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Fixes #32
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@ -1,6 +1,6 @@
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name: FastAsyncWorldEdit
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main: com.boydti.fawe.bukkit.FaweBukkit
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version: 3.3.9
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version: 3.3.10
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description: Fast Async WorldEdit plugin
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authors: [Empire92]
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loadbefore: [WorldEdit]
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@ -131,8 +131,10 @@ public class BukkitQueue_1_8 extends BukkitQueue_0 {
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lcx = cx;
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lcz = cz;
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if (!bukkitWorld.isChunkLoaded(cx, cz)) {
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if (Settings.CHUNK_WAIT > 0) {
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if (Thread.currentThread() != Fawe.get().getMainThread()) {
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boolean sync = Thread.currentThread() == Fawe.get().getMainThread();
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if (sync) {
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bukkitWorld.loadChunk(cx, cz, true);
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} else if (Settings.CHUNK_WAIT > 0) {
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synchronized (loadQueue) {
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loadQueue.add(new IntegerPair(cx, cz));
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try {
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@ -144,9 +146,6 @@ public class BukkitQueue_1_8 extends BukkitQueue_0 {
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if (!bukkitWorld.isChunkLoaded(cx, cz)) {
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return 0;
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}
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} else {
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bukkitWorld.loadChunk(cx, cz, true);
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}
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} else {
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return 0;
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}
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@ -127,8 +127,10 @@ public class BukkitQueue_1_9 extends BukkitQueue_0 {
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lcx = cx;
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lcz = cz;
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if (!bukkitWorld.isChunkLoaded(cx, cz)) {
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if (Settings.CHUNK_WAIT > 0) {
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if (Thread.currentThread() != Fawe.get().getMainThread()) {
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boolean sync = Thread.currentThread() == Fawe.get().getMainThread();
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if (sync) {
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bukkitWorld.loadChunk(cx, cz, true);
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} else if (Settings.CHUNK_WAIT > 0) {
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synchronized (loadQueue) {
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loadQueue.add(new IntegerPair(cx, cz));
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try {
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@ -140,9 +142,6 @@ public class BukkitQueue_1_9 extends BukkitQueue_0 {
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if (!bukkitWorld.isChunkLoaded(cx, cz)) {
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return 0;
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}
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} else {
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bukkitWorld.loadChunk(cx, cz, true);
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}
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} else {
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return 0;
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}
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@ -1,5 +1,6 @@
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package com.boydti.fawe.forge.v1_8;
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import com.boydti.fawe.Fawe;
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import com.boydti.fawe.FaweCache;
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import com.boydti.fawe.config.Settings;
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import com.boydti.fawe.forge.SpongeUtil;
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@ -77,7 +78,10 @@ public class SpongeQueue_1_8 extends SpongeQueue_0 {
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lcz = cz;
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Chunk chunk = spongeWorld.getChunk(cx, 0, cz).orElse(null);
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if (chunk == null || !chunk.isLoaded()) {
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if (Settings.CHUNK_WAIT > 0) {
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boolean sync = Thread.currentThread() == Fawe.get().getMainThread();
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if (sync) {
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chunk = spongeWorld.loadChunk(cx, 0, cz, true).orElse(null);
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} else if (Settings.CHUNK_WAIT > 0) {
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synchronized (loadQueue) {
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loadQueue.add(new IntegerPair(cx, cz));
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try {
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