mirror of
https://github.com/boy0001/FastAsyncWorldedit.git
synced 2024-11-28 13:45:36 +01:00
Fixes #223
This commit is contained in:
parent
7cf334d881
commit
c4026d37dc
@ -35,77 +35,4 @@ permissions:
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fawe.stream:
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default: false
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fawe.reload:
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default: false
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fawe.voxelbrush:
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default: op
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children:
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voxelsniper.brush.ball: true
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voxelsniper.brush.biome: true
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voxelsniper.brush.blendball: true
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voxelsniper.brush.blenddisc: true
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voxelsniper.brush.blendvoxel: true
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voxelsniper.brush.blendvoxeldisc: true
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voxelsniper.brush.blob: true
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voxelsniper.brush.blockreset: true
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voxelsniper.brush.blockresetsurface: true
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voxelsniper.brush.canyon: true
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voxelsniper.brush.canyonselection: true
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voxelsniper.brush.checkervoxeldisc: true
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voxelsniper.brush.cleansnow: true
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voxelsniper.brush.clonestamp: true
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voxelsniper.brush.copypasta: true
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voxelsniper.brush.cylinder: true
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voxelsniper.brush.disc: true
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voxelsniper.brush.discface: true
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voxelsniper.brush.dome: true
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voxelsniper.brush.drain: true
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voxelsniper.brush.ellipse: true
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voxelsniper.brush.ellipsoid: true
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voxelsniper.brush.eraser: true
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voxelsniper.brush.erode: true
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voxelsniper.brush.extrude: true
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voxelsniper.brush.filldown: true
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voxelsniper.brush.flatocean: true
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voxelsniper.brush.heatray: true
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voxelsniper.brush.jaggedline: true
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voxelsniper.brush.line: true
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voxelsniper.brush.move: true
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voxelsniper.brush.ocean: true
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voxelsniper.brush.overlay: true
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voxelsniper.brush.pull: true
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voxelsniper.brush.randomerode: true
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voxelsniper.brush.ring: true
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voxelsniper.brush.rot2d: true
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voxelsniper.brush.rot2dvert: true
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voxelsniper.brush.rot3d: true
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voxelsniper.brush.ruler: true
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voxelsniper.brush.scanner: true
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voxelsniper.brush.set: true
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voxelsniper.brush.setredstoneflip: true
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voxelsniper.brush.setredstonerotate: true
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voxelsniper.brush.shellball: true
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voxelsniper.brush.shellset: true
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voxelsniper.brush.shellvoxel: true
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voxelsniper.brush.signoverwrite: true
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voxelsniper.brush.snipe: true
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voxelsniper.brush.snowcone: true
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voxelsniper.brush.spiralstaircase: true
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voxelsniper.brush.splatterball: true
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voxelsniper.brush.splatterdisc: true
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voxelsniper.brush.splatteroverlay: true
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voxelsniper.brush.splattervoxel: true
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voxelsniper.brush.splattervoxeldisc: true
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voxelsniper.brush.spline: true
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voxelsniper.brush.stamp: true
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voxelsniper.brush.stencil: true
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voxelsniper.brush.stencillist: true
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voxelsniper.brush.threepointcircle: true
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voxelsniper.brush.triangle: true
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voxelsniper.brush.underlay: true
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voxelsniper.brush.voltmeter: true
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voxelsniper.brush.voxel: true
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voxelsniper.brush.voxeldisc: true
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voxelsniper.brush.voxeldiscface: true
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voxelsniper.brush.warp: true
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voxelsniper.goto: true
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voxelsniper.sniper: true
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default: false
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@ -36,76 +36,3 @@ permissions:
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default: false
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fawe.reload:
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default: false
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fawe.voxelbrush:
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default: op
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children:
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voxelsniper.brush.ball: true
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voxelsniper.brush.biome: true
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voxelsniper.brush.blendball: true
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voxelsniper.brush.blenddisc: true
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voxelsniper.brush.blendvoxel: true
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voxelsniper.brush.blendvoxeldisc: true
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voxelsniper.brush.blob: true
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voxelsniper.brush.blockreset: true
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voxelsniper.brush.blockresetsurface: true
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voxelsniper.brush.canyon: true
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voxelsniper.brush.canyonselection: true
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voxelsniper.brush.checkervoxeldisc: true
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voxelsniper.brush.cleansnow: true
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voxelsniper.brush.clonestamp: true
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voxelsniper.brush.copypasta: true
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voxelsniper.brush.cylinder: true
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voxelsniper.brush.disc: true
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voxelsniper.brush.discface: true
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voxelsniper.brush.dome: true
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voxelsniper.brush.drain: true
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voxelsniper.brush.ellipse: true
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voxelsniper.brush.ellipsoid: true
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voxelsniper.brush.eraser: true
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voxelsniper.brush.erode: true
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voxelsniper.brush.extrude: true
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voxelsniper.brush.filldown: true
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voxelsniper.brush.flatocean: true
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voxelsniper.brush.heatray: true
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voxelsniper.brush.jaggedline: true
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voxelsniper.brush.line: true
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voxelsniper.brush.move: true
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voxelsniper.brush.ocean: true
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voxelsniper.brush.overlay: true
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voxelsniper.brush.pull: true
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voxelsniper.brush.randomerode: true
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voxelsniper.brush.ring: true
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voxelsniper.brush.rot2d: true
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voxelsniper.brush.rot2dvert: true
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voxelsniper.brush.rot3d: true
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voxelsniper.brush.ruler: true
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voxelsniper.brush.scanner: true
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voxelsniper.brush.set: true
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voxelsniper.brush.setredstoneflip: true
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voxelsniper.brush.setredstonerotate: true
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voxelsniper.brush.shellball: true
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voxelsniper.brush.shellset: true
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voxelsniper.brush.shellvoxel: true
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voxelsniper.brush.signoverwrite: true
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voxelsniper.brush.snipe: true
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voxelsniper.brush.snowcone: true
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voxelsniper.brush.spiralstaircase: true
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voxelsniper.brush.splatterball: true
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voxelsniper.brush.splatterdisc: true
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voxelsniper.brush.splatteroverlay: true
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voxelsniper.brush.splattervoxel: true
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voxelsniper.brush.splattervoxeldisc: true
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voxelsniper.brush.spline: true
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voxelsniper.brush.stamp: true
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voxelsniper.brush.stencil: true
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voxelsniper.brush.stencillist: true
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voxelsniper.brush.threepointcircle: true
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voxelsniper.brush.triangle: true
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voxelsniper.brush.underlay: true
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voxelsniper.brush.voltmeter: true
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voxelsniper.brush.voxel: true
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voxelsniper.brush.voxeldisc: true
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voxelsniper.brush.voxeldiscface: true
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voxelsniper.brush.warp: true
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voxelsniper.goto: true
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voxelsniper.sniper: true
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@ -36,76 +36,3 @@ permissions:
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default: false
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fawe.reload:
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default: false
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fawe.voxelbrush:
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default: op
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children:
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voxelsniper.brush.ball: true
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voxelsniper.brush.biome: true
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voxelsniper.brush.blendball: true
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voxelsniper.brush.blenddisc: true
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voxelsniper.brush.blendvoxel: true
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voxelsniper.brush.blendvoxeldisc: true
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voxelsniper.brush.blob: true
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voxelsniper.brush.blockreset: true
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voxelsniper.brush.blockresetsurface: true
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voxelsniper.brush.canyon: true
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voxelsniper.brush.canyonselection: true
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voxelsniper.brush.checkervoxeldisc: true
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voxelsniper.brush.cleansnow: true
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voxelsniper.brush.clonestamp: true
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voxelsniper.brush.copypasta: true
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voxelsniper.brush.cylinder: true
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voxelsniper.brush.disc: true
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voxelsniper.brush.discface: true
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voxelsniper.brush.dome: true
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voxelsniper.brush.drain: true
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voxelsniper.brush.ellipse: true
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voxelsniper.brush.ellipsoid: true
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voxelsniper.brush.eraser: true
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voxelsniper.brush.erode: true
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voxelsniper.brush.extrude: true
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voxelsniper.brush.filldown: true
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voxelsniper.brush.flatocean: true
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voxelsniper.brush.heatray: true
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voxelsniper.brush.jaggedline: true
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voxelsniper.brush.line: true
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voxelsniper.brush.move: true
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voxelsniper.brush.ocean: true
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voxelsniper.brush.overlay: true
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voxelsniper.brush.pull: true
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voxelsniper.brush.randomerode: true
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voxelsniper.brush.ring: true
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voxelsniper.brush.rot2d: true
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voxelsniper.brush.rot2dvert: true
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voxelsniper.brush.rot3d: true
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voxelsniper.brush.ruler: true
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voxelsniper.brush.scanner: true
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voxelsniper.brush.set: true
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voxelsniper.brush.setredstoneflip: true
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voxelsniper.brush.setredstonerotate: true
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voxelsniper.brush.shellball: true
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voxelsniper.brush.shellset: true
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voxelsniper.brush.shellvoxel: true
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voxelsniper.brush.signoverwrite: true
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voxelsniper.brush.snipe: true
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voxelsniper.brush.snowcone: true
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voxelsniper.brush.spiralstaircase: true
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voxelsniper.brush.splatterball: true
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voxelsniper.brush.splatterdisc: true
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voxelsniper.brush.splatteroverlay: true
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voxelsniper.brush.splattervoxel: true
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voxelsniper.brush.splattervoxeldisc: true
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voxelsniper.brush.spline: true
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voxelsniper.brush.stamp: true
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voxelsniper.brush.stencil: true
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voxelsniper.brush.stencillist: true
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voxelsniper.brush.threepointcircle: true
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voxelsniper.brush.triangle: true
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voxelsniper.brush.underlay: true
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voxelsniper.brush.voltmeter: true
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voxelsniper.brush.voxel: true
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voxelsniper.brush.voxeldisc: true
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voxelsniper.brush.voxeldiscface: true
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voxelsniper.brush.warp: true
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voxelsniper.goto: true
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voxelsniper.sniper: true
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@ -40,77 +40,4 @@ permissions:
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fawe.fixlighting:
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default: false
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fawe.reload:
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default: false
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fawe.voxelbrush:
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default: op
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children:
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voxelsniper.brush.ball: true
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voxelsniper.brush.biome: true
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voxelsniper.brush.blendball: true
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voxelsniper.brush.blenddisc: true
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voxelsniper.brush.blendvoxel: true
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voxelsniper.brush.blendvoxeldisc: true
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voxelsniper.brush.blob: true
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voxelsniper.brush.blockreset: true
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voxelsniper.brush.blockresetsurface: true
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voxelsniper.brush.canyon: true
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voxelsniper.brush.canyonselection: true
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voxelsniper.brush.checkervoxeldisc: true
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voxelsniper.brush.cleansnow: true
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voxelsniper.brush.clonestamp: true
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voxelsniper.brush.copypasta: true
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voxelsniper.brush.cylinder: true
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voxelsniper.brush.disc: true
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voxelsniper.brush.discface: true
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voxelsniper.brush.dome: true
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voxelsniper.brush.drain: true
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voxelsniper.brush.ellipse: true
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voxelsniper.brush.ellipsoid: true
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voxelsniper.brush.eraser: true
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voxelsniper.brush.erode: true
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voxelsniper.brush.extrude: true
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voxelsniper.brush.filldown: true
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voxelsniper.brush.flatocean: true
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voxelsniper.brush.heatray: true
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voxelsniper.brush.jaggedline: true
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voxelsniper.brush.line: true
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voxelsniper.brush.move: true
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voxelsniper.brush.ocean: true
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voxelsniper.brush.overlay: true
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voxelsniper.brush.pull: true
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voxelsniper.brush.randomerode: true
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voxelsniper.brush.ring: true
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voxelsniper.brush.rot2d: true
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voxelsniper.brush.rot2dvert: true
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voxelsniper.brush.rot3d: true
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voxelsniper.brush.ruler: true
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voxelsniper.brush.scanner: true
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voxelsniper.brush.set: true
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voxelsniper.brush.setredstoneflip: true
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voxelsniper.brush.setredstonerotate: true
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voxelsniper.brush.shellball: true
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voxelsniper.brush.shellset: true
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voxelsniper.brush.shellvoxel: true
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voxelsniper.brush.signoverwrite: true
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voxelsniper.brush.snipe: true
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voxelsniper.brush.snowcone: true
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voxelsniper.brush.spiralstaircase: true
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voxelsniper.brush.splatterball: true
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voxelsniper.brush.splatterdisc: true
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voxelsniper.brush.splatteroverlay: true
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voxelsniper.brush.splattervoxel: true
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voxelsniper.brush.splattervoxeldisc: true
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voxelsniper.brush.spline: true
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voxelsniper.brush.stamp: true
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voxelsniper.brush.stencil: true
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voxelsniper.brush.stencillist: true
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voxelsniper.brush.threepointcircle: true
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voxelsniper.brush.triangle: true
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voxelsniper.brush.underlay: true
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voxelsniper.brush.voltmeter: true
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voxelsniper.brush.voxel: true
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voxelsniper.brush.voxeldisc: true
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voxelsniper.brush.voxeldiscface: true
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voxelsniper.brush.warp: true
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voxelsniper.goto: true
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voxelsniper.sniper: true
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default: false
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@ -14,4 +14,78 @@ commands:
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aliases: [perform,/perform]
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'/d':
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description: VoxelSniper default command
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aliases: [default,/default]
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aliases: [default,/default]
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permissions:
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fawe.voxelbrush:
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default: op
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children:
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voxelsniper.brush.ball: true
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voxelsniper.brush.biome: true
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voxelsniper.brush.blendball: true
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voxelsniper.brush.blenddisc: true
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voxelsniper.brush.blendvoxel: true
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voxelsniper.brush.blendvoxeldisc: true
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voxelsniper.brush.blob: true
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voxelsniper.brush.blockreset: true
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voxelsniper.brush.blockresetsurface: true
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voxelsniper.brush.canyon: true
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voxelsniper.brush.canyonselection: true
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voxelsniper.brush.checkervoxeldisc: true
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voxelsniper.brush.cleansnow: true
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voxelsniper.brush.clonestamp: true
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voxelsniper.brush.copypasta: true
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voxelsniper.brush.cylinder: true
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voxelsniper.brush.disc: true
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voxelsniper.brush.discface: true
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voxelsniper.brush.dome: true
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voxelsniper.brush.drain: true
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voxelsniper.brush.ellipse: true
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voxelsniper.brush.ellipsoid: true
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voxelsniper.brush.eraser: true
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voxelsniper.brush.erode: true
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voxelsniper.brush.extrude: true
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voxelsniper.brush.filldown: true
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voxelsniper.brush.flatocean: true
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voxelsniper.brush.heatray: true
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voxelsniper.brush.jaggedline: true
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voxelsniper.brush.line: true
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voxelsniper.brush.move: true
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voxelsniper.brush.ocean: true
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voxelsniper.brush.overlay: true
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voxelsniper.brush.pull: true
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voxelsniper.brush.randomerode: true
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voxelsniper.brush.ring: true
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voxelsniper.brush.rot2d: true
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voxelsniper.brush.rot2dvert: true
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voxelsniper.brush.rot3d: true
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voxelsniper.brush.ruler: true
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voxelsniper.brush.scanner: true
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voxelsniper.brush.set: true
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voxelsniper.brush.setredstoneflip: true
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voxelsniper.brush.setredstonerotate: true
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voxelsniper.brush.shellball: true
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voxelsniper.brush.shellset: true
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voxelsniper.brush.shellvoxel: true
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voxelsniper.brush.signoverwrite: true
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voxelsniper.brush.snipe: true
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voxelsniper.brush.snowcone: true
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voxelsniper.brush.spiralstaircase: true
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voxelsniper.brush.splatterball: true
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voxelsniper.brush.splatterdisc: true
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voxelsniper.brush.splatteroverlay: true
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voxelsniper.brush.splattervoxel: true
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voxelsniper.brush.splattervoxeldisc: true
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voxelsniper.brush.spline: true
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voxelsniper.brush.stamp: true
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voxelsniper.brush.stencil: true
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voxelsniper.brush.stencillist: true
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voxelsniper.brush.threepointcircle: true
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voxelsniper.brush.triangle: true
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voxelsniper.brush.underlay: true
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voxelsniper.brush.voltmeter: true
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voxelsniper.brush.voxel: true
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||||
voxelsniper.brush.voxeldisc: true
|
||||
voxelsniper.brush.voxeldiscface: true
|
||||
voxelsniper.brush.warp: true
|
||||
voxelsniper.goto: true
|
||||
voxelsniper.sniper: true
|
Loading…
Reference in New Issue
Block a user