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https://github.com/boy0001/FastAsyncWorldedit.git
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Fixes #847
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189e8189fb
commit
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@ -5,12 +5,12 @@ import com.boydti.fawe.bukkit.FaweBukkit;
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import com.boydti.fawe.config.Settings;
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import com.boydti.fawe.util.MathMan;
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import com.boydti.fawe.util.TaskManager;
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import com.sk89q.worldedit.blocks.BlockID;
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import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
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import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
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import org.bukkit.Bukkit;
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import org.bukkit.Chunk;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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@ -20,6 +20,8 @@ import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockPhysicsEvent;
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import org.bukkit.event.entity.EntityChangeBlockEvent;
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import org.bukkit.event.entity.ItemSpawnEvent;
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import org.bukkit.event.world.ChunkLoadEvent;
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import sun.misc.SharedSecrets;
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public class ChunkListener implements Listener {
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@ -29,6 +31,14 @@ public class ChunkListener implements Listener {
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public ChunkListener() {
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if (Settings.IMP.TICK_LIMITER.ENABLED) {
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Bukkit.getPluginManager().registerEvents(ChunkListener.this, Fawe.<FaweBukkit>imp().getPlugin());
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TaskManager.IMP.repeat(new Runnable() {
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@Override
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public void run() {
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physSkip = 0;
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physCancelPair = Long.MIN_VALUE;
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physCancel = false;
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}
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}, 1);
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TaskManager.IMP.repeat(new Runnable() {
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@Override
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public void run() {
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@ -82,105 +92,57 @@ public class ChunkListener implements Listener {
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}
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private int lastPhysY = 0;
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private int physSkip;
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private boolean physCancel;
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private long physCancelPair;
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@EventHandler(priority = EventPriority.LOWEST)
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onPhysics(BlockPhysicsEvent event) {
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if (physCancel) {
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Block block = event.getBlock();
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long pair = MathMan.pairInt(block.getX() >> 4, block.getZ() >> 4);
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if (physCancelPair == pair) {
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event.setCancelled(true);
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return;
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}
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if (badChunks.containsKey(pair)) {
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physCancelPair = pair;
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event.setCancelled(true);
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return;
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}
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}
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if (physicsFreeze) {
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event.setCancelled(true);
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return;
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}
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// For performance reasons, skip most checks
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if ((++physSkip & 2047) != 0) return;
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if (event.getChangedTypeId() == 0) return;
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Exception e = new Exception();
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int depth = SharedSecrets.getJavaLangAccess().getStackTraceDepth(e);
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if (depth >= Settings.IMP.TICK_LIMITER.PHYSICS) {
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for (int frame = 25; frame < 33; frame++) {
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StackTraceElement elem = SharedSecrets.getJavaLangAccess().getStackTraceElement(e, frame);
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String methodName = elem.getMethodName();
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// setAir (hacky, but this needs to be efficient)
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if (methodName.charAt(0) == 's' && methodName.length() == 6) {
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Block block = event.getBlock();
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int x = block.getX();
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int z = block.getZ();
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int cx = x >> 4;
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int cz = z >> 4;
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int[] count = getCount(cx, cz);
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if (count[0] >= Settings.IMP.TICK_LIMITER.PHYSICS) {
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event.setCancelled(true);
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return;
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}
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int blockId = block.getTypeId();
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if (event.getChangedTypeId() == blockId) {
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int y = block.getY();
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int tmpLastY = lastPhysY;
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lastPhysY = y;
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int amount;
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switch (blockId) {
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case BlockID.REDSTONE_BLOCK:
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case BlockID.REDSTONE_LAMP_OFF:
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case BlockID.REDSTONE_LAMP_ON:
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case BlockID.REDSTONE_ORE:
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case BlockID.REDSTONE_REPEATER_OFF:
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case BlockID.REDSTONE_REPEATER_ON:
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case BlockID.REDSTONE_TORCH_OFF:
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case BlockID.REDSTONE_TORCH_ON:
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case BlockID.REDSTONE_WIRE:
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case BlockID.GLOWING_REDSTONE_ORE:
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case BlockID.TRIPWIRE:
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case BlockID.TRIPWIRE_HOOK:
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case 218: // Observer
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case BlockID.PISTON_BASE:
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case BlockID.PISTON_STICKY_BASE:
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case BlockID.IRON_DOOR:
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case BlockID.ACACIA_DOOR:
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case BlockID.BIRCH_DOOR:
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case BlockID.DARK_OAK_DOOR:
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case BlockID.IRON_TRAP_DOOR:
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case BlockID.JUNGLE_DOOR:
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case BlockID.SPRUCE_DOOR:
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case BlockID.TRAP_DOOR:
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case BlockID.WOODEN_DOOR:
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case BlockID.FENCE_GATE:
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case BlockID.ACACIA_FENCE_GATE:
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case BlockID.BIRCH_FENCE_GATE:
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case BlockID.DARK_OAK_FENCE_GATE:
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case BlockID.JUNGLE_FENCE_GATE:
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case BlockID.SPRUCE_FENCE_GATE:
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case BlockID.LEVER:
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case BlockID.WOODEN_BUTTON:
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case BlockID.STONE_BUTTON:
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case BlockID.STONE_PRESSURE_PLATE:
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case BlockID.WOODEN_PRESSURE_PLATE:
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case BlockID.PRESSURE_PLATE_HEAVY:
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case BlockID.PRESSURE_PLATE_LIGHT:
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case BlockID.POWERED_RAIL:
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case BlockID.ACTIVATOR_RAIL:
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case BlockID.DETECTOR_RAIL:
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case BlockID.WATER:
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case BlockID.STATIONARY_WATER:
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case BlockID.LAVA:
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case BlockID.STATIONARY_LAVA:
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if (y == tmpLastY) {
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return;
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}
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// Should cancel if excess, but need to be careful
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amount = 1;
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break;
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case BlockID.SAND:
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case BlockID.GRAVEL:
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case BlockID.DRAGON_EGG:
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case BlockID.ANVIL:
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case BlockID.FIRE:
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case BlockID.TORCH:
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// If there's lots of this, it's usually from abuse
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amount = 16;
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break;
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default:
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// Uncategorized, but not redstone
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amount = 4;
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break;
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}
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if ((count[0] += amount) >= Settings.IMP.TICK_LIMITER.PHYSICS) {
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cancelNearby(cx, cz);
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int cx = block.getX() >> 4;
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int cz = block.getZ() >> 4;
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if (rateLimit <= 0) {
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rateLimit = 20;
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Fawe.debug("[FAWE `tick-limiter`] Detected and cancelled physics lag source at " + block.getLocation());
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}
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cancelNearby(cx, cz);
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event.setCancelled(true);
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physCancel = true;
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return;
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}
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}
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}
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physSkip = 1;
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physCancel = false;
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}
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private void cancelNearby(int cx, int cz) {
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cancel(cx, cz);
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@ -196,6 +158,7 @@ public class ChunkListener implements Listener {
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counter.put(key, badLimit);
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}
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// Falling
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@EventHandler(priority = EventPriority.LOWEST)
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public void onBlockChange(EntityChangeBlockEvent event) {
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if (physicsFreeze) {
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@ -214,6 +177,9 @@ public class ChunkListener implements Listener {
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}
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if (event.getEntityType() == EntityType.FALLING_BLOCK) {
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if (++count[1] >= Settings.IMP.TICK_LIMITER.FALLING) {
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// Only cancel falling blocks when it's lagging
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if (Fawe.get().getTimer().getTPS() < 18) {
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cancelNearby(cx, cz);
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if (rateLimit <= 0) {
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rateLimit = 20;
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@ -221,6 +187,50 @@ public class ChunkListener implements Listener {
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}
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event.setCancelled(true);
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return;
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} else {
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count[1] = 0;
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}
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}
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}
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}
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/**
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* Prevent FireWorks from loading chunks
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* @param event
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*/
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@EventHandler(priority = EventPriority.LOWEST)
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public void onChunkLoad(ChunkLoadEvent event) {
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Chunk chunk = event.getChunk();
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Entity[] entities = chunk.getEntities();
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World world = chunk.getWorld();
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Exception e = new Exception();
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int start = 14;
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int end = 22;
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int depth = Math.min(end, SharedSecrets.getJavaLangAccess().getStackTraceDepth(e));
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for (int frame = start; frame < depth; frame++) {
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StackTraceElement elem = SharedSecrets.getJavaLangAccess().getStackTraceElement(e, frame);
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String fileName = elem.getFileName();
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if (fileName.charAt(0) == 'E' && fileName.equals("EntityFireworks.java")) {
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int chunkRange = 2;
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for (int ocx = -chunkRange; ocx <= chunkRange; ocx++) {
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for (int ocz = -chunkRange; ocz <= chunkRange; ocz++) {
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int cx = chunk.getX() + ocx;
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int cz = chunk.getZ() + ocz;
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if (world.isChunkLoaded(cx, cz)) {
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Chunk relativeChunk = world.getChunkAt(cx, cz);
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Entity[] ents = relativeChunk.getEntities();
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for (Entity ent : ents) {
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switch (ent.getType()) {
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case FIREWORK:
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Fawe.debug("[FAWE `tick-limiter`] Detected and cancelled rogue FireWork at " + ent.getLocation());
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ent.remove();
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}
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}
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}
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}
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}
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}
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}
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}
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@ -354,7 +354,7 @@ public class Settings extends Config {
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@Comment("Max falling blocks per interval (per chunk)")
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public int FALLING = 64;
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@Comment("Max physics per interval (per chunk)")
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public int PHYSICS = 8192;
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public int PHYSICS = 256;
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@Comment("Max item spawns per interval (per chunk)")
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public int ITEMS = 256;
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}
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