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https://github.com/boy0001/FastAsyncWorldedit.git
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Real Nukkit 1.1 Fix
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0f3138e894
commit
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@ -31,6 +31,8 @@ import cn.nukkit.event.player.PlayerChatEvent;
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import cn.nukkit.event.player.PlayerCommandPreprocessEvent;
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import cn.nukkit.event.player.PlayerGameModeChangeEvent;
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import cn.nukkit.event.player.PlayerInteractEvent;
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import cn.nukkit.event.player.PlayerInteractEvent.Action;
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import com.google.common.base.Joiner;
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import com.sk89q.util.StringUtil;
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import com.sk89q.worldedit.LocalPlayer;
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@ -142,8 +144,8 @@ public class WorldEditListener implements Listener {
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final World world = player.getWorld();
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final WorldEdit we = WorldEdit.getInstance();
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int action = event.getAction();
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if (action == PlayerInteractEvent.LEFT_CLICK_BLOCK) {
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Action action = event.getAction();
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if (action == PlayerInteractEvent.Action.LEFT_CLICK_BLOCK) {
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final Block clickedBlock = event.getBlock();
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final WorldVector pos = new WorldVector(LocalWorldAdapter.adapt(world), clickedBlock.getX(), clickedBlock.getY(), clickedBlock.getZ());
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@ -155,13 +157,13 @@ public class WorldEditListener implements Listener {
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event.setCancelled(true);
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}
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} else if (action == PlayerInteractEvent.LEFT_CLICK_AIR) {
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} else if (action == PlayerInteractEvent.Action.LEFT_CLICK_AIR) {
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if (we.handleArmSwing(player)) {
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event.setCancelled(true);
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}
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} else if (action == PlayerInteractEvent.RIGHT_CLICK_BLOCK) {
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} else if (action == PlayerInteractEvent.Action.RIGHT_CLICK_BLOCK) {
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final Block clickedBlock = event.getBlock();
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final WorldVector pos = new WorldVector(LocalWorldAdapter.adapt(world), clickedBlock.getX(),
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clickedBlock.getY(), clickedBlock.getZ());
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@ -173,7 +175,7 @@ public class WorldEditListener implements Listener {
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if (we.handleRightClick(player)) {
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event.setCancelled(true);
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}
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} else if (action == PlayerInteractEvent.RIGHT_CLICK_AIR) {
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} else if (action == PlayerInteractEvent.Action.RIGHT_CLICK_AIR) {
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if (we.handleRightClick(player)) {
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event.setCancelled(true);
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}
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@ -76,7 +76,7 @@ public class BrushListener implements Listener {
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public void onPlayerInteract(final PlayerInteractEvent event) {
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Player nukkitPlayer = event.getPlayer();
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if (nukkitPlayer.isSneaking()) {
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if (event.getAction() == PlayerInteractEvent.PHYSICAL) {
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if (event.getAction() == PlayerInteractEvent.Action.PHYSICAL) {
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return;
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}
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FawePlayer<Object> fp = FawePlayer.wrap(nukkitPlayer);
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