package com.massivecraft.factions; import java.util.*; import java.util.concurrent.ConcurrentHashMap; import java.util.Map.Entry; import org.bukkit.ChatColor; import org.bukkit.Location; import org.bukkit.entity.Player; import com.massivecraft.factions.struct.Relation; import com.massivecraft.factions.struct.Role; import com.massivecraft.factions.util.*; import com.massivecraft.factions.zcore.persist.Entity; public class Faction extends Entity { // FIELD: relationWish private Map relationWish; // FIELD: claimOwnership private Map> claimOwnership = new ConcurrentHashMap>(); // FIELD: invites // Where string is a lowercase player name private Set invites; public void invite(FPlayer fplayer) { this.invites.add(fplayer.getName().toLowerCase()); } public void deinvite(FPlayer fplayer) { this.invites.remove(fplayer.getName().toLowerCase()); } public boolean isInvited(FPlayer fplayer) { return this.invites.contains(fplayer.getName().toLowerCase()); } // FIELD: open private boolean open; public boolean getOpen() { return open; } public void setOpen(boolean isOpen) { open = isOpen; } // FIELD: peaceful // "peaceful" status can only be set by server admins/moderators/ops, and prevents PvP and land capture to/from the faction private boolean peaceful; public boolean isPeaceful() { return this.peaceful; } public void setPeaceful(boolean isPeaceful) { this.peaceful = isPeaceful; } // FIELD: peacefulExplosionsEnabled private boolean peacefulExplosionsEnabled; public void setPeacefulExplosionsEnabled(boolean val) { peacefulExplosionsEnabled = val; } public boolean getPeacefulExplosionsEnabled(){ return this.peacefulExplosionsEnabled; } public boolean noExplosionsInTerritory() { return this.peaceful && ! peacefulExplosionsEnabled; } // FIELD: permanent // "permanent" status can only be set by server admins/moderators/ops, and allows the faction to remain even with 0 members private boolean permanent; public boolean isPermanent() { return permanent; } public void setPermanent(boolean isPermanent) { permanent = isPermanent; } // FIELD: tag private String tag; public String getTag() { return this.tag; } public String getTag(String prefix) { return prefix+this.tag; } public String getTag(Faction otherFaction) { if (otherFaction == null) { return getTag(); } return this.getTag(otherFaction.getRelationColor(this).toString()); } public String getTag(FPlayer otherFplayer) { if (otherFplayer == null) { return getTag(); } return this.getTag(otherFplayer.getRelationColor(this).toString()); } public void setTag(String str) { if (Conf.factionTagForceUpperCase) { str = str.toUpperCase(); } this.tag = str; } public String getComparisonTag() { return MiscUtil.getComparisonString(this.tag); } // FIELD: description private String description; public String getDescription() { return this.description; } public void setDescription(String value) { this.description = value; } // FIELD: home private Location home; public void setHome(Location home) { this.home = home; } public Location getHome() { confirmValidHome(); return home; } public boolean hasHome() { return this.getHome() != null; } public void confirmValidHome() { if (!Conf.homesMustBeInClaimedTerritory || this.home == null || Board.getFactionAt(new FLocation(this.home)) == this) { return; } sendMessage("Your faction home has been un-set since it is no longer in your territory."); this.home = null; } // FIELD: lastPlayerLoggedOffTime private transient long lastPlayerLoggedOffTime; // FIELD: money // Bank functions private double money; public double getMoney() { return this.money; } public boolean addMoney(double amount) { if ( amount > 0.0 ) { this.money += amount; return true; } return false; } public boolean removeMoney( double amount ) { if (amount <= 0.0 ) return false; if (amount > this.money ) return false; this.money -= amount; return true; } // -------------------------------------------- // // Construct // -------------------------------------------- // public Faction() { this.relationWish = new HashMap(); this.invites = new HashSet(); this.open = Conf.newFactionsDefaultOpen; this.tag = "???"; this.description = "Default faction description :("; this.lastPlayerLoggedOffTime = 0; this.peaceful = false; this.peacefulExplosionsEnabled = false; this.permanent = false; this.money = 0.0; } // -------------------------------------------- // // Extra Getters And Setters // -------------------------------------------- // public boolean noPvPInTerritory() { return isSafeZone() || (peaceful && Conf.peacefulTerritoryDisablePVP); } public boolean noMonstersInTerritory() { return isSafeZone() || (peaceful && Conf.peacefulTerritoryDisableMonsters); } // ------------------------------- // Understand the types // ------------------------------- public boolean isNormal() { return ! (this.isNone() || this.isSafeZone() || this.isWarZone()); } public boolean isNone() { return this.getId().equals("0"); } public boolean isSafeZone() { return this.getId().equals("-1"); } public boolean isWarZone() { return this.getId().equals("-2"); } public boolean isPlayerFreeType() { return this.isSafeZone() || this.isWarZone(); } // ------------------------------- // Relation and relation colors TODO // ------------------------------- public Relation getRelationWish(Faction otherFaction) { if (this.relationWish.containsKey(otherFaction.getId())) { return this.relationWish.get(otherFaction.getId()); } return Relation.NEUTRAL; } public void setRelationWish(Faction otherFaction, Relation relation) { if (this.relationWish.containsKey(otherFaction.getId()) && relation.equals(Relation.NEUTRAL)) { this.relationWish.remove(otherFaction.getId()); } else { this.relationWish.put(otherFaction.getId(), relation); } } public Relation getRelation(Faction otherFaction) { return getRelation(otherFaction, false); } public Relation getRelation(Faction otherFaction, boolean ignorePeaceful) { if (!otherFaction.isNormal() || !this.isNormal()) { return Relation.NEUTRAL; } if (otherFaction.equals(this)) { return Relation.MEMBER; } if (!ignorePeaceful && (this.peaceful || otherFaction.isPeaceful())) { return Relation.NEUTRAL; } if(this.getRelationWish(otherFaction).value >= otherFaction.getRelationWish(this).value) { return otherFaction.getRelationWish(this); } return this.getRelationWish(otherFaction); } public Relation getRelation(FPlayer fplayer) { if (fplayer == null) return Relation.NEUTRAL; else return getRelation(fplayer.getFaction()); } //----------------------------------------------// // Power //----------------------------------------------// public double getPower() { double ret = 0; for (FPlayer fplayer : this.getFPlayers()) { ret += fplayer.getPower(); } if (Conf.powerFactionMax > 0 && ret > Conf.powerFactionMax) { ret = Conf.powerFactionMax; } return ret; } public double getPowerMax() { double ret = 0; for (FPlayer fplayer : this.getFPlayers()) { ret += fplayer.getPowerMax(); } if (Conf.powerFactionMax > 0 && ret > Conf.powerFactionMax) { ret = Conf.powerFactionMax; } return ret; } public int getPowerRounded() { return (int) Math.round(this.getPower()); } public int getPowerMaxRounded() { return (int) Math.round(this.getPowerMax()); } public int getLandRounded() { return Board.getFactionCoordCount(this); } public int getLandRoundedInWorld(String worldName) { return Board.getFactionCoordCountInWorld(this, worldName); } public boolean hasLandInflation() { return this.getLandRounded() > this.getPowerRounded(); } // ------------------------------- // Fplayers // ------------------------------- public ArrayList getFPlayers() { ArrayList ret = new ArrayList(); if (this.isPlayerFreeType()) return ret; for (FPlayer fplayer : FPlayers.i.get()) { if (fplayer.getFaction() == this) { ret.add(fplayer); } } return ret; } public ArrayList getFPlayersWhereOnline(boolean online) { ArrayList ret = new ArrayList(); if (this.isPlayerFreeType()) return ret; for (FPlayer fplayer : FPlayers.i.get()) { if (fplayer.getFaction() == this && fplayer.isOnline() == online) { ret.add(fplayer); } } return ret; } public FPlayer getFPlayerAdmin() { if ( ! this.isNormal()) return null; for (FPlayer fplayer : FPlayers.i.get()) { if (fplayer.getFaction() == this && fplayer.getRole() == Role.ADMIN) { return fplayer; } } return null; } public ArrayList getFPlayersWhereRole(Role role) { ArrayList ret = new ArrayList(); if ( ! this.isNormal()) return ret; for (FPlayer fplayer : FPlayers.i.get()) { if (fplayer.getFaction() == this && fplayer.getRole() == role) { ret.add(fplayer); } } return ret; } public ArrayList getOnlinePlayers() { ArrayList ret = new ArrayList(); if (this.isPlayerFreeType()) return ret; for (Player player: P.p.getServer().getOnlinePlayers()) { FPlayer fplayer = FPlayers.i.get(player); if (fplayer.getFaction() == this) { ret.add(player); } } return ret; } // slightly faster check than getOnlinePlayers() if you just want to see if there are any players online public boolean hasPlayersOnline() { // only real factions can have players online, not safe zone / war zone if (this.isPlayerFreeType()) return false; for (Player player: P.p.getServer().getOnlinePlayers()) { FPlayer fplayer = FPlayers.i.get(player); if (fplayer.getFaction() == this) { return true; } } // even if all players are technically logged off, maybe someone was on recently enough to not consider them officially offline yet if (Conf.considerFactionsReallyOfflineAfterXMinutes > 0 && System.currentTimeMillis() < lastPlayerLoggedOffTime + (Conf.considerFactionsReallyOfflineAfterXMinutes * 60000)) { return true; } return false; } public void memberLoggedOff() { if (this.isNormal()) { lastPlayerLoggedOffTime = System.currentTimeMillis(); } } //----------------------------------------------// // Messages //----------------------------------------------// public void msg(String message, Object... args) { message = P.p.txt.parse(message, args); for (FPlayer fplayer : this.getFPlayersWhereOnline(true)) { fplayer.sendMessage(message); } } public void sendMessage(String message) { for (FPlayer fplayer : this.getFPlayersWhereOnline(true)) { fplayer.sendMessage(message); } } public void sendMessage(List messages) { for (FPlayer fplayer : this.getFPlayersWhereOnline(true)) { fplayer.sendMessage(messages); } } //----------------------------------------------// // Mudd TODO //----------------------------------------------// public ChatColor getRelationColor(Faction otherFaction) { return this.getRelation(otherFaction).getColor(); } public ChatColor getRelationColor(FPlayer fplayer) { return this.getRelation(fplayer).getColor(); } //----------------------------------------------// // Ownership of specific claims //----------------------------------------------// public void clearAllClaimOwnership() { claimOwnership.clear(); } public void clearClaimOwnership(FLocation loc) { claimOwnership.remove(loc); } public void clearClaimOwnership(String playerName) { if (playerName == null || playerName.isEmpty()) { return; } Set ownerData; String player = playerName.toLowerCase(); for (Entry> entry : claimOwnership.entrySet()) { ownerData = entry.getValue(); if (ownerData == null) continue; Iterator iter = ownerData.iterator(); while (iter.hasNext()) { if (iter.next().equals(player)) { iter.remove(); } } if (ownerData.isEmpty()) { claimOwnership.remove(entry.getKey()); } } } public int getCountOfClaimsWithOwners() { return claimOwnership.isEmpty() ? 0 : claimOwnership.size(); } public boolean doesLocationHaveOwnersSet(FLocation loc) { if (claimOwnership.isEmpty() || !claimOwnership.containsKey(loc)) { return false; } Set ownerData = claimOwnership.get(loc); return ownerData != null && !ownerData.isEmpty(); } public boolean isPlayerInOwnerList(String playerName, FLocation loc) { if (claimOwnership.isEmpty()) { return false; } Set ownerData = claimOwnership.get(loc); if (ownerData == null) { return false; } if (ownerData.contains(playerName.toLowerCase())) { return true; } return false; } public void setPlayerAsOwner(String playerName, FLocation loc) { Set ownerData = claimOwnership.get(loc); if (ownerData == null) { ownerData = new HashSet(); } ownerData.add(playerName.toLowerCase()); claimOwnership.put(loc, ownerData); } public void removePlayerAsOwner(String playerName, FLocation loc) { Set ownerData = claimOwnership.get(loc); if (ownerData == null) { return; } ownerData.remove(playerName.toLowerCase()); claimOwnership.put(loc, ownerData); } public Set getOwnerList(FLocation loc) { return claimOwnership.get(loc); } public String getOwnerListString(FLocation loc) { Set ownerData = claimOwnership.get(loc); if (ownerData == null || ownerData.isEmpty()) { return ""; } String ownerList = ""; Iterator iter = ownerData.iterator(); while (iter.hasNext()) { if (!ownerList.isEmpty()) { ownerList += ", "; } ownerList += iter.next(); } return ownerList; } public boolean playerHasOwnershipRights(FPlayer fplayer, FLocation loc) { // different faction? if (fplayer.getFactionId() != this.getId()) { return false; } // sufficient role to bypass ownership? if (fplayer.getRole().isAtLeast(Conf.ownedAreaModeratorsBypass ? Role.MODERATOR : Role.ADMIN)) { return true; } // make sure claimOwnership is initialized if (claimOwnership.isEmpty()) { return true; } // need to check the ownership list, then Set ownerData = claimOwnership.get(loc); // if no owner list, owner list is empty, or player is in owner list, they're allowed if (ownerData == null || ownerData.isEmpty() || ownerData.contains(fplayer.getName().toLowerCase())) { return true; } return false; } //----------------------------------------------// // Persistance and entity management //----------------------------------------------// /*public static boolean save() { //Factions.log("Saving factions to disk"); try { DiscUtil.write(file, P.p.gson.toJson(instances)); } catch (IOException e) { e.printStackTrace(); P.log("Failed to save the factions to disk due to I/O exception."); return false; } catch (Exception e) { e.printStackTrace(); P.log("Failed to save the factions to disk."); return false; } return true; } */ /*public static boolean load() { P.log("Loading factions from disk"); if ( ! file.exists()) { if ( ! loadOld()) P.log("No factions to load from disk. Creating new file."); save(); } try { Type type = new TypeToken>(){}.getType(); Map instancesFromFile = P.p.gson.fromJson(DiscUtil.read(file), type); instances.clear(); instances.putAll(instancesFromFile); } catch (Exception e) { e.printStackTrace(); P.log("Failed to load the factions from disk."); return false; } fillIds(); // Make sure the default neutral faction exists if ( ! instances.containsKey(0)) { Faction faction = new Faction(); faction.tag = ChatColor.DARK_GREEN+"Wilderness"; faction.description = ""; faction.id = 0; instances.put(faction.id, faction); } // Make sure the safe zone faction exists if ( ! instances.containsKey(-1)) { Faction faction = new Faction(); faction.tag = ChatColor.GOLD+"Safe Zone"; faction.description = "Free from PVP and monsters"; faction.id = -1; instances.put(faction.id, faction); } // Make sure the war zone faction exists if ( ! instances.containsKey(-2)) { Faction faction = new Faction(); faction.tag = ChatColor.DARK_RED+"War Zone"; faction.description = "Not the safest place to be"; faction.id = -2; instances.put(faction.id, faction); } return true; }*/ @Override public void postDetach() { // Clean the board Board.clean(); // Clean the fplayers FPlayers.i.clean(); } /*public static Faction get(Integer factionId) { if ( ! instances.containsKey(factionId)) { P.log(Level.WARNING, "Non existing factionId "+factionId+" requested! Issuing cleaning!"); Board.clean(); FPlayer.clean(); } return instances.get(factionId); }*/ /* public static Faction getNone() { return instances.get(0); } public static Faction getSafeZone() { return instances.get(-1); } public static Faction getWarZone() { return instances.get(-2); }*/ /* public static boolean exists(Integer factionId) { return instances.containsKey(factionId); } //TODO ta parametrar här. All info som behövs ska matas in här och så sparar vi i denna method. public static Faction create() { Faction faction = new Faction(); faction.id = nextId; nextId += 1; instances.put(faction.id, faction); P.log("created new faction "+faction.id); //faction.save(); return faction; } public static void delete(Integer id) { // Remove the faction instances.remove(id); // Clean the board Board.clean(); // Clean the fplayers FPlayer.clean(); } private static boolean loadOld() { File folderFaction = new File(P.p.getDataFolder(), "faction"); if ( ! folderFaction.isDirectory()) return false; P.log("Factions file doesn't exist, attempting to load old pre-1.1 data."); String ext = ".json"; class jsonFileFilter implements FileFilter { @Override public boolean accept(File file) { return (file.getName().toLowerCase().endsWith(".json") && file.isFile()); } } File[] jsonFiles = folderFaction.listFiles(new jsonFileFilter()); for (File jsonFile : jsonFiles) { // Extract the name from the filename. The name is filename minus ".json" String name = jsonFile.getName(); name = name.substring(0, name.length() - ext.length()); int id = Integer.parseInt(name); try { Faction faction = P.p.gson.fromJson(DiscUtil.read(jsonFile), Faction.class); faction.id = id; instances.put(faction.id, faction); P.log("loaded pre-1.1 faction "+id); } catch (Exception e) { e.printStackTrace(); P.log(Level.WARNING, "Failed to load faction "+id); } } return true; }*/ }