Factions/src/com/massivecraft/factions
2012-08-07 21:58:41 -05:00
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adapters Delete a couple of files which are no longer used 2012-05-14 19:53:08 -05:00
cmd Update version to 1.7.6_pre, fix for invalid comparison 2012-08-07 21:58:41 -05:00
event Cleaning sweep, mainly for various stray "4 spaces" indentions to tabs 2012-03-13 08:27:03 -05:00
iface Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server. 2012-01-16 19:38:14 -06:00
integration Update for remaining old PlayerChatEvents, update EssentialsChat libs and integration accordingly 2012-08-07 21:51:22 -05:00
listeners Switch PlayerChatEvent to AsyncPlayerChatEvent for bleeding-edge 1.3.1 Bukkit builds to prevent persistent nag from Bukkit, update Bukkit lib 2012-08-05 19:58:50 -05:00
struct Brief access info is now displayed under two circumstances: if you have been granted explicit access to the territory you are in ("access granted"), or if you are a normal member of the faction which owns the territory and access is denied to you ("access restricted"). This info will be displayed through Spout under the faction tag if possible, otherwise it will be displayed through chat. 2012-05-16 15:29:00 -05:00
util Now using automated help. Fixed SeeChunk issues. 2012-05-09 05:56:37 +02:00
zcore Switch PlayerChatEvent to AsyncPlayerChatEvent for bleeding-edge 1.3.1 Bukkit builds to prevent persistent nag from Bukkit, update Bukkit lib 2012-08-05 19:58:50 -05:00
Board.java Bug fix for that wilderness painting on dynmap. 2012-07-19 02:56:05 +02:00
Conf.java Some servers might want to disable territorial warfare alltogether. 2012-07-30 23:28:23 +02:00
Faction.java Simplified the perm command. 2012-05-09 06:29:52 +02:00
Factions.java Add default permissions for all members of SafeZone/WarZone factions to use territory access commands; this way, players trusted enough to be added to either system faction will be able to grant access to their claims as desired 2012-08-07 21:58:04 -05:00
FLocation.java Remake of radius claim method. It now starts in the current chunk and spirals outward, in a repeating task designed to keep from overloading the server. The old method tried to put together a list of chunks, and then tried to claim them immediately starting from one corner of the overall area. 2012-03-13 05:54:48 -05:00
FPlayer.java Some servers might want to disable territorial warfare alltogether. 2012-07-30 23:28:23 +02:00
FPlayers.java "autoLeaveAfterDaysOfInactivity" routine now runs only once every few minutes instead of running every time a player logs in. New setting "autoLeaveRoutineRunsEveryXMinutes" (default 5 minutes) to determine just how often the routine is run. 2012-02-26 16:55:58 -06:00
P.java Update for remaining old PlayerChatEvents, update EssentialsChat libs and integration accordingly 2012-08-07 21:51:22 -05:00