mirror of
https://github.com/boy0001/FastAsyncWorldedit.git
synced 2024-11-28 21:56:33 +01:00
Not finished yet (spline brush)
This commit is contained in:
parent
42a3203777
commit
5b96a52e99
@ -92,6 +92,8 @@ public enum BBC {
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BRUSH_HEIGHT_INVALID("Invalid height map file (%s0)", "WorldEdit.Brush"),
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BRUSH_SMOOTH("Smooth brush equipped (%s0 x %s1 using %s2).", "WorldEdit.Brush"),
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BRUSH_SPHERE("Sphere brush shape equipped (%s0).", "WorldEdit.Brush"),
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BRUSH_LINE("Line brush shape equipped (%s0).", "WorldEdit.Brush"),
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BRUSH_SPLINE("Line brush shape equipped (%s0). Right click to select points, left click to execute.", "WorldEdit.Brush"),
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BRUSH_BLEND_BALL("Blend ball brush equipped (%s0).", "WorldEdit.Brush"),
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BRUSH_ERODE("Erode brush equipped (%s0).", "WorldEdit.Brush"),
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BRUSH_PASTE_NONE("Nothing to paste", "WorldEdit.Brush"),
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@ -1,5 +1,7 @@
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package com.boydti.fawe.object.brush;
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import com.boydti.fawe.object.mask.RadiusMask;
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import com.boydti.fawe.object.visitor.DFSRecursiveVisitor;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.MaxChangedBlocksException;
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import com.sk89q.worldedit.Vector;
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@ -16,9 +18,11 @@ import com.sk89q.worldedit.function.visitor.RecursiveVisitor;
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public class RecurseBrush implements Brush {
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private final BrushTool tool;
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private final boolean dfs;
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public RecurseBrush(BrushTool tool) {
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public RecurseBrush(BrushTool tool, boolean dfs) {
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this.tool = tool;
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this.dfs = dfs;
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}
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@Override
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@ -34,8 +38,28 @@ public class RecurseBrush implements Brush {
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}
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final BlockReplace replace = new BlockReplace(editSession, to);
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editSession.setMask((Mask) null);
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RecursiveVisitor visitor = new RecursiveVisitor(mask, replace, radius);
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visitor.visit(position);
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Operations.completeBlindly(visitor);
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final int maxY = editSession.getMaxY();
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if (dfs) {
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final Mask radMask = new RadiusMask(0, (int) size);
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DFSRecursiveVisitor visitor = new DFSRecursiveVisitor(mask, replace, Integer.MAX_VALUE, Integer.MAX_VALUE) {
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@Override
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public boolean isVisitable(Vector from, Vector to) {
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int y = to.getBlockY();
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return y >= y && y < maxY && radMask.test(to) && super.isVisitable(from, to);
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}
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};
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visitor.visit(position);
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Operations.completeBlindly(visitor);
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} else {
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RecursiveVisitor visitor = new RecursiveVisitor(mask, replace, radius) {
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@Override
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public boolean isVisitable(Vector from, Vector to) {
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int y = to.getBlockY();
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return y >= y && y < maxY && super.isVisitable(from, to);
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}
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};
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visitor.visit(position);
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Operations.completeBlindly(visitor);
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}
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}
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}
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187
core/src/main/java/com/boydti/fawe/object/brush/SplineBrush.java
Normal file
187
core/src/main/java/com/boydti/fawe/object/brush/SplineBrush.java
Normal file
@ -0,0 +1,187 @@
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package com.boydti.fawe.object.brush;
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import com.boydti.fawe.config.BBC;
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import com.boydti.fawe.object.exception.FaweException;
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import com.boydti.fawe.object.mask.IdMask;
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import com.boydti.fawe.object.visitor.DFSRecursiveVisitor;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.MaxChangedBlocksException;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.function.RegionFunction;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.mask.MaskIntersection;
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import com.sk89q.worldedit.function.operation.Operations;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.function.pattern.Patterns;
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import com.sk89q.worldedit.math.interpolation.Interpolation;
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import com.sk89q.worldedit.math.interpolation.KochanekBartelsInterpolation;
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import com.sk89q.worldedit.math.interpolation.Node;
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import com.sk89q.worldedit.math.transform.AffineTransform;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.List;
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public class SplineBrush implements DoubleActionBrush {
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public static int MAX_POINTS = 15;
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private ArrayList<ArrayList<Vector>> positionSets;
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private int numSplines;
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private final DoubleActionBrushTool tool;
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private final LocalSession session;
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private final Player player;
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public SplineBrush(Player player, LocalSession session, DoubleActionBrushTool tool) {
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this.tool = tool;
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this.session = session;
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this.player = player;
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this.positionSets = new ArrayList<>();
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}
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@Override
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public void build(DoubleActionBrushTool.BrushAction action, EditSession editSession, final Vector position, Pattern pattern, double size) throws MaxChangedBlocksException {
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Mask mask = tool.getMask();
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if (mask == null) {
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mask = new IdMask(editSession);
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} else {
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mask = new MaskIntersection(mask, new IdMask(editSession));
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}
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switch (action) {
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case PRIMARY: { // Right
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if (positionSets.size() >= MAX_POINTS) {
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throw new FaweException(BBC.WORLDEDIT_CANCEL_REASON_MAX_CHECKS);
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}
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final ArrayList<Vector> points = new ArrayList<>();
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DFSRecursiveVisitor visitor = new DFSRecursiveVisitor(mask, new RegionFunction() {
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@Override
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public boolean apply(Vector p) throws WorldEditException {
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points.add(new Vector(p));
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return true;
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}
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}, (int) size, 1);
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visitor.visit(position);
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Operations.completeBlindly(visitor);
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if (points.size() > numSplines) {
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numSplines = points.size();
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}
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this.positionSets.add(points);
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player.print("Added position, right click to spline them together!");
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break;
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}
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case SECONDARY: {
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if (positionSets.size() < 2) {
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player.print("Not enough positions set!");
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return;
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}
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List<Vector> centroids = new ArrayList<>();
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for (List<Vector> points : positionSets) {
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centroids.add(getCentroid(points));
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}
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double tension = 0;
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double bias = 0;
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double continuity = 0;
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double quality = 10;
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final List<Node> nodes = new ArrayList<Node>(centroids.size());
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final Interpolation interpol = new KochanekBartelsInterpolation();
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for (final Vector nodevector : centroids) {
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final Node n = new Node(nodevector);
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n.setTension(tension);
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n.setBias(bias);
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n.setContinuity(continuity);
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nodes.add(n);
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}
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Vector up = new Vector(0, 1, 0);
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AffineTransform transform = new AffineTransform();
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// TODO index offset based on transform
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int samples = numSplines;
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for (int i = 0; i < numSplines; i++) {
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List<Vector> currentSpline = new ArrayList<>();
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for (ArrayList<Vector> points : positionSets) {
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int listSize = points.size();
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int index = (int) (i * listSize / (double) (numSplines));
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currentSpline.add(points.get(index));
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}
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editSession.drawSpline(Patterns.wrap(pattern), currentSpline, 0, 0, 0, 10, 0, true);
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}
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player.print("Created spline");
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positionSets.clear();
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numSplines = 0;
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break;
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}
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}
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}
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private Vector getCentroid(Collection<Vector> points) {
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Vector sum = new Vector();
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for (Vector p : points) {
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sum.x += p.x;
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sum.y += p.y;
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sum.z += p.z;
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}
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return sum.multiply(1.0 / points.size());
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}
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private Vector normal(Collection<Vector> points, Vector centroid) {
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int n = points.size();
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switch (n) {
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case 1: {
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return null;
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}
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case 2: {
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return null;
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}
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}
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// Calc full 3x3 covariance matrix, excluding symmetries:
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double xx = 0.0; double xy = 0.0; double xz = 0.0;
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double yy = 0.0; double yz = 0.0; double zz = 0.0;
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Vector r = new Vector();
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for (Vector p : points) {
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r.x = p.x - centroid.x;
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r.y = p.y - centroid.y;
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r.z = p.z - centroid.z;
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xx += r.x * r.x;
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xy += r.x * r.y;
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xz += r.x * r.z;
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yy += r.y * r.y;
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yz += r.y * r.z;
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zz += r.z * r.z;
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}
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double det_x = yy*zz - yz*yz;
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double det_y = xx*zz - xz*xz;
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double det_z = xx*yy - xy*xy;
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double det_max = Math.max(Math.max(det_x, det_y), det_z);
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if (det_max <= 0.0) {
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return null;
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}
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// Pick path with best conditioning:
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Vector dir;
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if (det_max == det_x) {
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double a = (xz*yz - xy*zz) / det_x;
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double b = (xy*yz - xz*yy) / det_x;
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dir = new Vector(1.0, a, b);
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} else if (det_max == det_y) {
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double a = (yz*xz - xy*zz) / det_y;
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double b = (xy*xz - yz*xx) / det_y;
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dir = new Vector(a, 1.0, b);
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} else {
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double a = (yz*xy - xz*yy) / det_z;
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double b = (xz*xy - yz*xx) / det_z;
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dir = new Vector(a, b, 1.0);
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};
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return dir.normalize();
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}
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}
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@ -0,0 +1,43 @@
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package com.boydti.fawe.object.visitor;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.function.RegionFunction;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.visitor.RecursiveVisitor;
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* An implementation of an {@link com.sk89q.worldedit.function.visitor.BreadthFirstSearch} that uses a mask to
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* determine where a block should be visited.
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*/
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public class DFSRecursiveVisitor extends DFSVisitor {
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private final Mask mask;
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public DFSRecursiveVisitor(final Mask mask, final RegionFunction function) {
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this(mask, function, Integer.MAX_VALUE, Integer.MAX_VALUE);
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}
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/**
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* Create a new recursive visitor.
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*
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* @param mask the mask
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* @param function the function
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*/
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public DFSRecursiveVisitor(final Mask mask, final RegionFunction function, int maxDepth, int maxBranching) {
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super(function, maxDepth, maxBranching);
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checkNotNull(mask);
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this.mask = mask;
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}
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@Override
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public boolean isVisitable(final Vector from, final Vector to) {
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return this.mask.test(to);
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}
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public static Class<?> inject() {
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return RecursiveVisitor.class;
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}
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}
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@ -0,0 +1,211 @@
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package com.boydti.fawe.object.visitor;
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import com.boydti.fawe.config.BBC;
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import com.boydti.fawe.object.IntegerTrio;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.function.RegionFunction;
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import com.sk89q.worldedit.function.operation.Operation;
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import com.sk89q.worldedit.function.operation.RunContext;
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import java.util.ArrayDeque;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.HashSet;
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import java.util.LinkedHashMap;
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import java.util.LinkedHashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.atomic.AtomicInteger;
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public abstract class DFSVisitor implements Operation {
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private final RegionFunction function;
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private final List<Vector> directions = new ArrayList<>();
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private final Map<Node, AtomicInteger> visited;
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private final ArrayDeque<NodePair> queue;
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private final HashSet<Node> hashQueue;
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private final int maxDepth;
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private final int maxBranch;
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private int affected = 0;
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public DFSVisitor(final RegionFunction function) {
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this(function, Integer.MAX_VALUE, Integer.MAX_VALUE);
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}
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public DFSVisitor(final RegionFunction function, int maxDepth, int maxBranching) {
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this.queue = new ArrayDeque<>();
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this.hashQueue = new LinkedHashSet<>();
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this.visited = new LinkedHashMap<>();
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this.function = function;
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this.directions.add(new Vector(0, -1, 0));
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this.directions.add(new Vector(0, 1, 0));
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this.directions.add(new Vector(-1, 0, 0));
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this.directions.add(new Vector(1, 0, 0));
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this.directions.add(new Vector(0, 0, -1));
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this.directions.add(new Vector(0, 0, 1));
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this.maxDepth = maxDepth;
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this.maxBranch = maxBranching;
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}
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public abstract boolean isVisitable(Vector from, Vector to);
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public Collection<Vector> getDirections() {
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return this.directions;
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}
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private IntegerTrio[] getIntDirections() {
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IntegerTrio[] array = new IntegerTrio[directions.size()];
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for (int i = 0; i < array.length; i++) {
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Vector dir = directions.get(i);
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array[i] = new IntegerTrio(dir.getBlockX(), dir.getBlockY(), dir.getBlockZ());
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}
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return array;
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}
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public void visit(final Vector pos) {
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Node node = new Node((int) pos.x, (int) pos.y, (int) pos.z);
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if (!this.hashQueue.contains(node)) {
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isVisitable(pos, pos); // Ignore this, just to initialize mask on this point
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queue.addFirst(new NodePair(null, node, 0));
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hashQueue.add(node);
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}
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}
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@Override
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public Operation resume(RunContext run) throws WorldEditException {
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NodePair current;
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Node from;
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Node adjacent;
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Vector mutable = new Vector();
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Vector mutable2 = new Vector();
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int countAdd,countAttempt;
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IntegerTrio[] dirs = getIntDirections();
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for (int layer = 0; !queue.isEmpty(); layer++) {
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current = queue.poll();
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from = current.to;
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hashQueue.remove(from);
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if (visited.containsKey(from)) {
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continue;
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}
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mutable.x = from.getX();
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mutable.y = from.getY();
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mutable.z = from.getZ();
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function.apply(mutable);
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countAdd = 0;
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countAttempt = 0;
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for (IntegerTrio direction : dirs) {
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mutable2.x = from.getX() + direction.x;
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mutable2.y = from.getY() + direction.y;
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mutable2.z = from.getZ() + direction.z;
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if (isVisitable(mutable, mutable2)) {
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adjacent = new Node(mutable2.getBlockX(), mutable2.getBlockY(), mutable2.getBlockZ());
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if ((current.from == null || !adjacent.equals(current.from))) {
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AtomicInteger adjacentCount = visited.get(adjacent);
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if (adjacentCount == null) {
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if (countAdd++ < maxBranch) {
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if (!hashQueue.contains(adjacent)) {
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if (current.depth == maxDepth) {
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countAttempt++;
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} else {
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hashQueue.add(adjacent);
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queue.addFirst(new NodePair(from, adjacent, current.depth + 1));
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}
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} else {
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countAttempt++;
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}
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} else {
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countAttempt++;
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}
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} else if (adjacentCount.decrementAndGet() == 0) {
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visited.remove(adjacent);
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} else if (hashQueue.contains(adjacent)) {
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countAttempt++;
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}
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}
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}
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}
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if (countAttempt > 0) {
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visited.put(from, new AtomicInteger(countAttempt));
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}
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affected++;
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}
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return null;
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}
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@Override
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public void cancel() {
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}
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@Override
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public void addStatusMessages(List<String> messages) {
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messages.add(BBC.VISITOR_BLOCK.format(getAffected()));
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}
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public int getAffected() {
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return this.affected;
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}
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public class NodePair {
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public final Node to;
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public final Node from;
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private final int depth;
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public NodePair(Node from, Node to, int depth) {
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this.from = from;
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this.to = to;
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this.depth = depth;
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}
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}
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public static final class Node {
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private int x,y,z;
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public Node(int x, int y, int z) {
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this.x = x;
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this.y = y;
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this.z = z;
|
||||
}
|
||||
|
||||
private final void set(int x, int y, int z) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
private final void set(Node node) {
|
||||
this.x = node.x;
|
||||
this.y = node.y;
|
||||
this.z = node.z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final int hashCode() {
|
||||
return (x ^ (z << 12)) ^ (y << 24);
|
||||
}
|
||||
|
||||
private final int getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
private final int getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
private final int getZ() {
|
||||
return z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return x + "," + y + "," + z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj) {
|
||||
Node other = (Node) obj;
|
||||
return other.x == x && other.z == z && other.y == y;
|
||||
}
|
||||
}
|
||||
}
|
@ -102,7 +102,6 @@ import com.sk89q.worldedit.history.changeset.ChangeSet;
|
||||
import com.sk89q.worldedit.internal.expression.Expression;
|
||||
import com.sk89q.worldedit.internal.expression.ExpressionException;
|
||||
import com.sk89q.worldedit.internal.expression.runtime.RValue;
|
||||
import com.sk89q.worldedit.math.interpolation.Interpolation;
|
||||
import com.sk89q.worldedit.math.interpolation.KochanekBartelsInterpolation;
|
||||
import com.sk89q.worldedit.math.interpolation.Node;
|
||||
import com.sk89q.worldedit.math.noise.RandomNoise;
|
||||
@ -2684,7 +2683,7 @@ public class EditSession extends AbstractWorld implements HasFaweQueue {
|
||||
Set<Vector> vset = new HashSet<Vector>();
|
||||
final List<Node> nodes = new ArrayList<Node>(nodevectors.size());
|
||||
|
||||
final Interpolation interpol = new KochanekBartelsInterpolation();
|
||||
final KochanekBartelsInterpolation interpol = new KochanekBartelsInterpolation();
|
||||
|
||||
for (final Vector nodevector : nodevectors) {
|
||||
final Node n = new Node(nodevector);
|
||||
@ -2701,7 +2700,6 @@ public class EditSession extends AbstractWorld implements HasFaweQueue {
|
||||
final int tipx = (int) Math.round(tipv.getX());
|
||||
final int tipy = (int) Math.round(tipv.getY());
|
||||
final int tipz = (int) Math.round(tipv.getZ());
|
||||
|
||||
vset.add(new Vector(tipx, tipy, tipz));
|
||||
}
|
||||
|
||||
|
@ -24,14 +24,15 @@ import com.boydti.fawe.config.BBC;
|
||||
import com.boydti.fawe.config.Settings;
|
||||
import com.boydti.fawe.object.FaweLimit;
|
||||
import com.boydti.fawe.object.FawePlayer;
|
||||
import com.boydti.fawe.object.brush.BlendBall;
|
||||
import com.boydti.fawe.object.brush.CommandBrush;
|
||||
import com.boydti.fawe.object.brush.CopyPastaBrush;
|
||||
import com.boydti.fawe.object.brush.HeightBrush;
|
||||
import com.boydti.fawe.object.brush.BlendBall;
|
||||
import com.boydti.fawe.object.brush.DoubleActionBrushTool;
|
||||
import com.boydti.fawe.object.brush.ErodeBrush;
|
||||
import com.boydti.fawe.object.brush.HeightBrush;
|
||||
import com.boydti.fawe.object.brush.LineBrush;
|
||||
import com.boydti.fawe.object.brush.RecurseBrush;
|
||||
import com.boydti.fawe.object.brush.SplineBrush;
|
||||
import com.boydti.fawe.object.mask.IdMask;
|
||||
import com.sk89q.minecraft.util.commands.Command;
|
||||
import com.sk89q.minecraft.util.commands.CommandContext;
|
||||
@ -123,16 +124,17 @@ public class BrushCommands {
|
||||
aliases = { "recursive", "recurse", "r" },
|
||||
usage = "<pattern-to> [radius]",
|
||||
desc = "Choose the recursive brush",
|
||||
help = "Chooses the recursive brush",
|
||||
help = "Chooses the recursive brush\n" +
|
||||
"The -d flag Will apply in depth first order",
|
||||
min = 0,
|
||||
max = 2
|
||||
max = 3
|
||||
)
|
||||
@CommandPermissions("worldedit.brush.recursive")
|
||||
public void recursiveBrush(Player player, LocalSession session, EditSession editSession, Pattern fill, @Optional("2") double radius) throws WorldEditException {
|
||||
public void recursiveBrush(Player player, LocalSession session, EditSession editSession, Pattern fill, @Optional("2") double radius, @Switch('d') boolean depthFirst) throws WorldEditException {
|
||||
worldEdit.checkMaxBrushRadius(radius);
|
||||
BrushTool tool = session.getBrushTool(player.getItemInHand());
|
||||
tool.setSize(radius);
|
||||
tool.setBrush(new RecurseBrush(tool), "worldedit.brush.recursive");
|
||||
tool.setBrush(new RecurseBrush(tool, depthFirst), "worldedit.brush.recursive");
|
||||
tool.setMask(new IdMask(editSession));
|
||||
tool.setFill(fill);
|
||||
BBC.BRUSH_SPHERE.send(player, radius);
|
||||
@ -158,7 +160,25 @@ public class BrushCommands {
|
||||
tool.setFill(fill);
|
||||
tool.setSize(radius);
|
||||
tool.setBrush(new LineBrush(shell, select, flat), "worldedit.brush.line");
|
||||
BBC.BRUSH_SPHERE.send(player, radius);
|
||||
BBC.BRUSH_LINE.send(player, radius);
|
||||
}
|
||||
|
||||
@Command(
|
||||
aliases = { "spline", "spl" },
|
||||
usage = "<pattern>",
|
||||
desc = "Choose the spline brush",
|
||||
help = "Chooses the spline brush",
|
||||
min = 0,
|
||||
max = 2
|
||||
)
|
||||
@CommandPermissions("worldedit.brush.spline")
|
||||
public void splineBrush(Player player, LocalSession session, EditSession editSession, Pattern fill, @Optional("25") double radius) throws WorldEditException {
|
||||
worldEdit.checkMaxBrushRadius(radius);
|
||||
DoubleActionBrushTool tool = session.getDoubleActionBrushTool(player.getItemInHand());
|
||||
tool.setFill(fill);
|
||||
tool.setSize(radius);
|
||||
tool.setBrush(new SplineBrush(player, session, tool), "worldedit.brush.spline");
|
||||
BBC.BRUSH_SPLINE.send(player, radius);
|
||||
}
|
||||
|
||||
@Command(
|
||||
|
@ -67,7 +67,6 @@ public abstract class BreadthFirstSearch implements Operation {
|
||||
|
||||
@Override
|
||||
public Operation resume(RunContext run) throws WorldEditException {
|
||||
Runtime runtime = Runtime.getRuntime();
|
||||
Node from;
|
||||
Node adjacent;
|
||||
Vector mutable = new Vector();
|
||||
@ -143,7 +142,7 @@ public abstract class BreadthFirstSearch implements Operation {
|
||||
|
||||
public Node(int x, int y, int z) {
|
||||
this.x = x;
|
||||
this.y = (short) y;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
@ -157,7 +156,7 @@ public abstract class BreadthFirstSearch implements Operation {
|
||||
|
||||
private final void set(int x, int y, int z) {
|
||||
this.x = x;
|
||||
this.y = (short) y;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user