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https://github.com/boy0001/FastAsyncWorldedit.git
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Force FAWE adapter as WE for 1.11 broke entities
good job WorldEdit
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@ -271,6 +271,7 @@ public class BukkitChunk_1_11 extends CharFaweChunk<Chunk, com.boydti.fawe.bukki
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String currentId = EntityTypes.a(key);
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Class<? extends Entity> clazz = EntityTypes.b.get(key);
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entityKeys.put(currentId, clazz);
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entityKeys.put(key.a(), clazz);
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}
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}
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Class<? extends Entity> clazz = entityKeys.get(id);
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@ -63,11 +63,9 @@ public class BukkitQueue_1_11 extends BukkitQueue_0<Chunk, ChunkSection[], Chunk
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fieldBits.setAccessible(true);
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getEntitySlices = net.minecraft.server.v1_11_R1.Chunk.class.getDeclaredMethod("getEntitySlices");
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getEntitySlices.setAccessible(true);
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if (adapter == null) {
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setupAdapter(new com.boydti.fawe.bukkit.v1_11.FaweAdapter_1_11());
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Fawe.debug("Using adapter: " + adapter);
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Fawe.debug("=========================================");
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}
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setupAdapter(new com.boydti.fawe.bukkit.v1_11.FaweAdapter_1_11());
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Fawe.debug("Using adapter: " + adapter);
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Fawe.debug("=========================================");
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for (int i = 0; i < Character.MAX_VALUE; i++) {
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try {
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IBD_CACHE[i] = Block.getById(i >> 4).fromLegacyData(i & 0xF);
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