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Tweak some messages
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@ -471,29 +471,31 @@ public class Fawe {
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debug(" - Using the latest version of WorldEdit/FAWE");
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debug(" - AsyncWorldEdit/WorldEditRegions isn't installed");
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debug(" - Any other errors in the startup log");
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debug(" - Contact Empire92 for assistance!");
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debug("Contact Empire92 if you need assistance:");
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debug(" - Send me a PM or ask on IRC");
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debug(" - http://webchat.esper.net/?nick=&channels=IntellectualCrafters");
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debug("=======================================");
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}
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try {
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com.github.luben.zstd.util.Native.load();
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} catch (Throwable e) {
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Settings.CLIPBOARD.COMPRESSION_LEVEL = Math.min(6, Settings.CLIPBOARD.COMPRESSION_LEVEL);
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Settings.HISTORY.COMPRESSION_LEVEL = Math.min(6, Settings.HISTORY.COMPRESSION_LEVEL);
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debug("====== ZSTD COMPRESSION BINDING NOT FOUND ======");
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MainUtil.handleError(e, false);
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debug("===============================================");
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debug("FAWE will still work, but some things may be slower");
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debug(" - Try updating your JVM / OS");
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debug(" - Report this issue if you cannot resolve it");
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debug("===============================================");
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if (Settings.CLIPBOARD.COMPRESSION_LEVEL > 6 || Settings.HISTORY.COMPRESSION_LEVEL > 6) {
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Settings.CLIPBOARD.COMPRESSION_LEVEL = Math.min(6, Settings.CLIPBOARD.COMPRESSION_LEVEL);
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Settings.HISTORY.COMPRESSION_LEVEL = Math.min(6, Settings.HISTORY.COMPRESSION_LEVEL);
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debug("====== ZSTD COMPRESSION BINDING NOT FOUND ======");
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debug(e);
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debug("===============================================");
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debug("FAWE will work but won't compress data as much");
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debug("===============================================");
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}
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}
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try {
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net.jpountz.util.Native.load();
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} catch (Throwable e) {
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debug("====== LZ4 COMPRESSION BINDING NOT FOUND ======");
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MainUtil.handleError(e, false);
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debug(e);
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debug("===============================================");
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debug("FAWE will still work, but some things may be slower");
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debug("FAWE will work but compression will be slower");
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debug(" - Try updating your JVM / OS");
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debug(" - Report this issue if you cannot resolve it");
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debug("===============================================");
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