package com.boydti.fawe.object.brush;

import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.command.tool.brush.Brush;
import com.sk89q.worldedit.function.pattern.Pattern;

public class SpikeBrush implements Brush {

    @Override
    public void build(EditSession editSession, Vector position, Pattern pattern, double size) throws MaxChangedBlocksException {

    }
}