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https://github.com/MassiveCraft/Factions.git
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Merge pull request #33 from spathizilla/master
Worldguard region checking
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commit
f9cb5014dc
@ -63,6 +63,8 @@ public class Conf {
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public static double autoLeaveAfterDaysOfInactivity = 14.0;
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public static boolean worldGuardChecking = true;
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public static boolean homesEnabled = true;
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public static boolean homesMustBeInClaimedTerritory = true;
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public static boolean homesTeleportToOnDeath = true;
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@ -508,6 +508,12 @@ public class FPlayer {
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FLocation flocation = new FLocation(this);
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Faction otherFaction = Board.getFactionAt(flocation);
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if (Worldguard.checkForRegionsInChunk(this.getPlayer().getLocation())) {
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// Checks for WorldGuard regions in the chunk attempting to be claimed
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sendMessage("This land is protected");
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return false;
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}
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if (myFaction == otherFaction) {
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if (notifyFailure)
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sendMessage("You already own this land.");
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@ -151,6 +151,10 @@ public class Factions extends JavaPlugin {
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Econ.setup(this);
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Econ.monitorPlugins();
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if(Conf.worldGuardChecking) {
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Worldguard.init(this);
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}
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// Register events
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PluginManager pm = this.getServer().getPluginManager();
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pm.registerEvent(Event.Type.PLAYER_CHAT, this.playerListener, Event.Priority.Highest, this);
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@ -147,7 +147,7 @@ public class SpoutFeatures {
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spoutApp.setPlayerTitle(sPlayer, viewed, addTag + "\n" + viewed.getDisplayName());
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}
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else {
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spoutApp.resetPlayerTitle(sPlayer, viewed);
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spoutApp.setPlayerTitle(sPlayer, viewed, viewed.getDisplayName());
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}
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}
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115
src/com/massivecraft/factions/Worldguard.java
Normal file
115
src/com/massivecraft/factions/Worldguard.java
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@ -0,0 +1,115 @@
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package com.massivecraft.factions;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
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import com.sk89q.worldguard.protection.managers.RegionManager;
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import com.sk89q.worldguard.protection.ApplicableRegionSet;
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import com.sk89q.worldguard.protection.UnsupportedIntersectionException;
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import com.sk89q.worldguard.protection.regions.ProtectedCuboidRegion;
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import com.sk89q.worldguard.protection.regions.ProtectedRegion;
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import static com.sk89q.worldguard.bukkit.BukkitUtil.*;
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import com.sk89q.worldguard.protection.flags.DefaultFlag;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.BlockVector;
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import org.bukkit.World;
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import org.bukkit.Chunk;
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import org.bukkit.Location;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.entity.Player;
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/*
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* Worldguard Region Checking
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* Author: Spathizilla
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*/
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public class Worldguard {
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private static WorldGuardPlugin wg;
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private static boolean enabled = false;
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public static void init(Plugin plugin) {
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Plugin wgplug = plugin.getServer().getPluginManager().getPlugin("WorldGuard");
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if (wgplug == null || !(wgplug instanceof WorldGuardPlugin)) {
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enabled = false;
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wg = null;
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System.out.println("[Factions] Could not hook to WorldGuard. WorldGuard checks are disabled.");
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} else {
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wg = (WorldGuardPlugin) wgplug;
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enabled = true;
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System.out.println("[Factions] Successfully hooked to WorldGuard.");
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}
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}
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public static boolean isEnabled() {
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return enabled;
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}
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// PVP Flag check
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// Returns:
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// True: PVP is allowed
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// False: PVP is disallowed
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public static boolean isPVP(Player player) {
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if(isEnabled()) {
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Location loc = player.getLocation();
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World world = loc.getWorld();
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Vector pt = toVector(loc);
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RegionManager regionManager = wg.getRegionManager(world);
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ApplicableRegionSet set = regionManager.getApplicableRegions(pt);
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return set.allows(DefaultFlag.PVP);
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} else {
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// No WG hooks so we'll always bypass this check.
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return true;
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}
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}
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// Check for Regions in chunk the chunk
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// Returns:
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// True: Regions found within chunk
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// False: No regions found within chunk
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public static boolean checkForRegionsInChunk(Location loc) {
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if(isEnabled()) {
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World world = loc.getWorld();
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Chunk chunk = world.getChunkAt(loc);
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int minChunkX = chunk.getX() * 16;
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int minChunkZ = chunk.getZ() * 16;
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int maxChunkX = minChunkX + 15;
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int maxChunkZ = minChunkZ + 15;
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int worldHeight = world.getMaxHeight(); // Allow for heights other than default
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BlockVector minChunk = new BlockVector(minChunkX, 0, minChunkZ);
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BlockVector maxChunk = new BlockVector(maxChunkX, worldHeight, maxChunkZ);
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RegionManager regionManager = wg.getRegionManager(world);
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ProtectedCuboidRegion region = new ProtectedCuboidRegion("wgfactionoverlapcheck", minChunk, maxChunk);
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Map<String, ProtectedRegion> allregions = regionManager.getRegions();
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List<ProtectedRegion> allregionslist = new ArrayList<ProtectedRegion>(allregions.values());
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List<ProtectedRegion> overlaps;
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boolean foundregions = false;
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try {
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overlaps = region.getIntersectingRegions(allregionslist);
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if(overlaps.isEmpty() || overlaps == null) {
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foundregions = false;
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} else {
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foundregions = true;
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}
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} catch (UnsupportedIntersectionException e) {
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e.printStackTrace();
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}
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region = null;
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allregionslist = null;
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overlaps = null;
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return foundregions;
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} else {
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return false;
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}
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}
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}
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