
||||
{ // Straight?
|
||||
} else if (!ourChunkFlags.getFlag(currentX + 1, currentZ + 1)) { // Straight?
|
||||
currentZ++;
|
||||
}
|
||||
else
|
||||
{ // Left turn
|
||||
linelist.add(new int[]{ currentX + 1, currentZ + 1 }); // Finish line
|
||||
} else { // Left turn
|
||||
linelist.add(new int[]{currentX + 1, currentZ + 1}); // Finish line
|
||||
direction = Direction.XPLUS;
|
||||
currentX++;
|
||||
currentZ++;
|
||||
}
|
||||
break;
|
||||
case XMINUS: // Segment in X- direction
|
||||
if (!ourChunkFlags.getFlag(currentX - 1, currentZ))
|
||||
{ // Right turn?
|
||||
linelist.add(new int[]{ currentX, currentZ + 1 }); // Finish line
|
||||
if (!ourChunkFlags.getFlag(currentX - 1, currentZ)) { // Right turn?
|
||||
linelist.add(new int[]{currentX, currentZ + 1}); // Finish line
|
||||
direction = Direction.ZMINUS; // Change direction
|
||||
}
|
||||
else if (!ourChunkFlags.getFlag(currentX - 1, currentZ + 1))
|
||||
{ // Straight?
|
||||
} else if (!ourChunkFlags.getFlag(currentX - 1, currentZ + 1)) { // Straight?
|
||||
currentX--;
|
||||
}
|
||||
else
|
||||
{ // Left turn
|
||||
linelist.add(new int[] { currentX, currentZ + 1 }); // Finish line
|
||||
} else { // Left turn
|
||||
linelist.add(new int[]{currentX, currentZ + 1}); // Finish line
|
||||
direction = Direction.ZPLUS;
|
||||
currentX--;
|
||||
currentZ++;
|
||||
}
|
||||
break;
|
||||
case ZMINUS: // Segment in Z- direction
|
||||
if (!ourChunkFlags.getFlag(currentX, currentZ - 1))
|
||||
{ // Right turn?
|
||||
linelist.add(new int[]{ currentX, currentZ }); // Finish line
|
||||
if (!ourChunkFlags.getFlag(currentX, currentZ - 1)) { // Right turn?
|
||||
linelist.add(new int[]{currentX, currentZ}); // Finish line
|
||||
direction = Direction.XPLUS; // Change direction
|
||||
}
|
||||
else if (!ourChunkFlags.getFlag(currentX - 1, currentZ - 1))
|
||||
{ // Straight?
|
||||
} else if (!ourChunkFlags.getFlag(currentX - 1, currentZ - 1)) { // Straight?
|
||||
currentZ--;
|
||||
}
|
||||
else
|
||||
{ // Left turn
|
||||
linelist.add(new int[] { currentX, currentZ }); // Finish line
|
||||
} else { // Left turn
|
||||
linelist.add(new int[]{currentX, currentZ}); // Finish line
|
||||
direction = Direction.XMINUS;
|
||||
currentX--;
|
||||
currentZ--;
|
||||
@ -462,8 +416,7 @@ public class EngineDynmap
|
||||
int sz = linelist.size();
|
||||
double[] x = new double[sz];
|
||||
double[] z = new double[sz];
|
||||
for (int i = 0; i < sz; i++)
|
||||
{
|
||||
for (int i = 0; i < sz; i++) {
|
||||
int[] line = linelist.get(i);
|
||||
x[i] = (double) line[0] * (double) BLOCKS_PER_CHUNK;
|
||||
z[i] = (double) line[1] * (double) BLOCKS_PER_CHUNK;
|
||||
@ -497,18 +450,15 @@ public class EngineDynmap
|
||||
}
|
||||
|
||||
// Thread Safe: NO
|
||||
public void updateAreas(Map<String, TempAreaMarker> areas)
|
||||
{
|
||||
public void updateAreas(Map<String, TempAreaMarker> areas) {
|
||||
// Map Current
|
||||
Map<String, AreaMarker> markers = new HashMap<String, AreaMarker>();
|
||||
for (AreaMarker marker : this.markerset.getAreaMarkers())
|
||||
{
|
||||
for (AreaMarker marker : this.markerset.getAreaMarkers()) {
|
||||
markers.put(marker.getMarkerID(), marker);
|
||||
}
|
||||
|
||||
// Loop New
|
||||
for (Entry<String, TempAreaMarker> entry : areas.entrySet())
|
||||
{
|
||||
for (Entry<String, TempAreaMarker> entry : areas.entrySet()) {
|
||||
String markerId = entry.getKey();
|
||||
TempAreaMarker temp = entry.getValue();
|
||||
|
||||
@ -516,23 +466,18 @@ public class EngineDynmap
|
||||
// NOTE: I remove from the map created just in the beginning of this method.
|
||||
// NOTE: That way what is left at the end will be outdated markers to remove.
|
||||
AreaMarker marker = markers.remove(markerId);
|
||||
if (marker == null)
|
||||
{
|
||||
if (marker == null) {
|
||||
marker = temp.create(this.markerset, markerId);
|
||||
if (marker == null)
|
||||
{
|
||||
if (marker == null) {
|
||||
severe("Could not get/create the area marker " + markerId);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
temp.update(marker);
|
||||
}
|
||||
}
|
||||
|
||||
// Only old/outdated should now be left. Delete them.
|
||||
for (AreaMarker marker : markers.values())
|
||||
{
|
||||
for (AreaMarker marker : markers.values()) {
|
||||
marker.deleteMarker();
|
||||
}
|
||||
}
|
||||
@ -542,25 +487,32 @@ public class EngineDynmap
|
||||
// -------------------------------------------- //
|
||||
|
||||
// Thread Safe / Asynchronous: Yes
|
||||
public String createPlayersetId(Faction faction)
|
||||
{
|
||||
if (faction == null) return null;
|
||||
if (faction.isNone()) return null;
|
||||
public String createPlayersetId(Faction faction) {
|
||||
if (faction == null) {
|
||||
return null;
|
||||
}
|
||||
if (faction.isNone()) {
|
||||
return null;
|
||||
}
|
||||
String factionId = faction.getId();
|
||||
if (factionId == null) return null;
|
||||
if (factionId == null) {
|
||||
return null;
|
||||
}
|
||||
return FACTIONS_PLAYERSET_ + factionId;
|
||||
}
|
||||
|
||||
// Thread Safe / Asynchronous: Yes
|
||||
public Set<String> createPlayerset(Faction faction)
|
||||
{
|
||||
if (faction == null) return null;
|
||||
if (faction.isNone()) return null;
|
||||
public Set<String> createPlayerset(Faction faction) {
|
||||
if (faction == null) {
|
||||
return null;
|
||||
}
|
||||
if (faction.isNone()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
Set<String> ret = new HashSet<String>();
|
||||
|
||||
for (FPlayer fplayer : faction.getFPlayers())
|
||||
{
|
||||
for (FPlayer fplayer : faction.getFPlayers()) {
|
||||
// NOTE: We add both UUID and name. This might be a good idea for future proofing.
|
||||
ret.add(fplayer.getId());
|
||||
ret.add(fplayer.getName());
|
||||
@ -570,21 +522,22 @@ public class EngineDynmap
|
||||
}
|
||||
|
||||
// Thread Safe / Asynchronous: Yes
|
||||
public Map<String, Set<String>> createPlayersets()
|
||||
{
|
||||
if (!Conf.dynmapVisibilityByFaction)
|
||||
{
|
||||
public Map<String, Set<String>> createPlayersets() {
|
||||
if (!Conf.dynmapVisibilityByFaction) {
|
||||
return null;
|
||||
}
|
||||
|
||||
Map<String, Set<String>> ret = new HashMap<String, Set<String>>();
|
||||
|
||||
for (Faction faction : Factions.getInstance().getAllFactions())
|
||||
{
|
||||
for (Faction faction : Factions.getInstance().getAllFactions()) {
|
||||
String playersetId = createPlayersetId(faction);
|
||||
if (playersetId == null) continue;
|
||||
if (playersetId == null) {
|
||||
continue;
|
||||
}
|
||||
Set<String> playerIds = createPlayerset(faction);
|
||||
if (playerIds == null) continue;
|
||||
if (playerIds == null) {
|
||||
continue;
|
||||
}
|
||||
ret.put(playersetId, playerIds);
|
||||
}
|
||||
|
||||
@ -592,41 +545,41 @@ public class EngineDynmap
|
||||
}
|
||||
|
||||
// Thread Safe / Asynchronous: No
|
||||
public void updatePlayersets(Map<String, Set<String>> playersets)
|
||||
{
|
||||
if (playersets == null)
|
||||
{
|
||||
public void updatePlayersets(Map<String, Set<String>> playersets) {
|
||||
if (playersets == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Remove
|
||||
for (PlayerSet set : this.markerApi.getPlayerSets())
|
||||
{
|
||||
if (!set.getSetID().startsWith(FACTIONS_PLAYERSET_)) continue;
|
||||
for (PlayerSet set : this.markerApi.getPlayerSets()) {
|
||||
if (!set.getSetID().startsWith(FACTIONS_PLAYERSET_)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// (Null means remove all)
|
||||
if (playersets.containsKey(set.getSetID())) continue;
|
||||
if (playersets.containsKey(set.getSetID())) {
|
||||
continue;
|
||||
}
|
||||
|
||||
set.deleteSet();
|
||||
}
|
||||
|
||||
// Add / Update
|
||||
for (Entry<String, Set<String>> entry : playersets.entrySet())
|
||||
{
|
||||
for (Entry<String, Set<String>> entry : playersets.entrySet()) {
|
||||
// Extract from Entry
|
||||
String setId = entry.getKey();
|
||||
Set<String> playerIds = entry.getValue();
|
||||
|
||||
// Get Creatively
|
||||
PlayerSet set = this.markerApi.getPlayerSet(setId);
|
||||
if (set == null) set = this.markerApi.createPlayerSet(
|
||||
setId, // id
|
||||
if (set == null) {
|
||||
set = this.markerApi.createPlayerSet(setId, // id
|
||||
true, // symmetric
|
||||
playerIds, // players
|
||||
false // persistent
|
||||
);
|
||||
if (set == null)
|
||||
{
|
||||
}
|
||||
if (set == null) {
|
||||
severe("Could not get/create the player set " + setId);
|
||||
continue;
|
||||
}
|
||||
@ -641,8 +594,7 @@ public class EngineDynmap
|
||||
// -------------------------------------------- //
|
||||
|
||||
// Thread Safe / Asynchronous: Yes
|
||||
private String getDescription(Faction faction)
|
||||
{
|
||||
private String getDescription(Faction faction) {
|
||||
String ret = "<div class=\"regioninfo\">" + Conf.dynmapDescription + "</div>";
|
||||
|
||||
// Name
|
||||
@ -660,8 +612,7 @@ public class EngineDynmap
|
||||
// Money
|
||||
|
||||
String money = "unavailable";
|
||||
if (Conf.bankEnabled && Conf.dynmapDescriptionMoney)
|
||||
{
|
||||
if (Conf.bankEnabled && Conf.dynmapDescriptionMoney) {
|
||||
money = String.format("%.2f", Econ.getBalance(faction.getAccountId()));
|
||||
}
|
||||
ret = ret.replace("%money%", money);
|
||||
@ -702,37 +653,33 @@ public class EngineDynmap
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static String getHtmlPlayerString(Collection<FPlayer> playersOfficersList)
|
||||
{
|
||||
public static String getHtmlPlayerString(Collection<FPlayer> playersOfficersList) {
|
||||
String ret = "";
|
||||
for (FPlayer fplayer : playersOfficersList)
|
||||
{
|
||||
if (ret.length() > 0) ret += ", ";
|
||||
for (FPlayer fplayer : playersOfficersList) {
|
||||
if (ret.length() > 0) {
|
||||
ret += ", ";
|
||||
}
|
||||
ret += getHtmlPlayerName(fplayer);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static String getHtmlPlayerName(FPlayer fplayer)
|
||||
{
|
||||
if (fplayer == null) return "none";
|
||||
public static String getHtmlPlayerName(FPlayer fplayer) {
|
||||
if (fplayer == null) {
|
||||
return "none";
|
||||
}
|
||||
return escapeHtml(fplayer.getName());
|
||||
}
|
||||
|
||||
public static String escapeHtml(String string)
|
||||
{
|
||||
public static String escapeHtml(String string) {
|
||||
StringBuilder out = new StringBuilder(Math.max(16, string.length()));
|
||||
for (int i = 0; i < string.length(); i++)
|
||||
{
|
||||
for (int i = 0; i < string.length(); i++) {
|
||||
char c = string.charAt(i);
|
||||
if (c > 127 || c == '"' || c == '<' || c == '>' || c == '&')
|
||||
{
|
||||
if (c > 127 || c == '"' || c == '<' || c == '>' || c == '&') {
|
||||
out.append("&#");
|
||||
out.append((int) c);
|
||||
out.append(';');
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
out.append(c);
|
||||
}
|
||||
}
|
||||
@ -740,24 +687,27 @@ public class EngineDynmap
|
||||
}
|
||||
|
||||
// Thread Safe / Asynchronous: Yes
|
||||
private boolean isVisible(Faction faction, String world)
|
||||
{
|
||||
if (faction == null) return false;
|
||||
private boolean isVisible(Faction faction, String world) {
|
||||
if (faction == null) {
|
||||
return false;
|
||||
}
|
||||
final String factionId = faction.getId();
|
||||
if (factionId == null) return false;
|
||||
if (factionId == null) {
|
||||
return false;
|
||||
}
|
||||
final String factionName = faction.getTag();
|
||||
if (factionName == null) return false;
|
||||
if (factionName == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Set<String> visible = Conf.dynmapVisibleFactions;
|
||||
Set<String> hidden = Conf.dynmapHiddenFactions;
|
||||
|
||||
if (!visible.isEmpty() && !visible.contains(factionId) && !visible.contains(factionName) && !visible.contains("world:" + world))
|
||||
{
|
||||
if (!visible.isEmpty() && !visible.contains(factionId) && !visible.contains(factionName) && !visible.contains("world:" + world)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (hidden.contains(factionId) || hidden.contains(factionName) || hidden.contains("world:" + world))
|
||||
{
|
||||
if (hidden.contains(factionId) || hidden.contains(factionName) || hidden.contains("world:" + world)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -765,59 +715,64 @@ public class EngineDynmap
|
||||
}
|
||||
|
||||
// Thread Safe / Asynchronous: Yes
|
||||
public DynmapStyle getStyle(Faction faction)
|
||||
{
|
||||
public DynmapStyle getStyle(Faction faction) {
|
||||
DynmapStyle ret;
|
||||
|
||||
ret = Conf.dynmapFactionStyles.get(faction.getId());
|
||||
if (ret != null) return ret;
|
||||
if (ret != null) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
ret = Conf.dynmapFactionStyles.get(faction.getTag());
|
||||
if (ret != null) return ret;
|
||||
if (ret != null) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
return Conf.dynmapDefaultStyle;
|
||||
}
|
||||
|
||||
// Thread Safe / Asynchronous: Yes
|
||||
public static void info(String msg)
|
||||
{
|
||||
public static void info(String msg) {
|
||||
String message = DYNMAP_INTEGRATION + msg;
|
||||
System.out.println(message);
|
||||
}
|
||||
|
||||
// Thread Safe / Asynchronous: Yes
|
||||
public static void severe(String msg)
|
||||
{
|
||||
public static void severe(String msg) {
|
||||
String message = DYNMAP_INTEGRATION + ChatColor.RED.toString() + msg;
|
||||
System.out.println(message);
|
||||
}
|
||||
|
||||
enum Direction
|
||||
{
|
||||
enum Direction {
|
||||
XPLUS, ZPLUS, XMINUS, ZMINUS
|
||||
}
|
||||
|
||||
// Find all contiguous blocks, set in target and clear in source
|
||||
private int floodFillTarget(TileFlags source, TileFlags destination, int x, int y)
|
||||
{
|
||||
private int floodFillTarget(TileFlags source, TileFlags destination, int x, int y) {
|
||||
int cnt = 0;
|
||||
ArrayDeque<int[]> stack = new ArrayDeque<int[]>();
|
||||
stack.push(new int[] { x, y });
|
||||
stack.push(new int[]{x, y});
|
||||
|
||||
while (!stack.isEmpty())
|
||||
{
|
||||
while (!stack.isEmpty()) {
|
||||
int[] nxt = stack.pop();
|
||||
x = nxt[0];
|
||||
y = nxt[1];
|
||||
if (source.getFlag(x, y))
|
||||
{ // Set in src
|
||||
if (source.getFlag(x, y)) { // Set in src
|
||||
source.setFlag(x, y, false); // Clear source
|
||||
destination.setFlag(x, y, true); // Set in destination
|
||||
cnt++;
|
||||
if (source.getFlag(x + 1, y)) stack.push(new int[] { x + 1, y });
|
||||
if (source.getFlag(x - 1, y)) stack.push(new int[] { x - 1, y });
|
||||
if (source.getFlag(x, y + 1)) stack.push(new int[] { x, y + 1 });
|
||||
if (source.getFlag(x, y - 1)) stack.push(new int[] { x, y - 1 });
|
||||
if (source.getFlag(x + 1, y)) {
|
||||
stack.push(new int[]{x + 1, y});
|
||||
}
|
||||
if (source.getFlag(x - 1, y)) {
|
||||
stack.push(new int[]{x - 1, y});
|
||||
}
|
||||
if (source.getFlag(x, y + 1)) {
|
||||
stack.push(new int[]{x, y + 1});
|
||||
}
|
||||
if (source.getFlag(x, y - 1)) {
|
||||
stack.push(new int[]{x, y - 1});
|
||||
}
|
||||
}
|
||||
}
|
||||
return cnt;
|
||||
|
@ -3,8 +3,7 @@ package com.massivecraft.factions.integration.dynmap;
|
||||
import org.dynmap.markers.AreaMarker;
|
||||
import org.dynmap.markers.MarkerSet;
|
||||
|
||||
public class TempAreaMarker
|
||||
{
|
||||
public class TempAreaMarker {
|
||||
// -------------------------------------------- //
|
||||
// FIELDS
|
||||
// -------------------------------------------- //
|
||||
@ -28,19 +27,13 @@ public class TempAreaMarker
|
||||
// CREATE
|
||||
// -------------------------------------------- //
|
||||
|
||||
public AreaMarker create(MarkerSet markerset, String markerId)
|
||||
{
|
||||
AreaMarker ret = markerset.createAreaMarker(
|
||||
markerId,
|
||||
this.label,
|
||||
false,
|
||||
this.world,
|
||||
this.x,
|
||||
this.z,
|
||||
false // not persistent
|
||||
public AreaMarker create(MarkerSet markerset, String markerId) {
|
||||
AreaMarker ret = markerset.createAreaMarker(markerId, this.label, false, this.world, this.x, this.z, false // not persistent
|
||||
);
|
||||
|
||||
if (ret == null) return null;
|
||||
if (ret == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Description
|
||||
ret.setDescription(this.description);
|
||||
@ -61,52 +54,35 @@ public class TempAreaMarker
|
||||
// UPDATE
|
||||
// -------------------------------------------- //
|
||||
|
||||
public void update(AreaMarker marker)
|
||||
{
|
||||
public void update(AreaMarker marker) {
|
||||
// Corner Locations
|
||||
if (!equals(marker, this.x, this.z))
|
||||
{
|
||||
if (!equals(marker, this.x, this.z)) {
|
||||
marker.setCornerLocations(this.x, this.z);
|
||||
}
|
||||
|
||||
// Label
|
||||
if (!marker.getLabel().equals(this.label))
|
||||
{
|
||||
if (!marker.getLabel().equals(this.label)) {
|
||||
marker.setLabel(this.label);
|
||||
}
|
||||
|
||||
// Description
|
||||
if (!marker.getDescription().equals( this.description))
|
||||
{
|
||||
if (!marker.getDescription().equals(this.description)) {
|
||||
marker.setDescription(this.description);
|
||||
}
|
||||
|
||||
// Line Style
|
||||
if
|
||||
(
|
||||
marker.getLineWeight()!=this.lineWeight
|
||||
||
|
||||
marker.getLineOpacity()!=this.lineOpacity
|
||||
||
|
||||
marker.getLineColor()!=this.lineColor
|
||||
)
|
||||
{
|
||||
if (marker.getLineWeight() != this.lineWeight ||
|
||||
marker.getLineOpacity() != this.lineOpacity ||
|
||||
marker.getLineColor() != this.lineColor) {
|
||||
marker.setLineStyle(this.lineWeight, this.lineOpacity, this.lineColor);
|
||||
}
|
||||
|
||||
// Fill Style
|
||||
if
|
||||
(
|
||||
(marker.getFillOpacity()!=this.fillOpacity)
|
||||
||
|
||||
(marker.getFillColor()!=this.fillColor)
|
||||
)
|
||||
{
|
||||
if ((marker.getFillOpacity() != this.fillOpacity) || (marker.getFillColor() != this.fillColor)) {
|
||||
marker.setFillStyle(this.fillOpacity, this.fillColor);
|
||||
}
|
||||
// Boost Flag
|
||||
if (marker.getBoostFlag()!=this.boost)
|
||||
{
|
||||
if (marker.getBoostFlag() != this.boost) {
|
||||
marker.setBoostFlag(this.boost);
|
||||
}
|
||||
}
|
||||
@ -115,17 +91,23 @@ public class TempAreaMarker
|
||||
// UTIL
|
||||
// -------------------------------------------- //
|
||||
|
||||
public static boolean equals(AreaMarker marker, double x[], double z[])
|
||||
{
|
||||
public static boolean equals(AreaMarker marker, double x[], double z[]) {
|
||||
int length = marker.getCornerCount();
|
||||
|
||||
if (x.length != length) return false;
|
||||
if (z.length != length) return false;
|
||||
if (x.length != length) {
|
||||
return false;
|
||||
}
|
||||
if (z.length != length) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
if (marker.getCornerX(i) != x[i]) return false;
|
||||
if (marker.getCornerZ(i) != z[i]) return false;
|
||||
for (int i = 0; i < length; i++) {
|
||||
if (marker.getCornerX(i) != x[i]) {
|
||||
return false;
|
||||
}
|
||||
if (marker.getCornerZ(i) != z[i]) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -1,14 +1,12 @@
|
||||
package com.massivecraft.factions.integration.dynmap;
|
||||
|
||||
import com.massivecraft.factions.Conf;
|
||||
import org.dynmap.markers.Marker;
|
||||
import org.dynmap.markers.MarkerAPI;
|
||||
import org.dynmap.markers.MarkerIcon;
|
||||
import org.dynmap.markers.MarkerSet;
|
||||
|
||||
import com.massivecraft.factions.Conf;
|
||||
|
||||
public class TempMarker
|
||||
{
|
||||
public class TempMarker {
|
||||
// -------------------------------------------- //
|
||||
// FIELDS
|
||||
// -------------------------------------------- //
|
||||
@ -25,20 +23,13 @@ public class TempMarker
|
||||
// CREATE
|
||||
// -------------------------------------------- //
|
||||
|
||||
public Marker create(MarkerAPI markerApi, MarkerSet markerset, String markerId)
|
||||
{
|
||||
Marker ret = markerset.createMarker(
|
||||
markerId,
|
||||
this.label,
|
||||
this.world,
|
||||
this.x,
|
||||
this.y,
|
||||
this.z,
|
||||
getMarkerIcon(markerApi, this.iconName),
|
||||
false // not persistent
|
||||
public Marker create(MarkerAPI markerApi, MarkerSet markerset, String markerId) {
|
||||
Marker ret = markerset.createMarker(markerId, this.label, this.world, this.x, this.y, this.z, getMarkerIcon(markerApi, this.iconName), false // not persistent
|
||||
);
|
||||
|
||||
if (ret == null) return null;
|
||||
if (ret == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
ret.setDescription(this.description);
|
||||
|
||||
@ -49,31 +40,21 @@ public class TempMarker
|
||||
// UPDATE
|
||||
// -------------------------------------------- //
|
||||
|
||||
public void update(MarkerAPI markerApi, Marker marker)
|
||||
{
|
||||
if (!this.world.equals(marker.getWorld()) || this.x != marker.getX() || this.y != marker.getY() || this.z != marker.getZ())
|
||||
{
|
||||
marker.setLocation(
|
||||
this.world,
|
||||
this.x,
|
||||
this.y,
|
||||
this.z
|
||||
);
|
||||
public void update(MarkerAPI markerApi, Marker marker) {
|
||||
if (!this.world.equals(marker.getWorld()) || this.x != marker.getX() || this.y != marker.getY() || this.z != marker.getZ()) {
|
||||
marker.setLocation(this.world, this.x, this.y, this.z);
|
||||
}
|
||||
|
||||
if (!marker.getLabel().equals(this.label))
|
||||
{
|
||||
if (!marker.getLabel().equals(this.label)) {
|
||||
marker.setLabel(this.label);
|
||||
}
|
||||
|
||||
MarkerIcon icon = getMarkerIcon(markerApi, this.iconName);
|
||||
if (marker.getMarkerIcon()==null||marker.getMarkerIcon().equals(icon))
|
||||
{
|
||||
if (marker.getMarkerIcon() == null || marker.getMarkerIcon().equals(icon)) {
|
||||
marker.setMarkerIcon(icon);
|
||||
}
|
||||
|
||||
if (!marker.getDescription().equals(this.description))
|
||||
{
|
||||
if (!marker.getDescription().equals(this.description)) {
|
||||
marker.setDescription(this.description);
|
||||
}
|
||||
}
|
||||
@ -82,10 +63,11 @@ public class TempMarker
|
||||
// UTIL
|
||||
// -------------------------------------------- //
|
||||
|
||||
public static MarkerIcon getMarkerIcon(MarkerAPI markerApi, String name)
|
||||
{
|
||||
public static MarkerIcon getMarkerIcon(MarkerAPI markerApi, String name) {
|
||||
MarkerIcon ret = markerApi.getMarkerIcon(name);
|
||||
if (ret == null) ret = markerApi.getMarkerIcon(Conf.DYNMAP_STYLE_HOME_MARKER);
|
||||
if (ret == null) {
|
||||
ret = markerApi.getMarkerIcon(Conf.DYNMAP_STYLE_HOME_MARKER);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
@ -3,23 +3,22 @@ package com.massivecraft.factions.integration.dynmap;
|
||||
import org.dynmap.markers.MarkerAPI;
|
||||
import org.dynmap.markers.MarkerSet;
|
||||
|
||||
public class TempMarkerSet
|
||||
{
|
||||
public class TempMarkerSet {
|
||||
|
||||
public String label;
|
||||
public int minimumZoom;
|
||||
public int priority;
|
||||
public boolean hideByDefault;
|
||||
|
||||
public MarkerSet create(MarkerAPI markerApi, String id)
|
||||
{
|
||||
public MarkerSet create(MarkerAPI markerApi, String id) {
|
||||
MarkerSet ret = markerApi.createMarkerSet(id, this.label, null, false); // ("null, false" at the end means "all icons allowed, not perisistent")
|
||||
|
||||
if (ret == null) return null;
|
||||
if (ret == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Minimum Zoom
|
||||
if (this.minimumZoom > 0)
|
||||
{
|
||||
if (this.minimumZoom > 0) {
|
||||
ret.setMinZoom(this.minimumZoom);
|
||||
}
|
||||
|
||||
@ -32,29 +31,23 @@ public class TempMarkerSet
|
||||
return ret;
|
||||
}
|
||||
|
||||
public void update(MarkerSet markerset)
|
||||
{
|
||||
public void update(MarkerSet markerset) {
|
||||
// Name
|
||||
if (!markerset.getMarkerSetLabel().equals(this.label))
|
||||
{
|
||||
if (!markerset.getMarkerSetLabel().equals(this.label)) {
|
||||
markerset.setMarkerSetLabel(this.label);
|
||||
}
|
||||
|
||||
if (this.minimumZoom > 0)
|
||||
{
|
||||
if (markerset.getMinZoom()!=this.minimumZoom)
|
||||
{
|
||||
if (this.minimumZoom > 0) {
|
||||
if (markerset.getMinZoom() != this.minimumZoom) {
|
||||
markerset.setMinZoom(this.minimumZoom);
|
||||
}
|
||||
}
|
||||
|
||||
if (markerset.getLayerPriority()!=this.priority)
|
||||
{
|
||||
if (markerset.getLayerPriority() != this.priority) {
|
||||
markerset.setLayerPriority(this.priority);
|
||||
}
|
||||
|
||||
if (markerset.getHideByDefault()!=this.hideByDefault)
|
||||
{
|
||||
if (markerset.getHideByDefault() != this.hideByDefault) {
|
||||
markerset.setHideByDefault(this.hideByDefault);
|
||||
}
|
||||
}
|
||||
|
@ -101,7 +101,7 @@ public class FactionsBlockListener implements Listener {
|
||||
Faction otherFaction = Board.getInstance().getFactionAt(new FLocation(targetLoc));
|
||||
|
||||
// Check if the piston is moving in a faction's territory. This disables pistons entirely in faction territory.
|
||||
if(otherFaction.isNormal() && P.p.getConfig().getBoolean("disable-pistons-in-territory", false)) {
|
||||
if (otherFaction.isNormal() && P.p.getConfig().getBoolean("disable-pistons-in-territory", false)) {
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
|
@ -36,7 +36,8 @@ public class BufferedObjective {
|
||||
Method addEntryMethodLookup = null;
|
||||
try {
|
||||
addEntryMethodLookup = Team.class.getMethod("addEntry", String.class);
|
||||
} catch (NoSuchMethodException ignored) {}
|
||||
} catch (NoSuchMethodException ignored) {
|
||||
}
|
||||
|
||||
addEntryMethod = addEntryMethodLookup;
|
||||
|
||||
@ -130,7 +131,8 @@ public class BufferedObjective {
|
||||
|
||||
try {
|
||||
addEntryMethod.invoke(team, name);
|
||||
} catch (ReflectiveOperationException ignored) {}
|
||||
} catch (ReflectiveOperationException ignored) {
|
||||
}
|
||||
buffer.getScore(name).setScore(entry.getKey());
|
||||
} else {
|
||||
buffer.getScore(entry.getValue()).setScore(entry.getKey());
|
||||
|
@ -2,7 +2,6 @@ package com.massivecraft.factions.util;
|
||||
|
||||
import com.massivecraft.factions.*;
|
||||
import com.massivecraft.factions.struct.Role;
|
||||
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
@ -11,7 +11,6 @@ import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.logging.Level;
|
||||
|
||||
|
||||
public abstract class MemoryBoard extends Board {
|
||||
@ -48,8 +47,8 @@ public abstract class MemoryBoard extends Board {
|
||||
|
||||
public void removeAt(FLocation flocation) {
|
||||
Faction faction = getFactionAt(flocation);
|
||||
for(LazyLocation loc : faction.getWarps().values()) {
|
||||
if(flocation.isInChunk(loc.getLocation())) {
|
||||
for (LazyLocation loc : faction.getWarps().values()) {
|
||||
if (flocation.isInChunk(loc.getLocation())) {
|
||||
faction.removeWarp(loc);
|
||||
}
|
||||
}
|
||||
|
@ -93,7 +93,7 @@ public abstract class MemoryFaction implements Faction, EconomyParticipator {
|
||||
}
|
||||
|
||||
public boolean removeWarp(LazyLocation loc) {
|
||||
if(warps.containsValue(loc)) {
|
||||
if (warps.containsValue(loc)) {
|
||||
warps.remove(loc);
|
||||
return true;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user