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*use correct yaw/pitch
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@ -14,6 +14,16 @@ public class LocationMaskedPlayerWrapper extends PlayerWrapper {
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this.position = position;
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this.position = position;
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}
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}
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@Override
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public double getYaw() {
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return position.getYaw();
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}
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@Override
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public double getPitch() {
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return position.getPitch();
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}
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@Override
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@Override
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public WorldVector getBlockIn() {
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public WorldVector getBlockIn() {
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WorldVector pos = getPosition();
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WorldVector pos = getPosition();
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