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https://github.com/boy0001/FastAsyncWorldedit.git
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Fix nukkit parallel set
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@ -15,6 +15,7 @@ import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.Vector2D;
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import com.sk89q.worldedit.world.biome.BaseBiome;
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import java.io.IOException;
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import java.util.Map;
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public class NukkitChunk extends CharFaweChunk<BaseFullChunk, NukkitQueue> {
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@ -61,14 +62,23 @@ public class NukkitChunk extends CharFaweChunk<BaseFullChunk, NukkitQueue> {
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private int index;
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private boolean place = true;
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@Override
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public void start() {
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try {
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getChunk().load(true);
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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@Override
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public NukkitChunk call() {
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// Set heightmap
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getParent().setHeightMap(this, heightMap);
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NukkitQueue parent = (NukkitQueue) getParent();
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Level world = ((NukkitQueue) getParent()).getWorld();
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world.clearCache(true);
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final BaseFullChunk chunk = getChunk();
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getParent().setHeightMap(this, heightMap);
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char[][] sections = getCombinedIdArrays();
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final int[][] biomes = getBiomeArray();
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final int X = getX() << 4;
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