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Fix NPE caused by lazy cleanup
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@ -80,9 +80,11 @@ public class TerritoryAccess
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// FIELDS: DIRECT
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// -------------------------------------------- //
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// This method intentionally returns null if the Faction no longer exists.
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// In Board we don't even return this TerritoryAccess if that is the case.
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public Faction getHostFaction()
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{
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return FactionColl.get().get(this.getHostFactionId());
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return Faction.get(this.getHostFactionId());
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}
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public Set<MPlayer> getGrantedMPlayers()
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@ -108,7 +110,9 @@ public class TerritoryAccess
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// Fill
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for (String factionId : this.getFactionIds())
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{
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ret.add(FactionColl.get().get(factionId));
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Faction faction = Faction.get(factionId);
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if (faction == null) continue;
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ret.add(faction);
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}
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// Return
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@ -92,7 +92,7 @@ public class Board extends Entity<Board> implements BoardInterface
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if (ps == null) return null;
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ps = ps.getChunkCoords(true);
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TerritoryAccess ret = this.map.get(ps);
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if (ret == null) ret = TerritoryAccess.valueOf(Factions.ID_NONE);
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if (ret == null || ret.getHostFaction() == null) ret = TerritoryAccess.valueOf(Factions.ID_NONE);
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return ret;
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}
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