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https://github.com/boy0001/FastAsyncWorldedit.git
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Add targetoffset scroll action
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@ -64,6 +64,8 @@ public abstract class ScrollAction implements ScrollTool {
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patterns[i - 1] = WorldEdit.getInstance().getPatternFactory().parseFromInput(arg, parserContext);
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}
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return (new ScrollPattern(tool, patterns));
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case "targetoffset":
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return (new ScrollTargetOffset(tool));
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case "range":
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return (new ScrollRange(tool));
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case "size":
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@ -0,0 +1,19 @@
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package com.boydti.fawe.object.brush.scroll;
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import com.boydti.fawe.util.MathMan;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.command.tool.BrushTool;
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import com.sk89q.worldedit.entity.Player;
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public class ScrollTargetOffset extends ScrollAction {
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public ScrollTargetOffset(BrushTool tool) {
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super(tool);
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}
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@Override
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public boolean increment(Player player, int amount) {
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BrushTool tool = getTool();
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tool.setTargetOffset(tool.getTargetOffset() + amount);
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return true;
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}
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}
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