Brettflan
640c96c828
update craftbukkit lib to fix CB dev build breaking EntityChangeBlockEvent, and add "b" to version for recompile
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Simply recompiling with new CB lib fixes the EntityChangeBlockEvent error, and new compile is thankfully backwards compatible with older CB versions
2012-12-05 21:12:51 -06:00
Brettflan
47f23b93da
Release 1.7.9 Beta
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Also fix for improper message being sent to person who changes a faction description if "broadcastDescriptionChanges" is disabled
2012-11-30 20:14:32 -06:00
Brettflan
857892738f
fix for /f list command throwing an error if an invalid page number was specified (ex. 5 pages available and they run /f list 6)
2012-11-30 19:43:04 -06:00
Brettflan
9c7ed3bf38
Fix for pistons being able to push blocks into protected territory through water or lava
2012-11-11 13:05:58 -06:00
Brettflan
1c8d6919bd
New setting "broadcastDescriptionChanges" (default false) which can be enabled to have faction description changes broadcast to everyone on the server. Previously description changes were always broadcast.
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Also added witch and wither boss to monster list, missed that for last release.
2012-11-09 18:22:39 -06:00
Brettflan
95289e1411
fix for piston retraction not working if faction doesn't have build rights in its own territory; missed this when fixing the same thing for piston extension recently
2012-11-09 17:47:53 -06:00
Brettflan
5c45ea5ee2
Fix for command prevention routine treating Wilderness areas as neutral faction territory in 1.7 branch
2012-11-09 07:44:46 -06:00
Brettflan
3a68820016
Release 1.7.8 Beta
2012-11-08 01:01:20 -06:00
Olof Larsson
675505e6fd
Using PlayerLoginEvent instead of PlayerPreLoginEvent to fix a warning.
2012-11-07 11:39:59 +01:00
Brettflan
2f80787edd
Fix for crop trampling and pressure plates not being protected due to bug introduced in recent performance overhaul
2012-11-06 15:01:37 -06:00
Brettflan
b8aaeb1053
Fix for slashless commands triggering errors in CraftBukkit on rare occasions due to being run async
2012-11-06 14:23:17 -06:00
Brettflan
20b359c11a
Wither boss second stage will no longer be able to destroy blocks in territory which has explosion protection (explosion faction flag turned off)
2012-11-06 11:58:14 -06:00
Brettflan
174320c278
updated known badPotionEffects to include wither potion
2012-11-06 11:04:08 -06:00
Brettflan
3055e68e86
fix for economy check that made sure player/faction could afford specific commands not working correctly; thanks to spaceemotion for pointing out the problem and fix
2012-11-06 11:01:16 -06:00
Brettflan
a783dc33cf
Protect hanging entities (paintings and item frames) from explosions; thanks to Tahkeh for the method
2012-11-06 10:06:37 -06:00
Brettflan
e83ac76b2c
Added anvil and beacon to list of list of protected container materials
2012-11-06 10:00:19 -06:00
Brettflan
3e0a68fd6e
Performance overhaul sponsored by rockxz3, using his large server's data for reference to help with testing and tuning. Timing numbers below are based on this data set on my test server.
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* PlayerMoveEvent performance boost (from 0.047ms to 0.015ms in testing, ~313% as fast): now more thrifty in determining whether player has actually moved between chunks before doing anything else; important since this event triggers extremely quickly
* PlayerInteractEvent performance boost (from 0.068ms to 0.034ms in testing, ~200% as fast): now ignores left-clicks for interaction checks, since in CraftBukkit 1.4 left-clicks no longer open doors or activate buttons/levers/etc.; not as important as above, but still triggers quite often as people are digging or interacting with blocks
* "/f list" command performance boost (from 234ms to 30ms in testing, ~780% as fast): code was getting information for all factions, narrowed it down to only getting info for displayed page range
* "/f show" command performance boost (from 132ms to 28ms in testing, ~470% as fast): tweaked the ally & enemy listing code used
2012-11-06 09:43:27 -06:00
Brettflan
d31741fb34
Updated old painting events to new hanging events so that item frames are also protected.
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Also updated CraftBukkit lib and (hopefully) further clarified error message for GSON libs not being found in CB 1.3.2+ location.
2012-10-31 16:16:21 -05:00
Brettflan
41cd9484d3
Update CraftBukkit lib to 1.4.2 dev build 2421
2012-10-29 19:21:25 -05:00
Brettflan
ef56ce9a51
Backups are now created of bad factions.json and players.json files if they fail to load due to a JSON parse error; same as we already do for bad conf.json
2012-10-19 01:50:37 -05:00
Brettflan
7bbb4fbf44
Update to "handleExploitTNTWaterlog" method to not destroy Ender chests or portals; sadly there's still no method provided by Bukkit to get a block's blast resistance, so we have to go by a list of block type IDs which are supposed to be TNT-proof
2012-10-19 00:11:28 -05:00
Brettflan
5f33e51fae
Fix for crash on plugin startup if Worldguard integration is enabled ("worldGuardChecking") but Worldguard plugin isn't loaded on server
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Also updated SpoutPlugin lib
2012-10-09 17:37:01 -05:00
Brettflan
619e52a5d4
fix for pistons not working (via pistonProtectionThroughDenyBuild) if faction doesn't have build rights in its own territory
2012-09-30 18:01:42 -05:00
Brettflan
56cb2becde
added some (apparently absolutely necessary) idiot-proofing for CB version support due to changed GSON lib package name; we were getting a flood of invalid error reports because of it
2012-09-05 03:42:59 -05:00
Brettflan
de9ac6cc1f
Release 1.7.7_beta
2012-08-26 18:49:14 -05:00
Brettflan
f65f3a0e9e
Fix for factionless players being unable to hurt each other, and fix for factionless players taking reduced damage in Wilderness (was being treated as their faction territory by damage reduction routine)
2012-08-26 18:48:49 -05:00
Brettflan
7aa4fa12f2
Modified readBytes() and writeBytes() methods in DiscUtil.java to use older file handling routines which don't require Java 7. The vastly improved file loading speed which came from Olof's recent update to this file has been retained.
2012-08-26 15:23:45 -05:00
Olof Larsson
b588d355b4
Fix crash when HeroChat was not present.
2012-08-26 12:20:56 +02:00
Brettflan
e3bfaec642
Merge branch 'master' of github.com:MassiveCraft/Factions
2012-08-26 01:02:54 -05:00
Brettflan
28206b1c25
The latest CraftBukkit builds have changed their compiled-in GSON lib's package name. Rather than us switching back to using a separate GSON lib again (with two effectively identical copies of GSON ending up loaded and wasting server resources), I'm simply switching Factions to point to CraftBukkit's refactored GSON package name instead.
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In line with that, I've removed the Bukkit and GSON libs and added in CraftBukkit as a lib.
2012-08-26 01:02:31 -05:00
Olof Larsson
bc0647e51b
Fixing the recipients for HeroChat integration.
2012-08-26 02:12:02 +02:00
Olof Larsson
48c5131ea4
New beta herochat integration and fixing the slow load time. This may require Java7.
2012-08-26 00:54:15 +02:00
Brettflan
b0823dc5a8
Release 1.7.6 beta
2012-08-09 22:11:00 -05:00
Brettflan
3be1ecf63c
nitpicking myself
2012-08-07 22:33:23 -05:00
Brettflan
8e64c7c137
clean up code from last commit a bit
2012-08-07 22:28:21 -05:00
Brett Flannigan
98f20a4ec6
Merge pull request #138 from ammaraskar/master
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Fixes an ender pearl clipping exploit with blocks that occupy less than 1 block in width or length
2012-08-07 20:09:59 -07:00
Brettflan
a57132aa7d
Update version to 1.7.6_pre, fix for invalid comparison
2012-08-07 21:58:41 -05:00
Brettflan
af6c4952fa
Add default permissions for all members of SafeZone/WarZone factions to use territory access commands; this way, players trusted enough to be added to either system faction will be able to grant access to their claims as desired
2012-08-07 21:58:04 -05:00
Brettflan
124a46c791
Update for remaining old PlayerChatEvents, update EssentialsChat libs and integration accordingly
2012-08-07 21:51:22 -05:00
Brettflan
ddd17830c0
Switch PlayerChatEvent to AsyncPlayerChatEvent for bleeding-edge 1.3.1 Bukkit builds to prevent persistent nag from Bukkit, update Bukkit lib
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UNTESTED, please confirm working... looks like chat event cancellation might be bugged in Bukkit at the moment but will hopefully be fixed soon if so
2012-08-05 19:58:50 -05:00
Olof Larsson
7f228b648a
Some servers might want to disable territorial warfare alltogether.
2012-07-30 23:28:23 +02:00
Olof Larsson
a380b86a71
Bug fix for that wilderness painting on dynmap.
2012-07-19 02:56:05 +02:00
Brett Flannigan
17e0701ecb
Merge pull request #146 from basicsensei/master
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fix #145 for master branch (1.7) (thanks)
2012-07-16 14:06:27 -07:00
basicsensei
94816a6e52
fix evil bug with getPlayer matching online players
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if the offline player had similar name with the online player
ie. online "s2", offline "s", then "s" would show as online because
getPlayer("s") will return getPlayer("s2")
this is why getPlayerExact should be used
2012-07-16 18:11:27 +02:00
Ammar Askar
0b2e9e340d
Fixes an ender pearl exploit allowing players to clip through blocks who occupy less than 1 block in width or length
2012-06-10 14:22:50 +05:00
Brettflan
d7a5970b85
Release 1.7.5 alpha: one last minor fix to EssentialsChat integration needed
2012-05-16 20:34:38 -05:00
Brettflan
0966d3579d
Release 1.7.5
2012-05-16 18:06:16 -05:00
Brettflan
af1024e5a4
Changed default Spout territory faction display to upper left, since Spoutcraft client now has minimap in upper right
2012-05-16 15:31:42 -05:00
Brettflan
4460438365
Brief access info is now displayed under two circumstances: if you have been granted explicit access to the territory you are in ("access granted"), or if you are a normal member of the faction which owns the territory and access is denied to you ("access restricted"). This info will be displayed through Spout under the faction tag if possible, otherwise it will be displayed through chat.
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New conf.json setting:
"spoutTerritoryAccessShow": true, - whether to show brief access info using Spout
2012-05-16 15:29:00 -05:00
Brettflan
01d9f62bdd
Removed bit of code which was apparently intended to optimize movement event code but which was actually slowing the process down a bit overall
2012-05-16 12:57:44 -05:00